Note: Join us on the forums!
Maybe your idea will be in the next update
2017-03-12 version 1.059
- ANNOUNCEMENT:WORLD WAR II version! We need testers, please email the DEV if you want to join!
- New units:
Atl-Atl
Spahi
Shield Knight
Chariot Upgrade
- New multiplayer scenario maps:Regicide, capture the flag, Last Raiders
- New random map:Wargods
- Change:Converting an upgraded unit will give a chance to steal the upgrade tech
- Reminder:AGE Of FANTASY is out in Google Play!
2017-02-14 version 1.058
- ANNOUNCEMENT:WORLD WAR II version! We need testers, please email the DEV if you want to join!
- New campaign:The Rebel King, thanks to GodOfKings!
- Stat Change:Ballista, and Heavy ballista a bit nerfed
- Reminder:AGE Of FANTASY is out in Google Play!
2017-02-04 version 1.057
- ANNOUNCEMENT:WORLD WAR II version! We need testers, please email the DEV if you want to join!
- New map type:We introduced the multiplayer skirmish maps, with two starting maps (captured fortress, betw. 2 kingdoms) - you can run it as a multiplayer game
- New setting:in the settings you can turn on the in-game software menu button
- New unit:Heavy ballista
Heavy war elephant
- New tech:Legion Training - makes your roman army stronger when they are in groups
- New campaign:Suhari kingdom, thanks to AyishTiwari!
- Change:being kicked or on withdrawing an ally will get all units and buildings the dropping player owned
- Stat Change:Turtle ship
- Fix:Rare withdraw bug is fixed
- Reminder:AGE Of FANTASY is out in Google Play!
2017-12-27 version 1.056
- ANNOUNCEMENT:WORLD WAR II version! We need testers, please email the DEV if you want to join!
- New unit:Dojo

- New random map:Dead Maiden thanks
- Mapeditor:New trigger condition, and new decorations, obstacles (many: 30+)
- Change:Laborer can build palisades and watch towers
- Reminder:AGE Of FANTASY is out in Google Play!
2017-11-22 version 1.054
- ANNOUNCEMENT:WORLD WAR II version! We need testers, please email the DEV if you want to join!
- New unit:Vouglier

- New music:new ingame music by Crusoe on youtube, thanks!
- New random map:Hunger Pirate Gmes thanks
- Change:You can multiselect buildings for Waypointing
- Change:Longclicking on production slot will put the latest production set here too
- Change:Longclicking on waypoint button in a factory will put the latest waypoint destination set here too
- Stat Changes:Hatamoto
- Fix:You can delete custom maps and market maps
- Reminder:AGE Of FANTASY is out in Google Play!
2017-10-19 version 1.052
- ANNOUNCEMENT:WORLD WAR II version! We need testers, please email the DEV if you want to join!
- Fix:The production will reset if u invent a tech
- Reminder:AGE Of FANTASY is out in Google Play!
2017-10-19 version 1.051
- ANNOUNCEMENT:WORLD WAR II version! We need testers, please email the DEV if you want to join!
- New:You can set a secondary production
- New Campaign:Almost got it - thanks to LordOfAles!
- Change:Ballista does not need ballistics anymore
- Fix:The unit from a destroyed building is invisible bug is fixed
- Reminder:AGE Of FANTASY is out in Google Play!
2017-10-10 version 1.050
- ANNOUNCEMENT:WORLD WAR II version! We need testers, please email the DEV if you want to join!
- Fix:New Crash fix on starting up app
- Fix:Multiselect leaves white box bug is fixed
- Fix:Catapult area damage can hurt spies
- Reminder:AGE Of FANTASY is out in Google Play!
2017-10-05 version 1.049
- ANNOUNCEMENT:WORLD WAR II version! We need testers, please email the DEV if you want to join!
- New unit:Siege Tower

- Fix:Neutral units and animals will not occupy TCs
- Fix:Range of attack fix on castles
- Fix:Crash fix on starting up app
- Reminder:AGE Of FANTASY is out in Google Play!
2017-09-18 version 1.048
- ANNOUNCEMENT:WORLD WAR II version! We need testers, please email the DEV if you want to join!
- New feature:Ranged units show their range of attack
- New random map:Great Throne thanks to Joshua Chavez
- New campaign maps:in Heir To The Throne, thanks to LordOfAles!
- New campaign map:in Aquarias, thanks to DoomCarrot!
- New mapeditor assets:new neutral buildings and shipwreck!
- Reminder:AGE Of FANTASY is out in Google Play!
2017-08-10 version 1.047
- ANNOUNCEMENT:WORLD WAR II version! We need testers, please email the DEV if you want to join!
- New campaign:War of Factions, thanks to Pu55inboots!
- New campaign:Heir To The Throne, thanks to LordOfAles!
- New feature:Send screenshot option
- Fix:The waypoint auto-walking will not fill up your TCs anymore!
- Change:Mendships got cheaper and can not construct ships, they can only mend them.
- Reminder:AGE Of FANTASY is out in Google Play!
2017-06-10 version 1.046
- Fix:Multiplayer Skip player bug is fixed
2017-06-08 version 1.045
- ANNOUNCEMENT:WORLD WAR II version! We need testers, please email the DEV if you want to join!
- New unit:Flail soldier

- Fix: Hatamoto bonuses fixed
- New teamcolor:Orange
- New random map:Ponds, thanks to Zachriah Miore
- Fix:Ranger mountainwalk fixed
- Reminder:AGE Of FANTASY is out in Google Play!
2017-04-10 version 1.044
- ANNOUNCEMENT:WORLD WAR II version! We need testers, please email the DEV if you want to join!
- New unit:Genoese Crossbowman

- New map options:population limit, turn limit, time limit to take multiplayer turn, enable spells settings
- New map:New random map: Landof gnolfolks Thanks to Ilya Bahmetyev
- New maps:Several new random maps Thanks to Leonardo Vieira!
- Mapeditor:New trigger option: research tech
- Fix: elite Light Cav. bonuses fixed against archers
- Fix: Hatamoto costs 3 turns
- Fix: Drummer will not give extra turns to units
- Reminder:AGE Of FANTASY is out in Google Play!
2017-01-24 version 1.043
- ANNOUNCEMENT:WORLD WAR II version! We need testers, please email the DEV if you want to join!
- Fix: you can load transports on bridges
- Fix: skeletons are burning again
- Fix: crash fix when someone had no multiplayer account and lost a local game
- Reminder:AGE Of FANTASY is out in Google Play!
2017-01-18 version 1.042
- ANNOUNCEMENT:WORLD WAR II version! We need testers, please email the DEV if you want to join!
- New units:Drummer
And new Roman auxiliary units:
- New random map:The winter will come thanks to Ilya Bahmetyev
- New random map:Rusha thanks to Steven Lendrum
- Fix: hotseat and stealth unit bugs are fixed
- Fix: ship building on lands bugs are fixed
- Reminder:AGE Of FANTASY is out in Google Play!
2016-12-19 version 1.041
- New gem earning option:You can watch Ad videos for gems
- New unit:Hatamoto

- New map:in Kingdom Come campaign!
- New maps:In Paths of Rome campaign, thanks to HokanPL
- New tech:Reach

- Reminder:AGE Of FANTASY is out in Google Play!
2016-10-20 version 1.040
- New unit:Elite Light Cavalry

- New units:Maori
and Palisade
- Translation:Full translation to French, thanks to Thomas!
- Translation:Full translation to Polish, thanks to Marcin!
- Fix:Viking Age Campaign is available
- Fix:Few fixes on unit bonuses (ram vs palisade, pike vs disband knight)
- Fix:The campaign saving bug is fixed!
- Reminder:AGE Of FANTASY is out in Google Play!
2016-09-09 version 1.039
- New:Dutch translation update
- New:New random map: Dry canyon
- New:Hall of Fames menuitem in main menu
- New maps:New maps in Viking Age Campaign, thanks to Lancer!
- Change:The multiplayer account is saved automatically to server
- Reminder:AGE Of FANTASY is out in Google Play!
2016-08-12 version 1.038
- Fix:Fixes in donation options
- Reminder:AGE Of FANTASY is out in Google Play!
2016-08-10 version 1.037
- New units:Forest sentry
, Roman Garrison 
- New campaign:Two Kingdoms, thanks to Andy Burr!
- New maps:In Paths of Rome campaign! Thanks to HokanPL
- New map:In Viking Age campaign, thanks to Lancer
- New histiorical map:Battle on the Ice
- New:Mapeditor: new neutral animals: crocodile, horse, snakes, wolf
- New:Mapeditor: new Trigger condition option: Cond: Obj HP betw Nr1-Nr2
- New:New way of getting some gem: trying out our other apps
- Change:Map maprket: designers can only upload 1 map to market until they have at least one published maps, once they have they can upload any maps
- Change balance:cavalry has bonus against: maceman + teuton, disbanded knight receives 3 turns from a moneyman, laborer gains from ambidextry and has nice mending action
- Fix:Mapeditor undo button is fixed.
- Fix:Dirty word filter is now case insensitive.
- Reminder:AGE Of FANTASY is out in Google Play (in beta)
2016-07-10 version 1.036
- Change:mapeditor change: the neutral units/buildings like "house", "deer" can be placed under player color, however it will warn the mapdesigner that he might have forgot to change to neutral player color. (so no trigger needed to eg. put houses to a player side)
- Change:A small profane word filter in all chat possibilities
- New units/techs:Disbanded knight
, Laborer
, Espionage Defense tech 
- Reminder:AGE Of FANTASY is out in Google Play (in beta)
2016-06-29 version 1.035
- Fix:Again, you can delete your local random maps
- Fix:Minor speedups on loading the game
- Fix:Some crashfixes
- Reminder:AGE Of FANTASY is out in Google Play (in beta)
2016-06-18 version 1.034
- New Campaign:Aquarias, thanks to DoomCarrot!
- New:Map MARKET! The map market beta version is out, you can also send in your map designs there
- New units:Axe knight
, Ranger 
- Change:Mameluke, Teuton went to castle
- Reminder:AGE Of FANTASY is out in Google Play (in beta)
2016-06-01 version 1.033
- Change:Teutonic knight stats are fixed!
- Change:Logbowman +1 range, Centurion -1 turns
- Change:Catapult, Wagon and Battering ram has nice building phases! Thanks to ElvenPricess (and Coolguy)!
- Change:New out-game chat possibility (a global chat lobby before joining a multiplayer game, and separate chat on each multiplayer game you play)
- Change:Badge system changed
- New Campaign Map:In Ambition campaign!
- Reminder:AGE Of FANTASY is out in Google Play (in beta)
2016-05-06 version 1.032
- New units:Teuton, Camel rider, Mongol horse archer
- New Campaign Map:In Ambition campaign!
- Fix:Banner Bearer is no longer an assassin, and animates :)

- Fix:Mending bonus calculation error is fixed!
- Reminder:AGE Of FANTASY is out in Google Play (in beta)
2016-04-10 version 1.031
- New map:2 new random maps (Vvardenfell, River Route), thanks to DoomCarrot!
- Fix:Many crashes are fixed! Thanks for the reports!
- Reminder:AGE Of FANTASY is out in Google Play (in beta)
2016-03-25 version 1.030
- New units:Celtic Warrior, Roman Sagittarius, Banner Bearer


(and also some new Gaul units only in mapeditor)



- New random map:White field 35x35 - Thanks to DoomCarrot!
- New map:3 new maps in Hornburgs Dominion campaign!
- New map:A new 2016 Easter map thanks to Coolguy!
- Change:Hoplite, War Elephant, Hussar, Hun.Hussar got cheaper
- Change:Masonry tech affects all buildings and stats changed
- Change:Massive Walls tech stats changed
- Change:Palisade is not walkable tru anymore
- Change:Scout bird can see stealth units
- Change:Some ship types are slower to build with workers
- Change:FFW button for faster AI
- Reminder:AGE Of FANTASY is out in Google Play (in beta)
2016-03-08 version 1.029
- New units:Quadrireme, Master Slinger!


- New random map:Great Sands thanks to Doom Carrot!
- New map:in Kingdom Come campaign!
- New in mapeditor:Palisades!

- New Campaign maps:New maps in Path of Rome, Thanks to HokanPL!
- AI Change:From now the Hard AI is inventing unit upgrade technologies during gameplays, also workers slightly smarter in building up new buildings
- Change:Unit highlight is changed a bit so it is visible on snow too
- Reminder:AGE Of FANTASY is out in Google Play (in beta)
2016-02-10 version 1.028
- New units:Maceman, Spy!


- New FAN map:Thanks to CoolGuy!
- New Mapeditor assets:New decorations, and the nice cliffs moved to decoration layer
- Mapeditor triggers:Unit property changing triggers accept area definition optionally
- ChangeCathedral: Can produce things you can produce on church
- ChangeAssassin: it can steal tech multiple times, but with only that probability you have by occupying an enemy TC
- Change:Mantlet can only carry infantry units
- Reminder:AGE Of FANTASY is out in Google Play (in beta)
2016-01-09 version 1.027
- Fix:The new crash came with prev. version is now fixed (attempt no.2)
- Reminder:AGE Of FANTASY is out in Google Play (in beta)
2016-01-08 version 1.026
- Change:Stand ground button has a confirmation dialog
- Fix:The new crash came with prev. version is now fixed
- Reminder:AGE Of FANTASY is out in Google Play (in beta)
2016-01-05 version 1.025
- New units:Templar and Shielder upgrades
- New:Highlighting a unit will show a quick informational box on the bottom left corner.
- New:If you click on your badge image, you can see how your badges are calculated under the "badge data" button
- New random map:Frozen village thanks to DoomCarrot!
- New Mapeditor option:Two big Pyramids, go make some maps of Egypt!

- New Mapeditor assets:New houses, animals, objects and so on for mapediting
- Fix:Upgrading to Cathedral no longer able to build church bug is fixed
- Fix:Skirmisher has bonus against Heavy Horse Archer as expected
- Fix:Your turn Notification problems are fixed (if u had AOF and AOS installed they interfered each other)
- Fix:From now you can get max 4 gems from a campaign map, no matter how many games you play to reach the 3 stars
- Speedup:Game launching is speeded up
- Reminder:AGE Of FANTASY is out in Google Play (in beta)
2015-12-23 version 1.024
- New unit:Cathedral, as an upgrade of church
- Christmas maps:in FAN maps section, email me which is the best and the winner will become gem paying map!
- New map:in Kingdom Come campaign!
- New Random map option:Starting units: Minimal/Few/Many!
- New Random map:called Age Of Strategy logo, thanks to Someguy!
- New Mapeditor option:A big Colosseum, go make some maps of Rome!

- Change:Images changed for barracks, archery, siege wrkshop and Town center
- Reminder:AGE Of FANTASY is out in Google Play (in beta)
2015-12-03 version 1.023
- Announcement:AGE Of FANTASY is out in Google Play (in beta)
- New unit:Mantlet:
- New Campaign:Kingdom Come thanks to Someguy!
- Fix:You can continue games joined with higher badge than you currently have
- Fix:The Hotseat mode visibility issues are fixed!
- Fix:Accidentally not locked Campaign maps are locked as usual
2015-11-27 version 1.022
- Announcement:AGE Of FANTASY is out in Google Play (in beta)
- New FAN map:Battle of Trenton Thanks to Tonya Mejia
- Fix:The Hungarian history Ausburg map crash is fixed, thanks for all the crash reports!
2015-11-14 version 1.021
- Announcement:AGE Of FANTASY is out in Google Play (in beta)
- Fix:The Revolution-Raid map crash is fixed, thanks for all the crash reports!
2015-11-14 version 1.020
- Announcement:AGE Of FANTASY is out in Google Play (in beta)
- New badge system:You can get badges if you are active and reliable in multiplayer games, and you can filter the players based on these badges, read more in help
- New Campaign:Grim Company thanks to Hardeep!
- New Terrain:New decoration tiles for mapediting!
- Change:Turtle ship can be built in docks!
- Change:Centurion stats changed
- Fix:Draft map activation to Own maps section is fixed
- Fix: The ugly black dots on terrain of Ambition last maps are fixed - if u face any other please report it to me
2015-11-10 version 1.019
- AGE Of FANTASY is out in Google Play!:The first (beta) version is published to Google Play! Search for Age Of Fantasy to check it!
- New terrains:New terrain cliffs and many new decorations in the tileset for mapediting!
- New unit:Turtle Ship:
- New image:New image for the great Viking (historical campaign unit):
- Fix:some rare Centurion morale effect crashes are fixed
- Fix:Pikeman, Halberdier anti cavalry bonus on Heavy Horse Archer and its stats are fixed
- Fix: The ugly black dots on terrain of some random and campaign maps are fixed - if u face any other please report it to me
2015-10-22 version 1.018
- New unit:Mending ship
- Terrain change:New mountain tile appearance - thanks to CoolGuy!
- Fix:the Firearcher/Heary horsearcher moving out of transport/or off a bridge bug is fixed!
- Campaign change:Path of Rome maps become locking types!
- SPEEDUP:A new attempt to speedup the game when u press the FFW button!
- Information: The Fantasy version is under development, so the game engine is changing, if you face any unexpected change on AOS / or a new problem please inform me! (see game forum to follow the Fantasy version or to try it)
2015-10-15 version 1.017
- New Campaign:Path of Rome Thanks to HokanPL!
- Fix:The unstable speedups got rollbacked, to the v1.015 version
- Information: The Fantasy version is under development, so the game engine is changing, if you face any unexpected change on AOS / or a new problem please inform me! (see game forum to follow the Fantasy version or to try it)
2015-10-15 version 1.016
- MapEditor:New nice cliff tiles are available in the mapeditor terrain layer
- New unit:Heavy Horse Archer thanks to Forumers!
- New Campaign Map:In Hungarian History section - thanks to Andras!
- New Campaign Map:In Ambition campaign!
- New FAN Maps:6 New FAN maps!
- New Random Map:Riverside
- Memory:Attempt to eliminate some memory problems
- Speedup:The AI turn is now speeded up to approx twice as fast - with new FastForward button approach!
- Change:Max bet changed to 10 gems
- Change:FAN maps no longer give gems (to keep the value of gems)
- Information: The Fantasy version is under development, so the game engine is changing, if you face any unexpected change on AOS / or a new problem please inform me! (see game forum to follow the Fantasy version or to try it)
2015-09-13 version 1.015
- New unit:Cannon ship thanks to CoolGuy!
- New FAN Map:Save Freedom 2015 thanks to CoolGuy!
- Balance:The Catapult ship got +1 speed
- Balance:Centurion stats changed
- Fix:On some maps you could not win however u killed all enemy - such bugs are fixed now (eg. Raid map)
- Information: The Fantasy version is under development, so the game engine is changing, if you face any unexpected change on AOS / or a new problem please inform me! (see game forum to follow the Fantasy version or to try it)
2015-09-05 version 1.014
- New unit:Priest as an upgrade of Healer
- New unit:Cannon tower!
- New unit:Centurion

- Mapeditor:Bugfix: if u placed decoration and run the game in Explored mode u saw a lighter part around the decoration, this is fixed, in all maps u created u must use the delete decoration tool around the decoration tile to remove the invalid tiles
- Information: The Fantasy version is under development, so the game engine is changing, if you face any unexpected change on AOS / or a new problem please inform me! (see game forum to follow the Fantasy version or to try it)
2015-08-25 version 1.012
- New:In in-game menu u see the number of Factory buildings and castles u have against the TC counts
- New:Can start inventing a tech only in one building at a time
- New:On many request: new donation possibility by in-app payments
- Change:Cannoneer can be built in siege workshop
- Information: The Fantasy version is under development, so the game engine is changing, if you face any unexpected change on AOS / or a new problem please inform me! (see game forum to follow the Fantasy version or to try it)
2015-08-20 version 1.011
- New Map:New map in the FAN section: King Saint Stephen day - Thanks to Balint and CoolGuy!
- New Random Map:New Random Map: Ovalar
- Fixes:Even more crashfixes on the device editor and related parts
- Information: The Fantasy version is under development, so the game engine is changing, if you face any unexpected change on AOS / or a new problem please inform me! (see game forum to follow the Fantasy version or to try it)
2015-08-16 version 1.01
- Fixes:Some more crashfixes on the device editor and related parts
- Information: The Fantasy version is under development, so the game engine is changing, if you face any unexpected change on AOS / or a new problem please inform me! (see game forum to follow the Fantasy version or to try it)
2015-08-15 version 1.009
- Fixes:Some crashfixes on the device editor and related parts
- Information: The Fantasy version is under development, so the game engine is changing, if you face any unexpected change on AOS / or a new problem please inform me! (see game forum to follow the Fantasy version or to try it)
2015-08-14 version 1.008
-
New Unit: The first Gunpowder unit! Cannoneer:
- New MAP EDITOR On-Device Map editor! The first (beta) version is in, beware! it is a Beta!
- New MAP: The new storyline Age of Nyadhos got many new maps! Thanks to the Stylin strategists!
- New Random MAP:(made with the mapeditor) Circle of Hell
- New Translation: The core engine texts are translated to Italian (not unit texts)! Thanks to the Alessandro Amante!
- Change: When selecting from production list, you can choose betw. GRIDview, or LISTview
- Change: Castle has unique under construction images
- Balance: Fortress and Great Castle has fire arrows (like fire archer), and extra bonuses are removed against catapult/wagon and so on.
- Balance: Catapults have 200% bonus on great castle
- Balance: Siege units can not counterattack (Trebuchet, Cannoneer, Catapult)
- Balance: Elephant Archer can be trained in Archery range
- Balance: Shielder got cheaper: 2 turns
- Information: The Fantasy version is under development, so the game engine is changing, if you face any unexpected change on AOS / or a new problem please inform me! (see game forum to follow the Fantasy version or to try it)
2015-07-05 version 1.007
- Fix:New FAN map for the 4th of July!
- Information: The Fantasy version is under development, so the game engine is changing, if you face any unexpected change on AOS / or a new problem please inform me! (see game forum to follow the Fantasy version or to try it)
2015-06-30 version 1.006
- Fix:Age of Nyadhos catapult shot crash is fixed
- Information: The Fantasy version is under development, so the game engine is changing, if you face any unexpected change on AOS / or a new problem please inform me! (see game forum to follow the Fantasy version or to try it)
2015-06-28 version 1.005
- New Translation: Dutch translation thanks to MobyDick
- New MAPS: 1 New map in Ambition campaign!
- New MAP: A new storyline started: Age of Nyadhos, thanks to the Stylin strategists!
- New MAP: New random map Fight For Water thanks to Andras!
- Change:Heavy Catapult can catch fire
- Fix:The 5th map in Carnage storyline is now really fixed
- Look: Advanced Warship image changed

- Information: The Fantasy version is under development, so the game engine is changing, if you face any unexpected change on AOS / or a new problem please inform me! (see game forum to follow the Fantasy version or to try it)
2015-06-21 version 1.004
- Fix:The 5th map in Carnage storyline is now fixed
- Fix:Some more fixes based on debug reports - thanks for the reports!
- Speedup:Messaging form get faster
- Information: The Fantasy version is under development, so the game engine is changing, if you face any unexpected change on AOS / or a new problem please inform me! (see game forum to follow the Fantasy version or to try it)
2015-06-07 version 1.001..1.003
- Fix: Fixed some new bugs n crashes of the new version
- Information: The Fantasy version is under development, so the game engine is changing, if you face any unexpected change on AOS / or a new problem please inform me! (see game forum to follow the Fantasy version or to try it)
2015-06-04 version 1.00
- New units: Tagenashima Ashigaru
and Advanced Warship 
- New look: Tower, Fortress, Wall, etc. images are changing while under construction
- New look: Walls/Gates have very different look and behavior thanks to CoolGuy!
- New MAPS: New maps in the Hungarian history section! (and slight changes on existing maps)
- New map: Many New maps in Ambition campaign!
- Change:All "factory" buildings have 2 pierce armor from now (eg. barracks)
- Change:Wall placements are changed on a few campaign maps
- Change Balancing:Lancer/heavy Lancer bonuses changed, also h.lancer armors are reduced to 2/2
- Change Balancing:Samurai, Shielder, Swordsman and its upgrades have bigger bonus on bigger buildings
- Fix: Facebook promotion via Facebook client bug is fixed - will give gems for the post
- Fix: Memory and speed optimizations
- Information: The Fantasy version is under development, so the game engine is changing, if you face any unexpected change on AOS / or a new problem please inform me! (see game forum to follow the Fantasy version or to try it)
2015-04-25 version 0.9999
- New Translations: Croatian/Hrvatski and Serbian/Srpski translation thanks to Nebojsa Babic
- New maps: New map in FAN section thanks to Dylan
- New maps: New random map: Island 30x30 thanks to Lancer!
- New maps: 2 New random maps: Abandoned city and Shadow Hill 35x35 thanks to DoomCarrot!
- New unit: Templar Knight

- New structure: Gate

- Change: Double clicking on a unit (that has no spec actions) will multiselect all similar units within 6 tiles
- Change: FAN map Crusade is changed in its unit set.
- Change: The Ambition campaign got harder
- Change: Heavy Lancer has changed look

- Change: Lancer and Heavy Lancer can kill workers and priests with one hit
- Change: Revolution campaign Raid map has been fixed
- Change: Trebuchet has new look

- Change: Templar got cheaper (5 turns)

- Change: Huntress, Priestess, Lord, Champion, Paladin icon changed
- Change: daily Facebook promotions are rewarded instantly
- Information: The Fantasy version is under development, so the game engine is changing, if you face any unexpected change on AOS / or a new problem please inform me! (see game forum to follow the Fantasy version or to try it)
2015-03-24 version 0.9998
- New UNIT: Heavy Catapult

- New UNIT: Heavy Lancer

- New UNIT: Fire archer

- New UNIT: Roman Legionary

- New MAPS: New maps in FAN section thanks to Jasen and Dylan
- New: The Music can be turned on/off ingame, by pressing menu button
- Change: Catapult image changed

- Change: After pressing next turn and waiting for AI, new icons indicates when AI is finished and saving and uploading is in progress
- Fix: Owagchuk star limits are fixed
- Fix: The AI tansportship handling is fixed
- Information: The Fantasy version is under development, so the game engine is changing, if you face any unexpected change on AOS / or a new problem please inform me! (see game forum to follow the Fantasy version or to try it)
2015-03-24 version 0.9997
- New: New storyline: Owagchuk! Thanks to Jonathan!
- New: Two New tutorial maps thanks to Josh!
- New: New FAN map: Crusade
- New: New FAN map: Happy Easter map! Thanks to Josh!
- New Localization:Core texts are translated to Ukrainian! Thanks to Lynda! (no unit related texts translated yet)
- New Localization:Core texts are translated to Turkish! Thanks to Eren! (no unit related texts translated yet)
- Change: Light Cavalry and Hungarian Hussar have bonus against workers and priests too!
- Change: AI: ranged units will not approach if they can already shoot to target
- Change: WAYPOINTs: waypoints are cleared automatically if the unit could not get closer to the designated target for any reason
- Change: Promotion and Donations section has been re-worked (Google Play promotion is no longer an option - it was against the GP rules giving gems for them)
- Change: Templar can be trained in Church instead of Barracks

- Fix: Waypoint one-line-marching is eliminated, so a better waypoint following logic for bigger groups.
- Fix: Bet games got more stable, even if someone with older app version joined the game
- Fix: FAN section Christmas map is fixed again :)
- Information: The Fantasy version is under development, so the game engine is changing, if you face any unexpected change on AOS / or a new problem please inform me! (see game forum to follow the Fantasy version or to try it)
2015-02-21 version 0.9996
- New: New way of winning GEMs: Bet based multiplayer games!
- New: New map in the Challenge storyline! Thanks to Lancer!
- New unit: based on the forum vote: Hungarian Hussar in the upgrades section

- Change: AI of the workers is a bit changed, they get smarter.
- Change: Map generation: the way of TC generation is changed on random/multiplayer maps to be more equally fair to all players
- Balancing: Hoplite got cheaper to produce

- Balancing: Ornithopter gets more expensive to produce

- Fix: FAN section Christmas map is fixed
- Information: The Fantasy version is under development, so the game engine is changing, if you face any unexpected change on AOS / or a new problem please inform me! (see game forum to follow the Fantasy version or to try it)
2015-01-31 version 0.9995
- New localization: Polish translation (on game core texts)! Thanks to Wols!
- New localization: Korean translation (on game core texts)! Thanks to Linkybody!
- New unit: based on the forum vote: Light Cavalry in the upgrades section

- New maps: Three new hotseat maps - thanks to James!
- Change: Audio: Units say words extremely rarely on unit selection (i had some feedbacks to shut them up :))
- Information: The Fantasy version is under development, so the game engine is changing, if you face any unexpected change on AOS / or a new problem please inform me! (see game forum to follow the Fantasy version or to try it)
2015-01-11 version 0.9994
- New: Settings: you can change the language
- Fix: The Waypoint crash in Russian locale devices is fixed
- Information: The Fantasy version is under development, so the game engine is changing, if you face any unexpected change on AOS / or a new problem please inform me! (see game forum to follow the Fantasy version or to try it)
2015-01-10 version 0.9993
- New localization: 100% Russian translation! Thanks to Roman!
- New: Under the Account and in Maintenance menuitems, you have options to save and load game progress to/from server (handy in case of a phone migration)
- New: Multiplayer: you can remind the current player to take his/her turn (longclick on game for the option)
- New: New map in Hornbourgs Dominion campaign! Thanks to Hardeep!
- New: New FAN map! Thanks to Jonathan!
- New: Maintenance section in menu (app cleanup, cloud saving)
- Change: Multiplayer: if someone gets kicked than AI will control its play further
- Information: The Fantasy version is under development, so the game engine is changing, if you face any unexpected change on AOS / or a new problem please inform me! (see game forum to follow the Fantasy version or to try it)
2014-12-30 version 0.9992
- New: 100% translation to Portugese, Thanks to Tauă!
- Change: Catapult ship with new look:

- Change: Immediate "your turn" notifications in multiplayer games (GCM)
- Information: The Fantasy version is under development, so the game engine is changing, if you face any unexpected change on AOS / or a new problem please inform me! (see game forum to follow the Fantasy version or to try it)
2014-12-24 version 0.9991
- New: A new map for Christmas: Saving Santa in the FAN maps section - Merry Christmas!

- New: 50% translation to Portugese
- Fix: Menu appearance is fixed on tablets
- Fix: Spy handling problems are fixed
- Fix: Default zoom varies on different screen densities
- Change: Destroyer with new name Trireme and new look:

- Information: The Fantasy version is under development, so the game engine is changing, if you face any unexpected change on AOS / or a new problem please inform me! (see game forum to follow the Fantasy version or to try it)
2014-12-01 version 0.998
- New: A new storyline Challenge, thanks to Lancer!
- New: Upgrade unit: Broadswordsman to Man at arms

- New: Upgrade unit: Hussar

- New: Upgrade unit: Lancer knight

- Change: The number of Great Castles are limited from now: you can build as many castles as many TC you own
- Change: Transportship with new look:

- Information: The Fantasy version is under development, so the game engine is changing, if you face any unexpected change on AOS / or a new problem please inform me! (see game forum to follow the Fantasy version or to try it)
2014-11-24 version 0.997
- New: On game install you start with 20 gems
- New: New map in Ambition campaign - thanks to Lancer!
- New: New map in Multiplayer Missions section - thanks to Josh!
- New: Upgrade unit: Slinger

- Information: The Fantasy version is under development, so the game engine is changing, if you face any unexpected change on AOS / or a new problem please inform me! (see game forum to follow the Fantasy version or to try it)
2014-11-09 version 0.996
- Fix: Ambition campaign The Lake map crash and intro texting on some maps are fixed
- Information: The Fantasy version is under development, so the game engine is changing, if you face any unexpected change on AOS / or a new problem please inform me! (see game forum to follow the Fantasy version or to try it)
2014-11-07 version 0.995
- New: A FANmade new style mini RPG map in FAN section :) showing how triggers can work - just for FUN
- New: A new storyline Ambition, thanks to Lancer!
- Change: Ballista properties are changed again (got reinforced)
- New: A new tutorial map thanks to James
- New: Campaign section: where games require more than one player (eg. hotseat, or network player)
- New: 2 new FAN section mission maps - Thanks to Lancer!
- Fix: Fixed some memory problems based on debug reports - thanks!
- Information: The Fantasy version is under development, so the game engine is changing, if you face any unexpected change on AOS / or a new problem please inform me! (see game forum to follow the Fantasy version or to try it)
2014-10-25 version 0.994
- New: Units has an extra indicator if they have Waypoint set.
- New localization: (PARTIALLY) To German! Thanks to Patroid! (He is working on the rest of the texts)
- Change: Ballista properties are changed (got reinforced)
- Fix: In spanish version the waypoint and message spot and reveal spot selector mode crash is fixed - thanks for the reports
- Information: The Fantasy version is under development, so the game engine is changing, if you face any unexpected change on AOS / or a new problem please inform me! (see game forum to follow the Fantasy version or to try it)
2014-10-19 version 0.992
- MUSIC: These kind players below offered some nice background music for the game - thanks!
- New localization: To Spanish! Thanks to Eugenio!
- New localization: (PARTIALLY) To Russian! Thanks to Roman! (He is working on the rest of the texts)
- New: when you select what to build, you can longclick on any unit/structure in the list to see the stats of the unit to be produced
- New: Upgrade unit: Ballista

- New: 2 new random maps: Prison fight and England - thanks to Lancer!
- New: 1 new random map: Europe, Asia - thanks to Deptusi!
- New: 2 new FAN map: River and Wilderness thanks to Deptusi and Lancer!
- Information: The Fantasy version is under development, so the game engine is changing, if you face any unexpected change on AOS / or a new problem please inform me! (see game forum to follow the Fantasy version or to try it)
2014-09-26 version 0.991
- New: Upgrade unit: Shielder

- New: Upgrade unit: Chariot
- New: Upgrade unit: Chariot Archer

- New: more than 10 new random maps! thanks to Deptusi!
- New: A new storyline Fire War, thanks to Deptusi!
- Change: Unit stats dialog is renewed
- Change: Tie Fighter is available only maps where upgrade effects are enabled (set to: yes5 or yes10)
- Change: The River Roads map is updated a little
- Fix: turning off sounds turns off all sounds - finally
- Information: The Fantasy version is under development, so the game engine is changing, if you face any unexpected change on AOS / or a new problem please inform me! (see game forum to follow the Fantasy version or to try it)
2014-08-12 version 0.989
- New: Four new campaign maps in Nyadhos Strategy, thanks to Jim, Josh, and Ainy!
- Fix: Loyalty tech is available again
- Fix: Many fixes based on debug reports, thanks!
- Map Editing: Trigger editor has new options.
- Information: The Fantasy version is under development, so the game engine is changing, if you face any unexpected change on AOS / or a new problem please inform me! (see game forum to follow the Fantasy version or to try it)
2014-08-03 version 0.988
- New: New campaign called Nyadhos Strategy started with 4 maps from the 12, thanks to Jim, Josh, and Ainy!
- Change: From now, the built-in map bridges are passable by ships too (as the playerbuild bridges)
- Change: from now Elephant Archer has a little bigger icon
- Information: The Fantasy version is under development, so the game engine is changing, if you face any unexpected change on AOS / or a new problem please inform me! (see game forum to follow the Fantasy version or to try it)
2014-07-27 version 0.987
- Change: Ornithopters can only be produced in TC-s (little de-op ing)
- Change: The mistakenly published LOTR storyline is removed
- Information: The Fantasy version is under development, so the game engine is changing, if you face any unexpected change on AOS / or a new problem please inform me! (see game forum to follow the Fantasy version or to try it)
2014-07-25 version 0.986
- New: New MENU button for devices what has no hardware button for menu.
- Fix: Hotseat mode: from now on end turn the camera is scrolled to the next player
- Fix: Some fixes based on reports
- Information: The Fantasy version is under development, so the game engine is changing, if you face any unexpected change on AOS / or a new problem please inform me! (see game forum to follow the Fantasy version or to try it)
2014-07-11 version 0.985
- Change: Structure placing method is changed, let you confirm and move the structure before placing it down. (option in settings to the old version)
- Fix: Many fixes based on debug reports! Thanks for the reports!
- Information: The Fantasy version is under development, so the game engine is changing, if you face any change / or new problem please inform me! (see game forum to follow the Fantasy version or to try it)
2014-06-29 version 0.984
- Fix: more fixes based on debug reports, thanks!
- Change: Halberdier image is bigger than a single tile (has long halberd)
- Change: the 300 Spartan vs Persia map got easier
2014-06-23 version 0.983
- New: New Upgrade: Swordsman can be upgraded to Broad Swordsman in Barracks!
- New: New Upgrade: Knight can be upgraded to Heavy Knight in Stables!
2014-06-21 version 0.982
- New: New Upgrade: Skirmishers can be upgraded to Master Skirmishers in Archery Range!
- New: New Upgrade: Pikeman can be upgraded to Halberdiers in Archery Range!
- Change: Skirmishers
get weaker but from now profit from Blacksmith archer upgrades
- Change: Pikemen
get weaker against non bonused units
2014-06-14 version 0.981
- New: New Upgrade: Archers can be upgraded to Crossbowmen in Archery Range!
- New: New random map: North-South thanks to Elite Commader!
- Fix: from now tech invention works fine inside castles too!
2014-06-12 version 0.98
- Fix: and again few fixes based on debug reports, thanks!
2014-06-11 version 0.979
- Change: all melee units (except pikes) have attack bonus against battering ram

- Fix: few fixes based on debug reports, thanks!
2014-06-03..09 version 0.975..0.978
- Fix: few fixes based on debug reports, thanks!
2014-06-02 version 0.974
- New: New map in FAN section! Thanks to Balint!
- Fix: few fixes based on debug reports, thanks!
2014-06-01 version 0.973
- New: Maps in Carnage storyline! Thanks to Kirk!
- New: Maps in FAN section! Thanks to Levin!
- New: Map in FICTION maps section section!
- Change: Warship
has +100% bonus on transporstships instead of +30%
- Change: Passworded multiplayer games have password protection only for 48 hours, after that anyone can join!
- Change: Tower, fortress, outpost, Viking in stirling map: with new appearance
- Change: Great castle is replaced with a great 3x3 tile big appearance
- Change: Hotseat mode: dialog before other player's turn
- Change: If a structure/unit is under construction then it reveives extra damage when attacked, see help for details.
- Change: Horse archers
are built in archery range instead of stable
- Change: War elephants
have trample: when attacks all neighboring tiles (to the victim) are damaged too
2014-05-11 version 0.972
- Change: only Fixing a promotion URL.
2014-05-11 version 0.97
- New: Upgrade Axe Thrower unit:

- New: Multiplayer option: you can have password protection for private games
- Change: Poison archer's poison
deals only 4 damage per turn
- Change: Upgrades got little cheaper, since they got too expensive now.
2014-05-10 version 0.969
- New: New storyline started: Hornburghs Dominion, Thanks to Hardeep!
- New: A new triggering system is implemented, so more interesting campaigns are coming (see first tutorial for a teaser)!
- Change: TC names can not be changed, so the unwanted keyboard will not appear
- Change: Almost all Storyline Revolution maps are have triggers, so if you will loose the hero your mission will be lost.
- Change: In-game chat messages can be sent to enemies also!
- Change: Upgrades got more expensive, since there are tons of maps to earn them.
2014-05-05 version 0.968
- New: Upgrade unit: Poison arrow archer
- New: AI builds barracks, stables and other factory structures!
- New: New storyline started: Carnage, Thanks to Kirk!
- New: 4 new maps in AOS FAN section thanks to Levin!
- New: settings option to MUTE the game
- Change: no ship can go into tower, fortress, castle
- Change: scout
+1hp +1power
- Change: if the dock
destroyed than units in it are also destroyed
- Fix: few fixes based on reports - thanks!
- Fix: Speeding up the AI a little
2014-04-27 version 0.967
- New: FORUM opened for the game (under Docs&settings&Forums section)
- New: new map in Gorgon-Delight campaign
- New: new map in Hungarian History campaign
- Fix: in the Upgrades section the horsearcher
and elephant archer
switch is fixed
2014-04-23 version 0.966
- New: Few new tutorial maps to help new players learning the game
- New: a new Desert-Mediterran random map
- Change: Workers
can build wagons
- Change: TC
(and other buildings with healing ability) will have 5x bonus on healing if a healer unit is also garrisoned.
2014-04-15 version 0.965
- Change: from now (actually from v0.964) Ornithopter
is cheaper and have extra movement range
- Fix: unit selection speedup (on large movement units like ornithopter)
2014-04-14 version 0.964
- New Unit: New upgrade unit elephant archer

- New: New Maps in the Revolution Storyline, thanks to Kirk!
- New: New 50x50 random map Great River, thanks to Grzegorz!
- Change: from now Workers
cannot build/mend when they are in carrier units (wagon/tower/castle...)
- Change: from now Battering Ram
has double HP and got cheaper
- Change: from now Castle
is faster to build
- Change: from now Fortress
and Castle
have bigger range and great bonus against catapults and wagons
- Change: from now Trebuchet
is cheaper
- Change: from now Catapult
have less bonus against towers and walls and slower to build by workers
- Change: from now Ballistics
costs 6 turns
- (the changes above are true for the newly created units - the existing units in existing games are the way before they were)
2014-04-04 version 0.963
- Fix: The forgotten campaign locks on new campaigns are there.
2014-04-04 version 0.962
- New: New Storyline from an AOS FAN, thanks to Kirk!
- New: New Storyline from an AOS FAN, thanks to Deptusi!
- New: Many New maps from AOS FANs!
- New: New random map!
- New: After pressing Next Turn you can press a new button to skip animations (faster AI turn)
- Change: tap-scroll sensitivity modifications for easier tap and pan experience
- Change: from now passive units like wall
or bridge
are not needed to be destroyed for victory.
- Change: Horse_archer
HP changed to 26!
2014-03-22 version 0.961
- New: New 50x50 random map: Bridge of Greenfield! from Deptusi - Thanks!
- New: Upgrade unit: Trebuchet in Castles
- New: New maps from AOS FANs!
2014-03-17 version 0.96
- New: New 50x50 random map: World Map! from Deptusi - Thanks!
- New: New maps from AOS FANs!
- Change: from now only one Upgrade effect can be used per turn
- Change: constructable buildings (stable, barracks) can keep 2 units from now
- Change: Maps from AOS FANs section is not locked from now
- Bugfix: from now Wagon, transport etc can not be hacked to carry more than the nominal units
2014-03-06 version 0.95
- New: New Random/Multiplayer maps: xriver and big_x_river (thanks to Deptusi)
- New: New Maps from AOS fan maps
- New: Campaign section: Storyline of the Delight Empire
- Change: Spartan Hoplite
cost changed to 9 turn!
- Change: The AI (in random + multiplayer maps and camapigns also!) produces upgrade units (elephant, hoplite) and so on!
2014-03-02 version 0.94
- New: 10! brand new upgrades
- New: New Campaign map: Battle of Marathon
- New: New Random/Multiplayer map: Huge Arena
- New: New Campaign series started: History of the Magyars (Hungarians)
- New: New Campaign section started: Maps from AOS fans, anyone who want to design can have their maps here
- Change: from now Bridge
have higher pierce armor and 5 HP.
- Change: Battering Ram
has 700% bonus on buildings
2014-02-21 version 0.93
- New: EIGHT brand new upgrades (on new upgrades page)
- Change: from now Walls
have higher pierce and normal armor and 75 HP!
- Change: technologies can be invented in church
, siege worshop 
- Change: Catapult ship
can go under bridges, and go into TC-s on the shore
- Change: Destroyer ship
pierce armor is a bit decreased
- Change: Units can not enter any building that is under construction
- Fix: the game is not endig but there is no enemy is fixed (hopefully)
- Fix: multi action units have multiple automatic shooting at end of turn (if action points remained)
- Fix: A building under construction is visible to the owner via the fog of war (but with no extra LOS)
2014-02-12 version 0.92
- New: New 40x40 map called Rocky (designed by Galen Bishop, Thanks!)
- Change: new icon for the stable:
- Change: Assassin
movement changed to 3.
- Fix: The launching problems of a previously saved game that was saved in the middle of an AI turn are solved (new fix).
2014-02-08 version 0.91
- Change: Multiplayer games: Notorious "non-turn-taking" players can be kicked out (force-withdraw-ed) by any other player (first you can only skip their turn, second you can kick them out).
- Fix: Campaign map Wiki links are working fine now
- Fix: The launching problems of a previously saved game that was saved in the middle of an AI turn are solved.
2014-02-05 version 0.9
- Change: Multiplayer games: Messaging modul lets users to send free text messages (but only for allies)
- Change: Multiplayer games: You can skip a player\'s turn if he/she does not take the turn in time (in 24 hours)
- Change: Town names: they are readonly by default, clicking on the Icon can enable the TC name for editing
2014-01-30 version 0.8
- New Feature: FOUR New Upgrades (units/buildings) available from the upgrades section
- Feature: Multiplayer "Your turn" notifications are more aggressive, however it can be turned off in settings
- Feature: AI-hard and AI-light is introduced on random map and multiplayer games (light=no techs, hard=full techs)).
- Feature: New BETA messaging system in multiplayer games - at first with fixed messages AND signalling on map
- Change: Few upgrades comes cheaper
- Change: Fortress
carry capacity have increased to 2
- Change: Catapult
Have bonus against Destroyer
- Bugfix: Tutorial maps does not give gems
- Bugfix: The ugly bug of infinite action possibility is removed
2014-01-23 version 0.7
- Feature: New Settings menuitem in the main menu: you can turn off unit voices and animations.
- Feature: Before starting a campaign you can see on the launch screen the victory rewards (stars/gems) depending on the elapsed turns.
- Feature: Builders can build ships/catapults/buildings and so on (as you know), from now: the build list shows the build/mend time for a single worker to build up these units/structures.
- Change: Ornithopter
can be built in Siege Workshop
- Change: Catapult
Inaccuracy is increased from 10% to 15% (trying to eliminate overpower sympthoms)
- Change: China Wall map: got a little easier with a few more starting units
- Change: Main menu is a bit restructured, and Donate possiblity is introduced
2014-01-09 version 0.6
- Feature: Unit HP indicator is shown inside buildings also
- Feature: Many units have new appearance (swordsman, archer, knight and many others).
- Change: Chamapign: Hastings map got easier - reinforcements arrived.
- Change: In the Upgrade section there is a little more detailed info on the different Upgrades (eg. units have complete datasheet).
- Bugfix: Random/Multiplayer games: Now it is forbidden to create a game that has no any enemies only allies
- Bugfix: The rare "Units does not appear" bug is fixed
2014-01-07 version 0.5
- Bugfix: The unlocking campaign map problem is fixed
- Feature: Campaigns and Random maps have an intro image from now (showing the terrain and armies).
2014-01-04 version 0.4
- Feature: Worker units can also build ships, catapults.
- Feature: Skirmishers throws javelins instead of arrows
- Feature: New random map type: Greenfield (20x20, 30x30, 40x40).
- Change: Ocean 40-40 map changed a bit
- Change: A bit smarter random map generation method
2013-12-21 version 0.3
- Fix: the player starting position generation logic is improved
- Fix: polishing multiplayer game joining scenario dialogs.
2013-12-15 version 0.2
- Feature: MULTIPLAYER is published, go create a game or join an existing!
- Healer: conversion range reduced to 4
2013-11-29 version 0.15pre-b
- New: player score and team listing at the bottom of the map.
- New: Sounds on unit actions
- New unit types: Pikeman, Assassin, Outpost, Barracks, Templar
- Change: Skirmisher became default unit not an Upgrade
- Change: Catapult, destroyer ship are harder to convert.
- Change: HP indicators on the unit is shown only when the unit is injured.
- Polishing list appearances
- Other bugfixes
2013-10-10 version 0.11pre-b
- New: Rewarding system 1: every campaign map needs to be unlocked by completing the map prior.
- New: Rewarding system 2: on a campaign victory the player can earn gems, gems can be spent in "upgrades" to bring more interestin units into play (non-multiplayer games), examples:
- Longwbowman
- Fortress (Advanced tower)
- Archery range (you can build this anywhere and you can produce units here)
- and so on...
- New: Catapults are inaccurate: see help for more.
- New: Map tile designs are a little bit improved on all maps
- Many other bugfixes
2013-09-25 version 0.1pre-b
- Bugfix: build+technology list appearance fix
2013-09-25 version 0.09pre-b
- UI feature - Multi select option
- New:
- Debrish/Rocks they are obstackles that can be ruined to get tru
- and neutral units: they are passive units guarding the neutral TC-s - you must fight them before getting into the given TC.
- New: technology stealing: occupy an enemy TC and u have a chance to steal a tech from the player.
- New tech: Improving the chances of tech. stealing. Tech name:"Stealing"
- UI: The menu design is improved a bit .
- Bugfix: from now carriers/buildings/units in buildings cannot be converted
- Bugfix: a little speedup on the FOG maps
- Campaigns are upgraded with a little historical information sheet.
2013-09-19 version 0.08pre-b
- New buttons:
- Unit information button
- Stand ground button
- New ability: Conversion: Priests can Convert.
- New campaign maps from Scottish history:
- Battle of Stirling Bridge
- Battle of Falkirk
- Modification: a new technology affects the existing units the player owns also.
- New tech: Persuasion: healers have + 30% conversion probabaility.
- Bugfix: Annoying glitch fixed: "moving a guy the whole screen moves in a different direction"
- Bugfix: AI: from now wokers completes building the towers - again...
- Bugfix: Multiplayer: team problem fixed
- Bugfix: Multiplayer "Game Over" detection fixed
- Bugfix: Towers can only heal if it has been completeled
- This version is for those who likes being part of an app development, with suggestions and bug reports.
2013-08-30 version 0.07pre-b
- Basics of Multiplayer games, this is not quite ready so currently only for users that asked the dev for a TESTER login.
- New map visibility setting: Explored
- this means that any player will see all the terrain but not the enemy TC-s and units (except they are in line of sight)
- Previously saved games can have problems with their original visiblity settings (will load but maybe with different setting), sorry for the inconvenience.
- Worker cost changed: 2 turns -> 3 turns
- HUD buttons changed
- MAP border is visible now
- This version is for those who likes being part of an app development, with suggestions and bug reports.
2013-08-26 version 0.06pre-b
- Introducing technologies
- Writing - you see what your allies see
- Ballistics - for catapult
- Flight - for ornithopter
- Town Patrol - increased sight (LOS)
- Masonry - stronger Tower/wall
- Ambidextria - faster workers
- Area damage - catapult area damage
- This version is for those who likes being part of an app development, with suggestions and bug reports.
2013-08-18 version 0.05pre-b
- The ugly "missing units" bug on reveal map is fixed.
- This version is for those who likes being part of an app development, with suggestions and bug reports.
2013-08-17 version 0.04pre-b
- Catapults changed
- have 33 power instead of 40
- have range damage on adjacent enemy units (to the target) also
- FIRST version of FOG handling is available
- you can choose FOG under the Built-in maps
- There is a longclick option to delete the previously saved games
- This version is for those who likes being part of an app development, with suggestions and bug reports.
2013-07-22 version 0.03pre-b
- new historical "campaign" section
- new map: Battle of Thermopylae (The "300")
- Existing maps got unique units: Trojan horse, Jeanne d'Arc
- Some bugfixes
- This version is for those who likes being part of an app development, with suggestions and bug reports.
2013-07-19 version 0.02pre-b
- New "campaign" maps against one or more opponents
- Some bugfixes
- Version log
- This version is for those who likes being part of an app development, with suggestions and bug reports.
2013-07-07 version 0.01pre-b
- First published ultra-pre-beta(!) version
- only a few builtin maps
- a basic AI
- a ultra-basic graphics
- no multiplayer mode
- no fog (fog of war)
- no auto map generation option
- no champaign maps
- This version is for those who likes being part of an app development, with suggestions and bug reports.
Feedback
Any comments, feedback, suggestions on Age of Strategy please write to us using the link below.
zerotouchsystems@gmail.com