Search found 7725 matches

by Stratego (dev)
Sat Feb 16, 2019 10:00 pm
Forum: Technologies, Spells & Abilities
Topic: Not be affected by option. ANSWERED
Replies: 5
Views: 28

Re: Not be affected by option. ANSWERED

Examples would be a building not able to burn down:
unit that are in U_BURNABLES are burnables. if a unit is not part of this category it will not burn.
sme true to U_FLESH_N_BLOOD they are poisonable others are not.
by Stratego (dev)
Sat Feb 16, 2019 9:44 pm
Forum: Technologies, Spells & Abilities
Topic: Not be affected by option. ANSWERED
Replies: 5
Views: 28

Re: Not be affected by option.

actually you can set already what to be affected.
a building not to be burn down should not be burnable (even not a building because buildings currently burnables)
by Stratego (dev)
Sat Feb 16, 2019 5:10 pm
Forum: DEVELOPER version changes
Topic: version 1.079
Replies: 6
Views: 71

Re: version 1.079

- many dwarves using human techs
- warefell modifications
- dragon fixes about dragon corpses
- new unit strzyga units

uos already
by Stratego (dev)
Sat Feb 16, 2019 11:57 am
Forum: Campaign map discussions
Topic: New Historical Battle : Battle of Issus
Replies: 74
Views: 3654

Re: New Historical Battle : Battle of Issus

Because they arent 😆. If someone would install the units into the mapgenerator, then I would like to include them. Can anyone here program the new units????? I plan to make the further battles of alexanders conquest of Asia! i can ut any units in if u can make, or ask someone to make image and json.
by Stratego (dev)
Sat Feb 16, 2019 9:54 am
Forum: DEVELOPER version changes
Topic: version 1.079
Replies: 6
Views: 71

Re: version 1.079

fodder cannon can only use goblins to shoot
uos 10
by Stratego (dev)
Fri Feb 15, 2019 9:23 pm
Forum: Others
Topic: Special items/weapons, and marketplace
Replies: 42
Views: 5704

Re: Special items/weapons, and marketplace

i rceived a similar reauest on google play revirews:
"Perhaps create some special artifacts that users can get by playing through a difficult campaign and winning it? The artifact can give a permanent boost to certain units, but you are only allowed to pick 1 artifact for any 1 battle."
by Stratego (dev)
Fri Feb 15, 2019 8:49 pm
Forum: AI
Topic: Coolguy is AI confirmed? :D REOPENED
Replies: 4
Views: 136

Re: Coolguy is AI confirmed? :D REOPENED

i ve been reported that this reckless AI is still building stuff it should not. one is - Easter egg units. other is others like Hero knight. Buildable-Not buildable the secon i found that someone set hero knigth to be buildable in stables and TC, but as not listed in buildlist (what players usee) th...
by Stratego (dev)
Fri Feb 15, 2019 8:46 pm
Forum: AI
Topic: AI has access to all of the upgrades ANSWERED
Replies: 3
Views: 136

Re: AI has access to all of the upgrades ANSWERED

answer here: intentional that AI has all upgrades to use - to make players get all upgrades too.
by Stratego (dev)
Fri Feb 15, 2019 6:25 pm
Forum: Crashes
Topic: Crash "The betrayal of king maximus" IMPLEMENTED
Replies: 4
Views: 32

Re: Crash "The betrayal of king maximus" IMPLEMENTED

sorry maybe idont understand: does this mean you win in turn X and the gems are sorted as it were X+1 ?

also please open new topic for it cince tit isclosed and about a different bug (that was fixed already)
by Stratego (dev)
Fri Feb 15, 2019 3:15 pm
Forum: Game Definition .JSON
Topic: Game definition jsons - Effect definition json
Replies: 15
Views: 1533

Re: Game definition jsons - Effect definition json

"trnSpecCostTypeList":{ "categories":["U_CHEAP_MELEE","U_BURNABLE", "U_BUILDING_SIZED_UNITS"], "unitTypes":["UNIT_ORNITHOPTER"] },------------------------------------------------------------- special cost type listt to be sacrificed: eg you can list only goblins, by category or give exact types
by Stratego (dev)
Fri Feb 15, 2019 2:11 pm
Forum: Crashes
Topic: Crash "The betrayal of king maximus" IMPLEMENTED
Replies: 4
Views: 32

Re: Crash after i try to start "The betrayal of king maximus"

it is fuxed already in yesterdays version, please get that
by Stratego (dev)
Fri Feb 15, 2019 12:40 pm
Forum: Units/techs/effects
Topic: Cavalier: image incorrect
Replies: 8
Views: 70

Re: Cavalier: image incorrect

there is an easy way of doing it with gimp Color curves tool. (no need to manually put pixels)
i wrote about this in modding topic.

i have fixed the knight already.
by Stratego (dev)
Fri Feb 15, 2019 12:04 pm
Forum: DEVELOPER version changes
Topic: version 1.079
Replies: 6
Views: 71

Re: version 1.079

embassy
and warefell units

uos already.
by Stratego (dev)
Fri Feb 15, 2019 9:58 am
Forum: Others
Topic: Ask for favour
Replies: 28
Views: 159

Re: Ask for favour

cool!
by Stratego (dev)
Fri Feb 15, 2019 9:54 am
Forum: Units/techs/effects
Topic: Cavalier: image incorrect
Replies: 8
Views: 70

Re: Cavalier: image incorrect

oh, i have published with this cavalier image where all teamcoloring is wrong, so all fiercy knigts are in pink now :(
by Stratego (dev)
Fri Feb 15, 2019 9:18 am
Forum: Others
Topic: Ask for favour
Replies: 28
Views: 159

Re: Ask for favour

it was not me: they did it, they themselves deserve all the rewards :) i just saw it went the good way.
and i am also glad we are back in a cooperative path.
by Stratego (dev)
Fri Feb 15, 2019 9:03 am
Forum: Dev asks for Help
Topic: AOF Unit, tech flavour texts
Replies: 3
Views: 24

Re: AOF Unit, tech flavour texts

yes description texts for units/techs
by Stratego (dev)
Fri Feb 15, 2019 8:45 am
Forum: Dev asks for Help
Topic: AOF Unit, tech flavour texts
Replies: 3
Views: 24

AOF Unit, tech flavour texts

Here is the list of missing texts, please someone help writing some. <string name="UNIT_TXT_SWORDSMAN">...</string> <string name="UNIT_TXT_TC">...</string> <string name="UNIT_TXT_HUMAN_HORSE_ARCHER">...</string> <string name="UNIT_TXT_OUTPOST">...</string> <string name="UNIT_TXT_SPEARMAN">...</strin...
by Stratego (dev)
Thu Feb 14, 2019 11:12 pm
Forum: DEVELOPER version changes
Topic: version 1.079
Replies: 6
Views: 71

Re: version 1.079

thanks! fixed and published to google play
in dev version uos 10
by Stratego (dev)
Thu Feb 14, 2019 10:54 pm
Forum: DEVELOPER version changes
Topic: version 1.075
Replies: 45
Views: 575

Re: version 1.075

oh, sounds grave- thanks!
i go checking.
by Stratego (dev)
Thu Feb 14, 2019 10:53 pm
Forum: DEVELOPER version changes
Topic: version 1.079
Replies: 6
Views: 71

Re: version 1.078

please ping them in email - i can not find them this way (too many emails i have)
by Stratego (dev)
Thu Feb 14, 2019 10:28 pm
Forum: DEVELOPER version changes
Topic: version 1.079
Replies: 6
Views: 71

version 1.079

version 1.075 76 77 78 is published
by Stratego (dev)
Thu Feb 14, 2019 9:23 pm
Forum: DEVELOPER version changes
Topic: version 1.075
Replies: 45
Views: 575

Re: version 1.075

last fixes before publishing
- squig rider jump abilities.
- wrmage burning weapon ability.

uos 10
by Stratego (dev)
Thu Feb 14, 2019 9:02 pm
Forum: Others
Topic: Ask for favour
Replies: 28
Views: 159

Re: Ask for favour

meaning: needs balancing, and maybe changing a few things.
by Stratego (dev)
Thu Feb 14, 2019 6:51 pm
Forum: Others
Topic: Ask for favour
Replies: 28
Views: 159

Re: Ask for favour

i m very happy to see you are getting close to a consensus! And also ask everyone to listen to Alexander's guidelines as he is the leader , and i personally think he is a good one - and fortunately he gets more time on game from now - that is very very good! Also all other forumers are also very imp...
by Stratego (dev)
Thu Feb 14, 2019 2:32 pm
Forum: Others
Topic: Ask for favour
Replies: 28
Views: 159

Re: Ask for favour

i am sorry to hear that this led here.
i worte you an email, please discuss it there maybe we can find a solution.
thanks!
by Stratego (dev)
Thu Feb 14, 2019 2:11 pm
Forum: Undead
Topic: Strzyga IMPLEMENTED
Replies: 38
Views: 785

Re: Strzyga

i think it needs no coding, or is it ? if so which of her feature needs coding?
by Stratego (dev)
Thu Feb 14, 2019 2:03 pm
Forum: Others
Topic: Ask for favour
Replies: 28
Views: 159

Re: Ask for favour

@Alexander82 Can you do for me last favour and delete all my posts in AoF including this one? If i am bothering you so much. I won't return still into aof forum because i am not needed here. I dont know what had happened, please dont make any steps to this direction. In email please tell me what is...
by Stratego (dev)
Thu Feb 14, 2019 12:00 pm
Forum: Human
Topic: Human Subrace: Warfell.
Replies: 343
Views: 10470

Re: Human Subrace: Warfell.

i have replaced 2 big images with imagelinks to https://i.ibb.co/ please use these site-links when u post screenshots (instead of attaching)
by Stratego (dev)
Thu Feb 14, 2019 11:44 am
Forum: DEVELOPER version changes
Topic: version 1.079
Replies: 0
Views: 56

version 1.079

version 1.076+077+078 is published

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