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by Alexander82
Sun Nov 17, 2019 12:54 am
Forum: Units & Structures (See Races for accepted Unit Races)
Topic: Buidlings' images redesign request
Replies: 104
Views: 1727

Re: Buidlings' images redesign request

Savra wrote:
Fri Nov 15, 2019 3:42 am
How's this?
I think that the tower go out a bit unnaturally from the rooftop. Try making a flat roof.
by Alexander82
Sun Nov 17, 2019 12:53 am
Forum: Units & Structures (See Races for accepted Unit Races)
Topic: Buidlings' images redesign request
Replies: 104
Views: 1727

Re: Buidlings' images redesign request

Savra wrote:
Thu Nov 14, 2019 5:09 am
Alexander82 wrote:
Tue Nov 12, 2019 7:52 pm
maybe the rightmost one could be vertical too
?
yep
by Alexander82
Sun Nov 17, 2019 12:51 am
Forum: Undead
Topic: The Phantom Update
Replies: 102
Views: 5112

Re: The Phantom Update

Sure. There is actually many people asking for that... But for now, will be 6 elite units produceable like the others races beside imperials. - The Shielded Axeman - The Shielded Spearman - The Swordmaster (perhaps a new img?) - The Crusher (the img of the current will be changed to the hammer one)...
by Alexander82
Sat Nov 16, 2019 9:43 am
Forum: Undead
Topic: The Phantom Update
Replies: 102
Views: 5112

Re: The Phantom Update

The crossbowman will be put in. The juggernaut is not on my plans.
by Alexander82
Sat Nov 16, 2019 9:40 am
Forum: Reporting Issues
Topic: Various impossible maps - to rebalance
Replies: 4
Views: 99

Re: Various impossible maps - to rebalance

Is it possible to change the turns requirement?
by Alexander82
Sat Nov 16, 2019 9:39 am
Forum: Undead
Topic: Skeleton giant - ANSWERED
Replies: 3
Views: 61

Re: Skeleton giant

There is no need to make a skeleton/reanimatable version for every unit in game.

I think we can keep the giant role for undeads for golems and maybe some daemons later
by Alexander82
Wed Nov 13, 2019 6:41 am
Forum: Elf
Topic: Glade Skyguard
Replies: 32
Views: 391

Re: Glade Skyguard

I was thinking about a eagle. I thought thunderbird was an email client 🤣
by Alexander82
Wed Nov 13, 2019 6:38 am
Forum: Reporting Issues
Topic: Elves craftsmen crashes game if unit is inside
Replies: 5
Views: 104

Re: Elves craftsmen crashes game if unit is inside

I see. It probably lack the occupied image.

I'll make one.
by Alexander82
Tue Nov 12, 2019 7:55 pm
Forum: Others
Topic: To-Do list priorities for AoF
Replies: 29
Views: 1069

Re: To-Do list priorities for AoF

I guess we have to thank @Endru1241 for that!
by Alexander82
Tue Nov 12, 2019 7:53 pm
Forum: Elf
Topic: Druid Warrior Mage))
Replies: 5
Views: 147

Re: Druid Warrior Mage))

makazuwr32 wrote:
Mon Nov 04, 2019 2:38 pm
3. Druid can't be offencive - it is like "battle healer".
well the shapeshifting is the one :D
by Alexander82
Tue Nov 12, 2019 7:52 pm
Forum: Units & Structures (See Races for accepted Unit Races)
Topic: Buidlings' images redesign request
Replies: 104
Views: 1727

Re: Buidlings' images redesign request

maybe the rightmost one could be vertical too
by Alexander82
Tue Nov 12, 2019 7:47 pm
Forum: Reporting Issues
Topic: Units can't build like their supposed to. - ANSWERED
Replies: 8
Views: 132

Re: Units can't build like their supposed to.

they are units with a better mend rate/cost ratio but no ability to start buildings
by Alexander82
Tue Nov 12, 2019 7:45 pm
Forum: Reporting Issues
Topic: Elves craftsmen crashes game if unit is inside
Replies: 5
Views: 104

Re: Elves craftsmen crashes game if unit is inside

That is strange. It always worked for me. I'll check.
by Alexander82
Tue Nov 12, 2019 7:44 pm
Forum: Undead
Topic: Werewolf
Replies: 9
Views: 152

Re: Werewolf

There have just been different priorities on work in progress races to go on. They will be in when other implementations will take place (and not for undeads)
by Alexander82
Tue Nov 12, 2019 7:41 pm
Forum: Others
Topic: Elven worker cost needs lowered - ANSWERED
Replies: 4
Views: 100

Re: Elven worker cost needs lowered

Since they are jsoned unit they cannot build non-jsoned content. Part of my working agenda is to json existing material that is not.
by Alexander82
Tue Nov 12, 2019 7:39 pm
Forum: Others
Topic: To-Do list priorities for AoF
Replies: 29
Views: 1069

Re: To-Do list priorities for AoF

That is a great news!
by Alexander82
Tue Nov 12, 2019 7:38 pm
Forum: Undead
Topic: Wendigo
Replies: 21
Views: 1093

Re: Wendigo

I see wendigos more like cursed humans that were-deers
by Alexander82
Tue Nov 12, 2019 7:37 pm
Forum: Elf
Topic: Glade Skyguard
Replies: 32
Views: 391

Re: Glade Skyguard

I think that a single eagle rider could be fine for them (Glades are like elites wood elves at the moment) once we add mounting but the unit should be only trainable and not the result of a mounting ability.
by Alexander82
Tue Nov 12, 2019 7:35 pm
Forum: Others
Topic: Elven tech
Replies: 7
Views: 133

Re: Elven tech

We were already discussing that point but I want to wait a bit after the next elven units will come in (all eagle mounting units, new siege units and scout) Also dodge must be reworked but that need Stratego (dev) 's action. About dodge I'd like it to be always active altough to a smaller degree (e....
by Alexander82
Tue Nov 12, 2019 7:26 pm
Forum: Human Technologies
Topic: Palace upgrade
Replies: 17
Views: 272

Re: Palace upgrade

I was just considering to use that since it stops less the sight of things behind
by Alexander82
Tue Nov 12, 2019 7:22 pm
Forum: Orc
Topic: Stone Fortress
Replies: 48
Views: 3103

Re: Stone Fortress

I like the new look for lava buildings. Fine for me
by Alexander82
Tue Nov 12, 2019 7:21 pm
Forum: Human
Topic: horse-thrower
Replies: 8
Views: 145

Re: horse-thrower

maybe we might do what @makazuwr32 suggested
by Alexander82
Tue Nov 12, 2019 7:18 pm
Forum: Orc
Topic: Orc coastal defence
Replies: 62
Views: 2700

Re: Orc coastal defence

Lava animation would be great in all of these buildings
by Alexander82
Sun Nov 03, 2019 7:37 pm
Forum: Reporting Issues
Topic: Dwarven walls problems
Replies: 5
Views: 162

Re: Dwarven walls problems

I confirm they shouldn't be able to pass walls. That would make gates loose their purpose...
by Alexander82
Mon Oct 28, 2019 6:37 pm
Forum: Races
Topic: Demon
Replies: 5
Views: 180

Re: Demon

Thanks. I'm setting it ANSWERED
by Alexander82
Mon Oct 28, 2019 6:36 pm
Forum: Reporting Issues
Topic: Some bugs, double techs, team colour
Replies: 10
Views: 237

Re: Some bugs

Endru1241 wrote:
Fri Oct 18, 2019 9:44 am
in AoS it' okay.

@Alexander82 It was probably notice meant for You.
yes, thanks. I will check
by Alexander82
Mon Oct 28, 2019 6:35 pm
Forum: Units & Structures (See Races for accepted Unit Races)
Topic: Dwarven Issues
Replies: 1
Views: 86

Re: Dwarven Issues

the jsons are now rightbut some were already. I forwarded everything to @Stratego (dev)
by Alexander82
Mon Oct 28, 2019 6:34 pm
Forum: Others
Topic: Map Editor Suggestions
Replies: 9
Views: 222

Re: Map Editor Suggestions

the idea is definitely good but the problem is not if it is good but if there are more important changes on @Stratego (dev)'s agenda
by Alexander82
Mon Oct 28, 2019 6:32 pm
Forum: Human Technologies
Topic: Palace upgrade
Replies: 17
Views: 272

Re: Palace upgrade

I'll try to keep up with all these posts :D

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