Search found 546 matches

by tamtam12345
Mon Apr 01, 2019 3:54 pm
Forum: DEVELOPER version changes
Topic: version 1.084
Replies: 7
Views: 332

Re: version 1.084

Seems fine.
by tamtam12345
Tue Mar 26, 2019 4:22 pm
Forum: Game
Topic: Transport ship have "overload" bug IMPLEMENTED
Replies: 1
Views: 379

Transport ship have "overload" bug IMPLEMENTED

Found few old bugs. 1. Units can't enter transport in own map. http://i.imgur.com/K6ZpY5l.jpg 2. Follow the process : Move wagon into dock ->move transport into dock->slide wagon into the transport-> move unit into dock -> slide unit into the transport one by one -->INFINITE SEAT IN TRANSPORT!!! :o ...
by tamtam12345
Fri Mar 22, 2019 11:42 am
Forum: OFF Topics
Topic: Happy birthday Daniel/Stratego (dev)
Replies: 14
Views: 437

Re: Happy birthday Daniel/Stratego (dev)

Happy birthday! :)
by tamtam12345
Wed Mar 20, 2019 2:24 pm
Forum: OFF Topics
Topic: Happy birthday, Ayush!
Replies: 9
Views: 406

Re: Happy birthday, Ayush!

Happy birthday. :)
by tamtam12345
Sun Mar 03, 2019 4:26 am
Forum: Game
Topic: [friend] map is not opening on timout - IMPLEMENTED
Replies: 6
Views: 778

Re: delete mechanism of [friend] map is not working properly

I am not sure because I don't have much time to play...It's better to get more opinions. :)
by tamtam12345
Thu Feb 28, 2019 6:01 am
Forum: Game
Topic: [friend] map is not opening on timout - IMPLEMENTED
Replies: 6
Views: 778

Re: delete mechanism of [friend] map is not working properly

No. Seems that you disallow [friend] maps as [opened]. http://www.ageofstrategy.net/viewtopic.php?f=13&t=6600&p=82421#p82421 And I think this is a good time to check activeness of players that hold these maps. I think it is needed to join all opened friend maps first to see actual respond rate. If t...
by tamtam12345
Wed Feb 27, 2019 2:41 am
Forum: Game
Topic: [friend] map is not opening on timout - IMPLEMENTED
Replies: 6
Views: 778

[friend] map is not opening on timout - IMPLEMENTED

I found that some [friend] maps that I saw few weeks ago still exists. (eg.12345) I think these maps should be deleted if no one joined. (within 2~3? days)
by tamtam12345
Fri Feb 15, 2019 1:27 pm
Forum: FAQ
Topic: How works Loyalty? ANSWERED
Replies: 2
Views: 259

Re: How works Loyalty?

Loyalty do not affect spell resistance. Your units still can use conversion ability to emeny who has this tech. Once conversion judge is successful, HP of that emeny unit drops to 1 to offset this "debuff".
by tamtam12345
Mon Feb 11, 2019 4:49 pm
Forum: Campaign map discussions
Topic: Viking Age
Replies: 17
Views: 6216

Re: Viking Age

Map 3 is very challenging. :lol: I tried around 20 times to get 3 stars before. Once you win it, I am sure that you can beat > 90% of campaign maps. :P Here is my little advice. 1.Try to lure knights to attack berserker first so that your berserker can kill knight with one hit. 2.Maceman can destroy...
by tamtam12345
Fri Feb 08, 2019 3:03 am
Forum: Game
Topic: New system of [opened] games?
Replies: 0
Views: 202

New system of [opened] games?

I found that changes in version 1.074 "Change:Friends games are also opening as private games do" doesn't perform well. Also, I think the respond rate of multip [opened] game is quite low, so I think it is needed to build a system to filter/remove these [opened]/friend games based on activeness. For...
by tamtam12345
Sun Feb 03, 2019 4:44 am
Forum: Main Menu
Topic: There are too many "friends-only games" IMPLEMENTED
Replies: 8
Views: 333

Re: There are too many "friends-only games", this is very bad.

You put yourself in the place of new players? Imagine, you downloaded the game, enter it, and there are a lot of games, and all are for friends only. A new player, and all players need to scroll to the bottom and look for open games. before this was not when there was no function of friends. Agree....
by tamtam12345
Sat Jan 19, 2019 3:06 pm
Forum: Other discussions about the game
Topic: Respond rate of [opened] multip maps
Replies: 2
Views: 214

Respond rate of [opened] multip maps

Anyone joined [opened] multip maps before? Did the room creater respond(finish their turn) within one day? I am curious to find out what is percentage. :?:
by tamtam12345
Tue Jan 01, 2019 3:38 pm
Forum: OFF Topics
Topic: Happy New Year
Replies: 11
Views: 433

Re: Happy New Year

Happy new year! :D
by tamtam12345
Thu Dec 27, 2018 1:40 am
Forum: Other discussions about the game
Topic: Cannot Find Stables
Replies: 3
Views: 743

Re: Cannot Find Stables

Church is in page 1 too. When you get enough gems to unlock a column of upgrades(eg ~20gems), you click MULTIP. ACCOUNT -> Save Account -> ok ->(finished) ok to avoid game data lost. Then, go back to UPGRADES to unlock units to look blacken upgrades. Next, click MULTIP. ACCOUNT -> Load Account -> ok...
by tamtam12345
Wed Dec 26, 2018 4:47 pm
Forum: Other discussions about the game
Topic: Cannot Find Stables
Replies: 3
Views: 743

Re: Cannot Find Stables

Stable is in first page gem upgrade. You can earn gems through playing maps to unlock these units.
You can use Save/Load method to see blacked gem upgrades. Remember to save account first to avoid game data loss. :)
by tamtam12345
Wed Dec 26, 2018 3:27 am
Forum: Campaign map discussions
Topic: Almost Got It - Stronghold - need help
Replies: 1
Views: 277

Re: Almost Got It - Stronghold - need help

In this map, you can't defence behind walls.You need to put most of units to destroy emeny trebuchet and longbowman first. Then you use remain cavalry to kill crossbowman.
by tamtam12345
Tue Nov 27, 2018 11:49 am
Forum: Maps
Topic: Stuck on Enterprise
Replies: 1
Views: 237

Re: Stuck on Enterprise

Tried to play it again. Seems no problem. Emeny has reinforcement in different turns. :)
by tamtam12345
Wed Nov 14, 2018 4:28 pm
Forum: DEVELOPER version changes
Topic: version v1.068
Replies: 9
Views: 902

Re: version v1.068

I can add myself as my friend. :lol:
by tamtam12345
Mon Nov 12, 2018 3:29 pm
Forum: Game
Topic: capure flag in multiplayer games
Replies: 0
Views: 293

capure flag in multiplayer games

It seems that the triggers are buggy again. :cry: It can't convert flag at majority of the time. Also, it was allowed to build units at town now.(previously not)
by tamtam12345
Sun Nov 11, 2018 4:28 pm
Forum: Others
Topic: Restriction/warning in multiplayer games
Replies: 1
Views: 175

Restriction/warning in multiplayer games

I found that some players will disappear at start/in the middle of the multiplayer game when thay nearly lose. I guess thay are new players. To deal with this problem, I think we can do sth such as restrict players who haven't unlock enough upgrades to choose HAVE upgrades when they create new maps....
by tamtam12345
Thu Oct 25, 2018 3:46 pm
Forum: Multiplayer discussions
Topic: Check map Capture the flag
Replies: 0
Views: 281

Check map Capture the flag

I joined a game few days ago. When I stand my unit next to emeny banner, it does not convert to my side. Anyone want to have a check? I opened a room. (Need to have DEV version 1.067)
Room name: Testing
Password:123456
by tamtam12345
Mon Oct 08, 2018 8:19 am
Forum: Game
Topic: AI castle does not shoot
Replies: 1
Views: 338

AI castle does not shoot

It seems that emeny castle(AI) never shoot. Is it true?
by tamtam12345
Sun Sep 30, 2018 5:29 pm
Forum: Unit balancing
Topic: Catapult, heavy catapult, billistia, cannoner, trebuchet
Replies: 2
Views: 318

Re: Catapult, heavy catapult, billistia, cannoner, trebuchet

I think only movement is enough. What I want to say is once these units in/out wagon, they can't get into wagon/another wagon/come out from wagon/move within this turn(but they still can attack).
by tamtam12345
Sun Sep 30, 2018 4:36 pm
Forum: Unit balancing
Topic: Catapult, heavy catapult, billistia, cannoner, trebuchet
Replies: 2
Views: 318

Catapult, heavy catapult, billistia, cannoner, trebuchet

To let these units , I suggest one move was count once they get into/out wagon.
by tamtam12345
Sun Sep 30, 2018 4:22 pm
Forum: Map & campaign designs
Topic: Norten campain.
Replies: 1
Views: 457

Re: Norten campain.

I played this map today. It is winnable. You need to destroy enemy caltrop by using murder when enemy machine gun is above that caltrop. Then move the murder two tiles below. Second turn: Have distance between enemy . Third turn: Two murders destroy Sherman.
by tamtam12345
Thu Aug 23, 2018 2:32 am
Forum: Multiplayer discussions
Topic: Play latest multi map (Castle Fight)(Dev version only)
Replies: 2
Views: 833

Play latest multi map (Castle Fight)(Dev version only)

Anyone want to play with me? :)
Room name:Testing
Password:123123
by tamtam12345
Wed Aug 22, 2018 9:53 am
Forum: FAQ
Topic: Trigger Add ObjType to Buildables for Player 1 ANSWERED
Replies: 6
Views: 1380

Re: Trigger Issues

@Hyacintho
Hyacintho wrote:
Wed Aug 22, 2018 4:15 am
filling all "empty" buildings with a desired unit?
@Hyacintho
https://youtu.be/4MSCkUWqGvA

I think this video that I made before can help you.

You can use this method to fill empty slots in buildings one by one.
by tamtam12345
Mon Aug 20, 2018 2:59 am
Forum: OFF Topics
Topic: Happy Birthday, Gral.Sturnn!
Replies: 8
Views: 506

Re: Happy Birthday, Gral.Sturnn!

Happy birthday.

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