Search found 3426 matches

by Midonik
Sun Jul 14, 2019 9:55 am
Forum: Reporting Issues
Topic: Burning not removed and fireball problem IMPLEMENTED
Replies: 5
Views: 109

Re: Burning not removed and fireball problem IMPLEMENTED

It works for tarantulas that have the same speed so just copy the modifiers.
by Midonik
Fri Jul 12, 2019 9:18 pm
Forum: OFF Topics
Topic: Member Activity
Replies: 100
Views: 8669

Re: Member Activity

I'm gonna be taken for a forced labour by my parents on the countryside so I won't be active until the first Sunday of August.

















Easy, It won't be forced labour
by Midonik
Fri Jul 12, 2019 1:39 pm
Forum: Planetary
Topic: Grey Saurer
Replies: 20
Views: 156

Re: Grey Saurer

Midonik wrote:
Fri Jul 05, 2019 1:02 pm
I kinda like that but sometimes I feel like you are overdoing it.

What's more problematic is how you seem to make this unit very versatile and give it tons of abilities to a point I'm lost with what's it's supposed to freaking be like choose a one role.
by Midonik
Fri Jul 12, 2019 1:37 pm
Forum: Planetary
Topic: Raider Speeders
Replies: 3
Views: 46

Re: Raider Speeders

Well reptilians do need way more vehicles in between the "heavy walking tanks" and "light scooters", so 5 is a good number just to start... And what could be a smart reptilian way to have that if not just recicle their bikes in a Mad Max style? Those pretty much count as light scooters if you want t...
by Midonik
Tue Jul 09, 2019 12:35 pm
Forum: Unit - infantry
Topic: sparabara
Replies: 13
Views: 159

Re: sparabara

Oh ok. Mantel works like this? When I was playing it just had carry capacity. So you want an aura for archers and skimrishers that give p. armor. It can be either passive or activable with ability, but should work.
by Midonik
Tue Jul 09, 2019 11:34 am
Forum: Unit - infantry
Topic: sparabara
Replies: 13
Views: 159

Re: sparabara

What do you mean by protective ability?
by Midonik
Tue Jul 09, 2019 10:05 am
Forum: Unit - infantry
Topic: sparabara
Replies: 13
Views: 159

Re: sparabara

Eee I don't play AoS so I'm not sure if that's w good idea in general but... You want to give him ability for carry capacity? Like, activable? I'm pretty sure it would be buggy. Just give him one carry capacity, only for all infantry units.
by Midonik
Sat Jul 06, 2019 1:25 pm
Forum: Technologies, Spells & Abilities
Topic: Visualize tech tree
Replies: 13
Views: 216

Re: Visualize tech tree

That would be useful definitely. Some players are definitely getting lost in like... Human/orc tech trees and it's only gonna be more confusing isn't it?
by Midonik
Fri Jul 05, 2019 1:10 pm
Forum: Planetary
Topic: Grey technicans
Replies: 5
Views: 65

Re: Grey technicans

I think that's good enough?
by Midonik
Fri Jul 05, 2019 1:09 pm
Forum: Planetary
Topic: Alpha elites
Replies: 22
Views: 153

Re: Alpha elites

It was supposed to be the other way around but if that's better I guess it's ok
DoomsdayDragonfire wrote:
Wed Jul 03, 2019 8:41 pm

Will them have the grenades aswell or some other hability?
It will definitely have those that basic alphas have after research but not sure if they should have anything else...
by Midonik
Fri Jul 05, 2019 1:07 pm
Forum: Planetary
Topic: Raider Speeders
Replies: 3
Views: 46

Re: Raider Speeders

Well I do like the ideas but are you... Suggesting 5 individual speeder units? And we have 3 already... That's too many. Ad 1st - I guess that can do, reptilans need their version of hovercraft Ad 2nd - reptilians aren't suppose to have many ranged units so no Ad 3rd - not really - flamethrower truc...
by Midonik
Fri Jul 05, 2019 1:02 pm
Forum: Planetary
Topic: Grey Saurer
Replies: 20
Views: 156

Re: Grey Saurer

Ms. D.D.D, creator of pain in my ass and unnecessarily complicator of everything, able to turn a small disscussion into battle of few hundreds words text walls.
Ok I just had to said ok? I kinda like that but sometimes I feel like you are overdoing it.
by Midonik
Fri Jul 05, 2019 1:00 pm
Forum: Planetary
Topic: Citadel WATING IMAGE
Replies: 5
Views: 60

Re: Citadel WATING IMAGE

You mean Mustafar I think, it was in Revenge of the Siths so yeah thrid of prequel.

Well it's kinda tempting cause reptilians kinda are AoG orcs... But egg is tempting toooooo
by Midonik
Thu Jul 04, 2019 6:14 am
Forum: Planetary
Topic: Super heavy tank IMPLEMENTED
Replies: 6
Views: 179

Re: Super heavy tank IMPLEMENTED

No, they are D.D.D's if I remember correctly.
by Midonik
Wed Jul 03, 2019 8:48 am
Forum: OFF Topics
Topic: Happy Birthday Shyrik
Replies: 2
Views: 79

Re: Happy Birthday Shyrik

Happy birthday to a great helper of AoG!
by Midonik
Tue Jul 02, 2019 5:09 pm
Forum: Planetary
Topic: Grey technicans
Replies: 5
Views: 65

Re: Grey technicans

That would be quite ok with everything besides the hacking I would say.
by Midonik
Mon Jul 01, 2019 3:49 pm
Forum: Others
Topic: Sci-fi decorations and obstacles - ground WATING A LOT OF IMAGES
Replies: 0
Views: 30

Sci-fi decorations and obstacles - ground WATING A LOT OF IMAGES

I think we can all agree how much we need that, to be able to do settings that don't look obviously like Earth. I had an ambition to make a bunch of "packs" of decorations and obstacles that could create an flora (we will get to fauna later, it is not that required) and civil areas of for each of ra...
by Midonik
Mon Jul 01, 2019 1:49 pm
Forum: Gameplay & UI
Topic: Draw button
Replies: 0
Views: 42

Draw button

I'm playing with DreJaDe and he suggested to add an draw button to game. With it a player could offer the other ones a draw. That would mean that if it was a gem bet gems return to all players. That would be useful cause sometimes there are situations where breaking through is practically impossible...
by Midonik
Sun Jun 30, 2019 8:19 pm
Forum: Reporting Issues
Topic: Sentry has messed stats
Replies: 3
Views: 82

Re: Sentry has messed stats

It's either because you update the game mid game and it got messed up (so it won't re appear), or something is messed up with JSONs...
by Midonik
Sat Jun 29, 2019 4:44 pm
Forum: Planetary
Topic: Alpha elites
Replies: 22
Views: 153

Re: Alpha elites

Yeah that works thanks.
by Midonik
Sat Jun 29, 2019 1:54 pm
Forum: Planetary
Topic: Ballistic submarine
Replies: 0
Views: 17

Ballistic submarine

An submarine capable of shooting the missile and torpedoes. Obviously more expensive. We should decide: either give it the attack stats of the ballistic missile launcher or give it an ability to summon and crusier missile. It will have to get to the enemy and will have a certain vanishing and an abi...
by Midonik
Sat Jun 29, 2019 1:51 pm
Forum: Planetary
Topic: Submarine
Replies: 0
Views: 20

Submarine

An usual submarine, capable of shooting torpedoes
For image just Goggle "sci-fi submarines" and redraw one of results.
by Midonik
Sat Jun 29, 2019 1:49 pm
Forum: Planetary
Topic: Human navy
Replies: 16
Views: 453

Re: Human navy

We should make decision here...
Anyway I will open the topic for basic submarines as they will be in I guess
by Midonik
Sat Jun 29, 2019 1:44 pm
Forum: Planetary
Topic: Alpha elites
Replies: 22
Views: 153

Re: Alpha elites

Can you make a version with laser minigun like here too please? @Shyrik3244
by Midonik
Sat Jun 29, 2019 1:40 pm
Forum: Planetary
Topic: Plasma rockets launcher and turrent
Replies: 0
Views: 27

Plasma rockets launcher and turrent

A vehicle and a turrent that will be capable of shooting the plasma rockets, unlockable after the second tier of plasma weapons. Basically so the reptilans can benefit from stolen from humans techs a little bit more. They will work like humans counter parts (but there is no need for AA capabilities ...
by Midonik
Sat Jun 29, 2019 1:35 pm
Forum: Planetary
Topic: Plasma submarine
Replies: 0
Views: 20

Plasma submarine

Given need to fight humans on water terrain the greys stole the concept of submarines from them. They decided to improve it and invented the way to use the powerful plasma in torpedoes and rockets. Stelthed descruction. Unlockable after improved plasma weapons tech. Basicaly like human main sub, but...
by Midonik
Sat Jun 29, 2019 1:30 pm
Forum: Planetary
Topic: Grey technicans
Replies: 5
Views: 65

Re: Grey technicans

How about some hacking abilities? Convert for vehicles
by Midonik
Fri Jun 28, 2019 2:01 pm
Forum: Planetary
Topic: Alpha elites
Replies: 22
Views: 153

Re: Alpha elites

Looks good but which weapon are they having?
by Midonik
Fri Jun 28, 2019 8:30 am
Forum: Planetary
Topic: Alpha elites
Replies: 22
Views: 153

Re: Alpha elites

Yeah something like that. But isn't it like waaaay bigger than normal ones? It looks like it is. It can be a bit bigger but not much. Also obviously there should be three of them per image.

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