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by Midonik
Wed Oct 16, 2019 7:21 pm
Forum: Reporting Issues
Topic: Disable effect bug
Replies: 0
Views: 46

Disable effect bug

When the "disable" effect (like curse) is disenchanted, you still can't move your unit until next turn. Needs confirmation if the same thing happens when it vanishes by itself.
I talked about that with Stratego and he said it's seems like a bug and that I should make a topic for it, so here we go.
by Midonik
Wed Oct 16, 2019 4:54 pm
Forum: Others
Topic: Concrete artillery more expensive IMPLEMENTED
Replies: 3
Views: 11

Re: Concrete artillery more expensive IMPLEMENTED

For 80hp fixed artillery in AoG I use 0.6 bonus mending when constructing and 1 bonus mending, and the engineers have mend rate 10. I propose similar here, tho you can change them as you see right.
by Midonik
Wed Oct 16, 2019 3:46 pm
Forum: Others
Topic: Concrete artillery more expensive IMPLEMENTED
Replies: 3
Views: 11

Concrete artillery more expensive IMPLEMENTED

I think that current build rates (if they haven't changed) allow spamming the fixed artillery way too much. Additionally only things that can destroy them successfully are bomber planes, flamethrowers and artillery. The game kinda turns into a fixed artillery spam and I don't think that's cool.
by Midonik
Wed Oct 16, 2019 3:43 pm
Forum: Others
Topic: Balance - fighter planes, AA guns IMPLEMENTED
Replies: 7
Views: 27

Re: Balance - fighter planes, AA guns

Figure should have, like up to 5 attack really. Obviously we can increase the bonuses against other planes. Also a +1 for no infantry not to be able to repair planes. If that can be made while keeping the repairable in airports.
by Midonik
Tue Oct 15, 2019 5:17 am
Forum: Championship
Topic: Tournament Of Balance (AoF)
Replies: 18
Views: 238

Re: Tournament Of Balance (AoF)

Can we wait for a mak until Sunday? He wanted a break. Or we can just start without him and he will "join" later, you wrote it's allowed.
by Midonik
Mon Oct 14, 2019 9:49 am
Forum: DEVELOPER version changes
Topic: version v0.121
Replies: 5
Views: 49

Re: version v0.121

It's because when I think "AoWw" it's followed by "broken". The problems with planes, ships, infantry, tanks, new ranges, real values and historical context... Pain.
by Midonik
Sat Oct 12, 2019 12:05 pm
Forum: Championship
Topic: Tournament of Gryphons
Replies: 123
Views: 4032

Re: Tournament of Gryphons

I will talk with him.
:twisted:
by Midonik
Fri Oct 11, 2019 6:41 pm
Forum: Championship
Topic: Tournament of Gryphons
Replies: 123
Views: 4032

Re: Tournament of Gryphons

... and I just checked, if I win the next match with General Brave/Puss_in_bootd, I will be fighting you for survival. Oh boi.
by Midonik
Fri Oct 11, 2019 6:38 pm
Forum: Championship
Topic: Tournament of Gryphons
Replies: 123
Views: 4032

Re: Tournament of Gryphons

Yeah that looks awful...
by Midonik
Fri Oct 11, 2019 2:38 pm
Forum: Championship
Topic: Tournament of Gryphons
Replies: 123
Views: 4032

Re: Tournament of Gryphons

Can we have a screenshot? To verify. And I wanna see the situation.
by Midonik
Wed Oct 09, 2019 3:27 pm
Forum: Others
Topic: Terrain Effects
Replies: 4
Views: 38

Re: Terrain Effects

It's not a thing currently. Well we could ask Daniel to add such modifiers, tho that seems like a lot of work.
by Midonik
Sat Oct 05, 2019 7:07 am
Forum: Championship
Topic: Tournament of Gryphons
Replies: 123
Views: 4032

Re: Tournament of Gryphons

Then @Mehanoid777 and @makazuwr32 , time for your match. And is @Revolving doors still around?
by Midonik
Fri Oct 04, 2019 3:37 pm
Forum: Championship
Topic: Tournament Of Balance (AoF)
Replies: 18
Views: 238

Re: Tournament Of Balance (AoF)

Orcs are forbidden because the author (and others) considers them op.

The "unfair tactics and strategies" do require explanation. We need at least a full list of what is consider as one. Etc isn't enough.
by Midonik
Fri Oct 04, 2019 2:11 pm
Forum: Championship
Topic: Tournament Of Balance (AoF)
Replies: 18
Views: 238

Re: Tournament Of Balance (AoF)

Count me in, as humans.
by Midonik
Fri Oct 04, 2019 2:09 pm
Forum: Championship
Topic: Tournament of Gryphons
Replies: 123
Views: 4032

Re: Tournament of Gryphons

Hopefully. We have some problems with activity...
@makazuwr32 and @Voko can start their match (unless it's already in progress) and both are still around.
How is @General Brave and @Puss_in_Boots match going?
by Midonik
Sun Sep 29, 2019 7:17 pm
Forum: Infantry
Topic: Restructuring of building units and adding more builder units
Replies: 3
Views: 48

Re: Restructuring of building units and adding more builder units

I don't think an unit can have a mend bonus towards an certain type of unit. "Mend bonus" means how much of bonus to mend rate is added when an unit mend the unit with mend bonus, and it's the same for all units. So that would require Stratego's coding.
by Midonik
Sat Sep 28, 2019 5:40 pm
Forum: Reporting Issues
Topic: Orc Urak Kai units ANSWERED
Replies: 4
Views: 93

Re: Orc Urak Kai units

You need to reserch a tech called Mordor support in the orc embassy.

we really need like tech trees in the game cause people are getting lost and I'm not surprised
by Midonik
Wed Sep 25, 2019 6:57 pm
Forum: Factions
Topic: Imperium
Replies: 3
Views: 81

Re: Imperium

I do acctualy speak Russian, well kind of, but I definitely won't bother to read all of that in my third language. Additionally, there is a rule on the forum - we use English only. I cannot consider that an suggestions because of that. Based on the reply and title, you probably want to suggest an fa...
by Midonik
Wed Sep 25, 2019 5:12 pm
Forum: Modders lounge
Topic: Modding
Replies: 1
Views: 46

Re: Modding

But you have, like, the "modded version" button? Get yourself a total commander, open the Dev version as .zip with it, get the assets from it (unless Stratego sent you them already) and then start reading the JSON tutorials to know what the heck are you doing. Then try to do something until you are ...
by Midonik
Wed Sep 25, 2019 5:07 pm
Forum: Map & campaign ideas
Topic: Dandd campaign
Replies: 2
Views: 88

Re: Dandd campaign

There might be, but it's pretty hard to give advices imo. If you need to get better with triggers, I recommend watching some tutorial on yt.
by Midonik
Tue Sep 24, 2019 11:21 am
Forum: Reporting Issues
Topic: Cooldown IMPLEMENTED
Replies: 4
Views: 99

Re: Cooldown

+1
by Midonik
Sun Sep 15, 2019 6:42 pm
Forum: IMPLEMENTED
Topic: Dwarves VS Orcs - ANSWERED
Replies: 4
Views: 85

Re: Dwarves VS Orcs

The issue in this is that the dwarfs had a TOOOON of changes from the time the maps were maybe. Once their rebalancing is finished, I will redo the campaing.
by Midonik
Sun Sep 15, 2019 10:48 am
Forum: New variant ideas
Topic: Age of Survival
Replies: 7
Views: 297

Re: Age of Survival

Wouldn't that need a TOOOON of stratego's coding? Isn't that an completely different system from the current one?
by Midonik
Sun Sep 15, 2019 9:58 am
Forum: IMPLEMENTED - ARCHIVED
Topic: Orcs Need A Nerf - ANSWERED
Replies: 13
Views: 172

Re: Orcs Need A Nerf

As much as I have more trust in the current balancing process than some, the range of the rock hulers and magmatic bullets on stone shelters seem like too much and need explaining, if not some changes.
by Midonik
Sun Sep 15, 2019 9:46 am
Forum: IMPLEMENTED - ARCHIVED
Topic: Orcs Need A Nerf - ANSWERED
Replies: 13
Views: 172

Re: Orcs Need A Nerf

Remove sacrificability from spiker
Isn't that a thing already? You can't use spikers to make a dragon from what I know.
by Midonik
Thu Sep 12, 2019 6:01 pm
Forum: DEVELOPER version changes
Topic: version 1.100
Replies: 11
Views: 251

Re: version 1.100

It's working, thanks
by Midonik
Thu Sep 12, 2019 5:50 pm
Forum: DEVELOPER version changes
Topic: version 1.100
Replies: 11
Views: 251

Re: version 1.100

Pls update the Dev version
by Midonik
Tue Sep 10, 2019 4:08 pm
Forum: DEVELOPER version changes
Topic: version v0.010
Replies: 56
Views: 2927

Re: version v0.010

Worked, but after an reinstall.
by Midonik
Tue Sep 10, 2019 3:40 pm
Forum: Factions
Topic: Florans
Replies: 6
Views: 212

Re: Florans

I don't think this will be a full race. I would make them neutral (like gnolls) + recruitable for other races under specific conditions (I think it will be researching tech in embassy, think of that as small version of AoF's subraces, I will call them "mini races"). It's like the bigger races ally w...
by Midonik
Tue Sep 10, 2019 2:54 pm
Forum: DEVELOPER version changes
Topic: version v0.010
Replies: 56
Views: 2927

Re: version v0.010

Uos?

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