Search found 522 matches

by Typhoon
Mon Nov 11, 2019 1:26 pm
Forum: New variant ideas
Topic: Age of youtube
Replies: 2
Views: 246

Re: Age of youtube

How would that work?
by Typhoon
Mon Oct 14, 2019 4:30 pm
Forum: New variant ideas
Topic: Age of Modern Warfare
Replies: 21
Views: 1502

Re: Age of Modern Warfare

I was wondering will there be unique aspects (ie.nation unique units/bonuses/techs) that will make you choose diffrent nations over ones with lets say superior weapons?
by Typhoon
Wed Oct 09, 2019 4:41 pm
Forum: New variant ideas
Topic: Age of Modern Warfare
Replies: 21
Views: 1502

Re: Age of Modern Warfare

Well here's my idea. We can aim to include most armed units of today's nation. But including all of them would be very time consuming, we'll start with the top 10 strongest nations (top priority-top 5 nations). We'll add all of their army, naval and air assets. Well we'll attract a lot of people, s...
by Typhoon
Tue Sep 24, 2019 7:43 am
Forum: Races
Topic: Scalefolk rework
Replies: 232
Views: 6892

Re: Scalefolk rework

I dont see any other Żmij out there
by Typhoon
Thu Sep 19, 2019 11:34 am
Forum: New variant ideas
Topic: Age of Apocalypse
Replies: 12
Views: 2111

Re: Age of Apocalypse

Late reply but still better than nothing right? Yeah I didnt described them too well I meant either typical american neon, makeshift, punk bandits or regulat looking bandits with balaclavas, bulletproof vests and stuff. They not only want to survive but they want to do it by killing and looting oth...
by Typhoon
Wed Sep 18, 2019 2:40 pm
Forum: OFF Topics
Topic: Happy birthday Patroid!
Replies: 23
Views: 2741

Re: Happy birthday Patroid!

Happy Birthday!
by Typhoon
Sun Sep 15, 2019 10:39 am
Forum: New variant ideas
Topic: Age of Survival
Replies: 7
Views: 373

Re: Age of Survival

Sounds fun but really complicated
Realtime Ao version would be cool
Same with resource gathering
by Typhoon
Sun Sep 15, 2019 10:24 am
Forum: IMPLEMENTED - ARCHIVED
Topic: Orcs Need A Nerf - ANSWERED
Replies: 13
Views: 227

Re: Orcs Need A Nerf

Unironically merfolks are better ships than ships themselves
by Typhoon
Sun Sep 15, 2019 9:51 am
Forum: IMPLEMENTED - ARCHIVED
Topic: Orcs Need A Nerf - ANSWERED
Replies: 13
Views: 227

Re: Orcs Need A Nerf

Absolutely
Stone shelters, Ettin masters with 3 range 60 dmg and rock hurlers with 12 range with 150 total dmg against buildings were always thorn in my side.
Especially that imo orcs are supposed to destroy buildings with their melee giants that are probably 1 hitting most buildings anyway.
by Typhoon
Sun Sep 15, 2019 9:24 am
Forum: Reporting Issues
Topic: Calcified bones +armour don't work after armoured skeletons upgrade
Replies: 2
Views: 138

Calcified bones +armour don't work after armoured skeletons upgrade

If you research calcified bones and then armoured skeletons upgrade, calcified bones +armour disappears

But if you will research armoured skeletons and then calcified bones +armour will stay
by Typhoon
Sun Sep 08, 2019 10:02 am
Forum: IMPLEMENTED
Topic: Remove Elven Blacksmith And Dodge Upgrades From "All Techs" - IMPLEMENTED
Replies: 30
Views: 440

Re: Remove Elven Blacksmith And Dodge Upgrades From "All Techs"

Humans dont start with blacksmith upgrades which hurts
by Typhoon
Sat Sep 07, 2019 1:21 pm
Forum: IMPLEMENTED
Topic: Human Race Icon Redesign - IMPLEMENTED
Replies: 38
Views: 628

Re: Human Race Icon Redesign

I have to agree here, Ironically not even templars have that shield at this point.
by Typhoon
Thu Sep 05, 2019 5:04 pm
Forum: Others
Topic: Racial Selection Upon Pressing "Upgrades" IMPLEMENTED
Replies: 20
Views: 401

Re: Racial Selection Upon Pressing "Upgrades"

I never really liked how there are race upgrade strips mixed with eachother. Something cleaner would be appreciated.
by Typhoon
Tue Sep 03, 2019 1:19 pm
Forum: Graphics
Topic: New axe thrower appereance IMPLEMENTED
Replies: 85
Views: 1483

Re: New textures are looking soo bad.

Yeah new templar looks kinda thin and fragile while previous and one above look stronger
by Typhoon
Sun Sep 01, 2019 2:03 pm
Forum: Main menu
Topic: Main Menu Adjustments IMPLEMENTED
Replies: 13
Views: 314

Re: Main Menu Adjustments

It can save some confusion and additionally it will look a little bit cleaner.
by Typhoon
Mon Jun 03, 2019 4:08 pm
Forum: Planetary
Topic: Death Cap
Replies: 24
Views: 2126

Re: Death Cap

Well done they both look terrifying :shock: :lol:
by Typhoon
Fri May 31, 2019 3:53 pm
Forum: Planetary
Topic: Insectoid Infantry
Replies: 13
Views: 834

Re: Insectoid Infantry

I'll keep them in mind
by Typhoon
Fri May 31, 2019 3:53 pm
Forum: Planetary
Topic: Roy
Replies: 5
Views: 305

Re: Roy

I would prefer to keep abominations/ few creatures connected to one exclusively to myconids imho
by Typhoon
Fri May 31, 2019 3:45 pm
Forum: Planetary
Topic: ScorpioXL
Replies: 17
Views: 982

Re: ScorpioXL

Great
by Typhoon
Fri May 31, 2019 3:26 pm
Forum: Planetary
Topic: Death wing
Replies: 5
Views: 540

Re: Death wing

Looks nice
by Typhoon
Tue May 28, 2019 11:07 am
Forum: Factions
Topic: Florans
Replies: 6
Views: 259

Re: Florans

I like it, it may be a lot diffrent from myconids because myconids are fugnus and are more of parasite, and it will give yet another use for corpses
by Typhoon
Fri May 24, 2019 9:44 pm
Forum: Planetary
Topic: Iron beetle
Replies: 17
Views: 698

Re: Iron beetle

right_another_aa_but_this_time_it_looks_pretty_with_teamcolor_Ima_change_it_later_alright.png
right_another_aa_but_this_time_it_looks_pretty_with_teamcolor_Ima_change_it_later_alright.png (930 Bytes) Viewed 638 times
Another edit this time I finished aa gun and it looks somewhat good
by Typhoon
Sat May 18, 2019 10:25 am
Forum: OFF Topics
Topic: Greetings!
Replies: 11
Views: 1170

Re: Greetings!

Welcome
by Typhoon
Sat May 18, 2019 10:08 am
Forum: Planetary
Topic: Insectoid Barracks
Replies: 1
Views: 124

Insectoid Barracks

Insectoid barracks.png
Insectoid barracks.png (1.01 KiB) Viewed 124 times
Place to train soldiers of hive
by Typhoon
Tue May 07, 2019 8:42 pm
Forum: Planetary
Topic: Iron beetle
Replies: 17
Views: 698

Re: Iron beetle

Midonik wrote:
Tue May 07, 2019 8:41 pm
Wouldn't the vehicle be in the center then so still included in field? Well it can be a lot of normal armor on beetle for some energy armor of it and adjcted units but still.
It would obviously but it gains less armor than it loses
by Typhoon
Tue May 07, 2019 8:17 pm
Forum: Planetary
Topic: Iron beetle
Replies: 17
Views: 698

Re: Iron beetle

It looks like 105mm at least, a huge ass cannon, but with extremely short barrel, make it thinner I would say. It's thicker than main gun :lol: . I didn't like the previous one. It's because the angle is hard there. Maybe try to use something as inspiration. lel I see I actually made cannon not loo...
by Typhoon
Tue May 07, 2019 6:16 pm
Forum: Planetary
Topic: Iron beetle
Replies: 17
Views: 698

Re: Iron beetle

you call that a cannon son.png Because I did not liked that cannon but I wanted 2 images when I was posting this I changed aa cannon (if it doesnt look too good I will probably use it for some other aa unit but with longer cannon) but I did not changed... Hm there is something lacking imo but I don...
by Typhoon
Fri May 03, 2019 11:17 pm
Forum: Planetary
Topic: Iron beetle
Replies: 17
Views: 698

Re: Iron beetle

iron beetle aa.png
iron beetle aa.png (996 Bytes) Viewed 696 times
while its cannon can shoot down flying enemies at cost of reduced armor
risk and reward
by Typhoon
Fri May 03, 2019 11:13 pm
Forum: Planetary
Topic: Iron beetle
Replies: 17
Views: 698

Iron beetle

The attachment iron scarab or beetle I dont care or I do actually.png is no longer available
Hexpod medium insectoid tank based on beetle with barrel mounted on its forehead which allows more precise aiming, its legs allows it to walk on difficult terrains

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