Search found 23 matches

by Archer
Sat May 16, 2015 10:26 pm
Forum: New game types in the game (like capture the flag)
Topic: Current collection of ideas
Replies: 13
Views: 5381

Re: Current collection of ideas

Is survival mode or hold the line being considered, they were posted last year, survival mode got a good reaction, it would bring a fresh type of game-play
by Archer
Thu Jun 05, 2014 2:58 pm
Forum: Others
Topic: fix towers - ANSWERED
Replies: 5
Views: 1927

fix towers - ANSWERED

Hey guys, is it just me or are the towers to big, I can't see what unit is behind it or if there is a couple in a row it's very hard to select the one you want
by Archer
Mon May 19, 2014 8:26 pm
Forum: Campaign map discussions
Topic: strategy tips for new players
Replies: 14
Views: 8262

Re: strategy tips for new players

Try to attack from multiple angles ( three seems best, 2 angles is fairly easy to counter and 4 would require a lot of troops and could leave a hole in your defences) remember that if you focus too much on the attack the enemy could flank you and cripple your attack and your base!
by Archer
Tue May 13, 2014 9:24 pm
Forum: Campaign map discussions
Topic: strategy tips for new players
Replies: 14
Views: 8262

strategy tips for new players

Hey guys, just want go ask people to post tactics (that you generally use when you play a new map) for new players, i'll try do the same, if any player needs help on a particular map just pm me and I'll help or try and find help for you. Thank you guys for all your help!!
by Archer
Mon May 12, 2014 8:50 pm
Forum: Campaign map discussions
Topic: battle of troy ( historical battle)
Replies: 7
Views: 4745

battle of troy ( historical battle)

Hey guys, me again! Have you guys got any ideas for the battle of troy (historical battle) I/just can't seem to wrap my head around this one
by Archer
Mon May 12, 2014 7:05 pm
Forum: Abstract
Topic: DEPRECATED - Map design - How can i create map? OLD WAY!
Replies: 82
Views: 55430

Re: Map design - How can i create user (community) map?

Hey Daniel, I was just wondering, can I build a map on an android tablet, I would have pmed you this question but I thought it would be important for people to see the answer
by Archer
Sun May 11, 2014 7:39 pm
Forum: Other discussions about the game
Topic: upgrade unlocks
Replies: 3
Views: 2997

upgrade unlocks

Hey guys, just wondering, what upgrades do you guys recommend and in which order?? :D
by Archer
Sun May 11, 2014 2:40 pm
Forum: Others
Topic: more function for account system
Replies: 9
Views: 2840

Re: more function for account system

-Online base builder and other players or hostile AI enemies will attack it. Like in multiplayer. -online ranking for total gems earned, scores, maps played, stars earned, overall, etc. Gem prizes are earned when maintaining rank for a week. -chat rooms - co-op maps - Huge enemy base raid with othe...
by Archer
Sat May 10, 2014 9:44 pm
Forum: IMPLEMENTED - Ranged
Topic: unit : poisoned arrow archer - IMPLEMENTED v0.968
Replies: 26
Views: 11159

Re: unit : poisoned arrow archer - IMPLEMENTED v0.968

I think being healed by healer/missionary should cure units from poison
by Archer
Sat May 10, 2014 9:24 pm
Forum: Others
Topic: fix gem cost - IMPLEMENTED v9.7
Replies: 5
Views: 1978

Re: fix gem cost

I had a quick calculation: there are approx 70 maps that can give gems (very many). if all is completed with 2 star than that is 140 gems if all is completed with 3 star than that is 280 gems if half is completed with 2 star half is with 3 than that is 70+140=210 gems all the (non effect, non tie) ...
by Archer
Sat May 10, 2014 8:39 pm
Forum: Others
Topic: fix gem cost - IMPLEMENTED v9.7
Replies: 5
Views: 1978

Re: fix gem cost

which one you see too expensive. (the reason for raising prices is the tons of maps in the game so it is easy to earn more money) which is too much? Well the war elephant is 10 and the castle is 8, I personally think that the price of the dock (5 gems) shoulbe what all unit/structure unlocks should...
by Archer
Sat May 10, 2014 7:25 pm
Forum: Others
Topic: fix gem cost - IMPLEMENTED v9.7
Replies: 5
Views: 1978

fix gem cost - IMPLEMENTED v9.7

With the the new update the gem cost for upgrades changed, but by too much some upgrades are 3 times more expensive, I think they need to be lowered to a fairer price
by Archer
Thu May 08, 2014 6:10 pm
Forum: Other discussions about the game
Topic: favourite map
Replies: 5
Views: 3227

Re: favourite map

The new chess map. It is simple, not like the rest, which are a competition 'who will design the strongest army against the strongest castle (and +20pts. for the mapmaker if each side has at least 3 catapults and 5 spartans)'. From random games I like the world map, because it has a good water-to -...
by Archer
Tue May 06, 2014 6:00 pm
Forum: Other discussions about the game
Topic: favourite map
Replies: 5
Views: 3227

favourite map

Hey guys just wondering, what are your guys favourite maps, and have you any reason or do you just like it?
by Archer
Tue May 06, 2014 3:06 pm
Forum: Campaign map discussions
Topic: raid
Replies: 12
Views: 7379

Re: raid

Longinus wrote:If your having trouble, you can always skip the level by using the "unlock map" upgrade... it depends on you if u want to :)
Yeah I did that quite a lot, wasted a lot of gems
by Archer
Mon May 05, 2014 1:27 pm
Forum: New game types in the game (like capture the flag)
Topic: Make a wally (waldo) character / game type
Replies: 3
Views: 2538

Re: Make a wally (waldo) character / game type

Would much rather capture the flag or survival mode, but sounds good
by Archer
Sun May 04, 2014 9:49 pm
Forum: New game types in the game (like capture the flag)
Topic: Hold the line
Replies: 1
Views: 1260

Hold the line

Similar to survival mode, hold the line is where we are given a base to defend and every 10 turns or so a wave of enemies come and attack, if we survive we are awarded gems There should be three different difficulties Easy-biggest base lots of troops one gem per wave survived Medium- mid base and mi...
by Archer
Sun May 04, 2014 9:19 pm
Forum: New game types in the game (like capture the flag)
Topic: SURVIVAL MODE
Replies: 16
Views: 7499

Re: SURVIVAL MODE

This would be the best update to this game, I think a lot of people would agree
by Archer
Sun May 04, 2014 8:01 pm
Forum: Campaign map discussions
Topic: raid
Replies: 12
Views: 7379

Re: raid

Oh by the way, don't try producing carts on TC's... they can't pass the forest... let workers build it... Yeah I see thanks, any tips on how to breach the room connected to the mainland that's closest to the island, there seems to be a painful amount of enemies that build up on the right From my la...
by Archer
Sun May 04, 2014 7:08 pm
Forum: Campaign map discussions
Topic: raid
Replies: 12
Views: 7379

Re: raid

Longinus wrote:Oh by the way, don't try producing carts on TC's... they can't pass the forest... let workers build it...
Yeah I see thanks, any tips on how to breach the room connected to the mainland that's closest to the island, there seems to be a painful amount of enemies that build up on the right
by Archer
Sun May 04, 2014 5:36 pm
Forum: Campaign map discussions
Topic: raid
Replies: 12
Views: 7379

Re: raid

Longinus wrote:
Archer wrote:How do I get catapults on carts?
Put the cart beside the catapult, then move the catapult inside the cart... do this three times and u have three catapults moving fast..
Oh thanks never knew about that :!:
by Archer
Sun May 04, 2014 4:57 pm
Forum: Campaign map discussions
Topic: raid
Replies: 12
Views: 7379

Re: raid

How do I get catapults on carts?
by Archer
Sun May 04, 2014 3:51 pm
Forum: Campaign map discussions
Topic: raid
Replies: 12
Views: 7379

raid

Is it just me or is this map ( raid) far harder than all previous revolution maps, I cannot seem to beat this, anybody got a tip, I got all the map except the the north western block that's seperated from the main map, anybody know what to do?

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