Search found 1162 matches

by Ayush Tiwari
Mon Feb 18, 2019 3:35 pm
Forum: OFF Topics
Topic: Member Activity
Replies: 66
Views: 4702

Re: Member Activity

Been inactive in the past few days and for the next two weeks,coz EXAMS! :anger:
by Ayush Tiwari
Fri Feb 15, 2019 11:17 am
Forum: Other discussions about the game
Topic: Random maps to be edited by map editors
Replies: 2
Views: 134

Random maps to be edited by map editors

I think we can have the feature of editing random maps to make a campaign out of it,it would save very much time and maps like the world map would finally get the spotlight they deserve
by Ayush Tiwari
Mon Feb 11, 2019 2:27 pm
Forum: OFF Topics
Topic: Grrrrrr....Time to give this thing a justice!
Replies: 205
Views: 11640

Re: Grrrrrr....Time to give this thing a justice!

If you wanna do it that way would rather do it the way maka suggested Still i think that for the hardest campains if you completed map within minimal turn limit than you need to be rewarded with maybe 2 additional gems. Or if you completed the whole campain on maximum rating you can get via achieve...
by Ayush Tiwari
Wed Feb 06, 2019 11:09 am
Forum: OFF Topics
Topic: Grrrrrr....Time to give this thing a justice!
Replies: 205
Views: 11640

Re: Grrrrrr....Time to give this thing a justice!

I agree with the chest idea,its good...
by Ayush Tiwari
Sun Feb 03, 2019 4:32 am
Forum: OFF Topics
Topic: In game Chat moderators
Replies: 15
Views: 1186

Re: In game Chat moderators

Chat moderators,you need to do something about the AoS global chatbox,a guy named LordElric uses controversial words,and sometimes uses political terms,which can be trouble....
by Ayush Tiwari
Sat Feb 02, 2019 5:01 am
Forum: OFF Topics
Topic: Grrrrrr....Time to give this thing a justice!
Replies: 205
Views: 11640

Re: Grrrrrr....Time to give this thing a justice!

Don't discuss that here guys........
by Ayush Tiwari
Fri Feb 01, 2019 10:05 am
Forum: Unit balancing
Topic: Ballista is OP?
Replies: 46
Views: 648

Re: Ballista is OP?

Say it or not,you know it.Majority of 'em use ballistas.Its overused already Nerfing it won't make it useless. Also historically,original ballista can only shoot one guy... And it stays anti infranty,which it was as always,and there is ofc a difference between good choice for counter and OP choice o...
by Ayush Tiwari
Wed Jan 30, 2019 10:33 am
Forum: Techs
Topic: Group formations
Replies: 12
Views: 192

Re: Group formations

HugoTheUseles wrote:
Tue Jan 29, 2019 12:04 pm
Im unsure about the cost but i think it should be reserchable in barraks and/or roman garrision
Maybe it conumes the action of the unit
The current ones don't consume that
I would prefer the building to be Advancements center(its supposed to be tech building but it has very less techs)
by Ayush Tiwari
Tue Jan 29, 2019 10:05 am
Forum: OFF Topics
Topic: Member Activity
Replies: 66
Views: 4702

Re: Member Activity

Hyacintho wrote:
Mon Jan 28, 2019 6:51 pm
Will be inactive indefinitely.
Inactive infinitely?My god...
by Ayush Tiwari
Tue Jan 29, 2019 10:03 am
Forum: Techs
Topic: Group formations
Replies: 12
Views: 192

Re: Group formations

Its perhaps clear and also its quite good,I see it will be useful to group shielders with other units,and probably these would work in a good balance...
by Ayush Tiwari
Mon Jan 28, 2019 4:06 pm
Forum: Unit - infantry
Topic: Converting Warriors
Replies: 17
Views: 196

Re: Converting Warriors

Sry,I didn't hear that,could you repeat again? :lol:
Jokes apart,what did you actually mean with this idea?
by Ayush Tiwari
Mon Jan 28, 2019 4:02 pm
Forum: Techs
Topic: Group formations
Replies: 12
Views: 192

Re: Group formations

I like the idea,but how is a pikeman/swordsman/shielder going to carry them?
Also,if you could elaborate it or give a more simpler structure then it would be easier to review it.
by Ayush Tiwari
Mon Jan 28, 2019 3:58 pm
Forum: Map Editor
Topic: How to garrison units in Map Editor
Replies: 7
Views: 1237

Re: How to garrison units in Map Editor

If we are going to come back this anytime soon,I would appreciate it,there should be an alternate way/quicker way to place them in other structures....
by Ayush Tiwari
Sun Jan 27, 2019 1:05 pm
Forum: DEVELOPER version changes
Topic: version 1.074
Replies: 17
Views: 842

Re: version 1.074

Stratego (dev) wrote:
Sun Jan 27, 2019 11:35 am
do u have dev version?
you can update only dev version from dev version link
and can only update public version from google play.
yes,I have the dev version,I am saying that my OS doesn't allow to update apps externally
by Ayush Tiwari
Sun Jan 27, 2019 12:59 pm
Forum: OFF Topics
Topic: A bit of help in pixel art
Replies: 6
Views: 190

Re: A bit of help in pixel art

I only use pixly app in android, the best thing about it is that it is very easy to switch from one colour to another, just by scrolling some bars from 0 to 100% , one hint especially for ayush, the hsbl part has 3 bars, the top bar is to select which colour u need , red , blue, green, yellow etc. ...
by Ayush Tiwari
Sun Jan 27, 2019 8:56 am
Forum: DEVELOPER version changes
Topic: version 1.074
Replies: 17
Views: 842

Re: version 1.074

I would check but my device won't update it without uninstalling the prev. version....
by Ayush Tiwari
Sun Jan 27, 2019 8:47 am
Forum: OFF Topics
Topic: Grrrrrr....Time to give this thing a justice!
Replies: 205
Views: 11640

Re: Grrrrrr....Time to give this thing a justice!

Making a count,we actually have justified 20 topics!Few are accepted,rest are 90%(like Cryomancer),but some are lost again after reviving :cry:
by Ayush Tiwari
Sun Jan 27, 2019 8:41 am
Forum: OFF Topics
Topic: A bit of help in pixel art
Replies: 6
Views: 190

Re: A bit of help in pixel art

Field marshal Mick wrote:
Sun Jan 27, 2019 6:23 am
I have a interest in learning how to do this and anything else that has to do with creating on these games.
I just love ur passion about helping.I would say making JSONs and doing pixel art has huge demand these days,JSON is not possible for me,so I go naturally with making images...
by Ayush Tiwari
Sun Jan 27, 2019 4:28 am
Forum: OFF Topics
Topic: A bit of help in pixel art
Replies: 6
Views: 190

A bit of help in pixel art

I know there are many topics,where the things are always asked about the pixel art.But I just wanted to clarify it in detail.... We always had legendary artists,like MightyGuy,Avalyn,Patroid and so on... But now,we lack many of them,so it would be quite useful if we prepare many forumers for pixel a...
by Ayush Tiwari
Fri Jan 25, 2019 10:11 am
Forum: Issues
Topic: City does not make units
Replies: 9
Views: 2279

Re: City does not make units

In the campaign Birth of Tragedy there is no production in any of the buildings. On the first two maps this is not a problem but the third map is a little bit harder. Is this a part of the game? I think its done to make that map harder Yes,its a part of game and can be done thru triggers Btw,I neve...
by Ayush Tiwari
Sun Jan 20, 2019 11:10 am
Forum: OFF Topics
Topic: Member Activity
Replies: 66
Views: 4702

Re: Member Activity

inactive for a few days
Reason:Bitten by a insanely angry and tough polar bear with crazy eyes
by Ayush Tiwari
Thu Jan 17, 2019 3:43 pm
Forum: Issues
Topic: Allies AA gun has wrong unit picture
Replies: 22
Views: 5024

Re: Allies AA gun has wrong unit picture

resized one....(if you think something more could be done,please tell me what would u like to see,coz I am yet to add teamcolour
by Ayush Tiwari
Thu Jan 17, 2019 3:02 pm
Forum: Undead
Topic: Cryomancer
Replies: 97
Views: 6201

Re: Cryomancer

That(mak's suggestion) could also work,but it should only stay for 2 turns,or it would become overused
by Ayush Tiwari
Thu Jan 17, 2019 10:19 am
Forum: Undead
Topic: Cryomancer
Replies: 97
Views: 6201

Re: Cryomancer

(what's that face ayush?) And no its not ready Summon structures need stats as I said Than fix the vanishing value. The 2 skill I mentioned are for later to keep up usefulness with some cursers and buffers,(from veil and mummy's one-yet being different from blood,death magic) one for sure is a rese...
by Ayush Tiwari
Wed Jan 16, 2019 11:39 am
Forum: Undead
Topic: Cryomancer
Replies: 97
Views: 6201

Re: Cryomancer

:x I'll update later with images and stats. I was thinking to add a tech What allows to put a fire resist Aura/buff on buildings Or a skill - ice skin adds +3/3 armor Self or ally, with CD. What do u think? +3/3 would be a bit too much Fire resist would be good,but ofcourse temporary,also,I think th...
by Ayush Tiwari
Wed Jan 16, 2019 11:14 am
Forum: Elf
Topic: Druid of the wind
Replies: 28
Views: 1519

Re: Druid of the wind

I am done....
Eagle an Ravens are tough to draw,but there is little editing which I am going to do in Druid...
by Ayush Tiwari
Wed Jan 16, 2019 11:01 am
Forum: Planes
Topic: me 262 IMPLEMENTED
Replies: 46
Views: 1794

Re: me 262

It is nice to see all of the old faces again, you, Ayush, and Samuelch. I think AoWW is about to go through another developmental renaissance. As for the plane, it seems these stats are good. I got the original stats via XLS but I reckon it's safe to alter them. However, if we are to weaken this pl...
by Ayush Tiwari
Sun Jan 13, 2019 5:42 am
Forum: Planes
Topic: me 262 IMPLEMENTED
Replies: 46
Views: 1794

Re: me 262

Midonik wrote:
Sat Jan 12, 2019 9:03 pm
I definitely think the planes are overated in this game.
Yeah,they do,but its actually overrated in most of the games of world war,tho we can balance it with anti-airs and stuffs,the current anti airs aren't reliable enough
by Ayush Tiwari
Sun Jan 13, 2019 5:38 am
Forum: Planes
Topic: kamikaze! (japan)
Replies: 32
Views: 1491

Re: kamikaze! (japan)

Alright, so essentially it's a special ability that, once researched by Japan, will allow players to crash their planes into enemy targets on order to deal massive damage. I reckon I figure out the JSON, and I'll implement a plane using the image below. Also, is that plane based on a Mistubishi A6M...
by Ayush Tiwari
Thu Jan 10, 2019 10:03 am
Forum: Planes
Topic: me 262 IMPLEMENTED
Replies: 46
Views: 1794

Re: me 262

Belfry777 wrote:
Wed Jan 09, 2019 6:34 pm
Here is another try.
Nice try,but the slits seemed better in previous one...

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