Search found 2029 matches

by godOfKings
Mon Jun 24, 2019 5:04 am
Forum: Humans
Topic: Jedi-like unit
Replies: 4
Views: 21

Re: Jedi-like unit

so r avians like all birds? or some units with real hands and no wings also b included here?
by godOfKings
Sun Jun 23, 2019 4:36 pm
Forum: Planetary
Topic: Sniper
Replies: 9
Views: 174

Re: Sniper

Wen I see someone failing to draw a nested sniper, I feel like captain price is crying from somewhere far away, for the sake of captain price's honour, I will take up the project of nested sniper, until then, keep using Doomsday's pic
by godOfKings
Sun Jun 23, 2019 4:19 pm
Forum: Humans
Topic: Jedi-like unit
Replies: 4
Views: 21

Re: Jedi-like unit

Mystique warrior?

Psy warrior?

Path seeker?

psy monk?

Psy master?

The Silent One
by godOfKings
Sun Jun 23, 2019 4:15 pm
Forum: FAQ
Topic: Age of strategy on Iphone?
Replies: 4
Views: 51

Re: Age of strategy on Iphone?

Does anyone smell something burning? It smells like.... Roasted Apples :lol:
by godOfKings
Sat Jun 22, 2019 7:15 pm
Forum: Unit balancing
Topic: Mapeditor Units to be buildable units
Replies: 39
Views: 124

Re: Mapeditor Units to be buildable units

Yes, this is a clever idea, also all types of castle should still b able to make trebuchet,
by godOfKings
Sat Jun 22, 2019 12:59 pm
Forum: Unit balancing
Topic: Mapeditor Units to be buildable units
Replies: 39
Views: 124

Re: Mapeditor Units to be buildable units

For now, no need to mention percentage, just against which it has bonus, we also need to think of buildings to produce them, will they b church units? And we need to implement kasbah for saracean and where will Egyptian b made?
by godOfKings
Sat Jun 22, 2019 12:47 pm
Forum: Planetary
Topic: Railgun tank IMPLEMENTED
Replies: 29
Views: 284

Re: Railgun tank IMPLEMENTED

Close, its both turret and body, u have to make the side appear larger and use darker shade than the top, how is this?

It can still b made better though
by godOfKings
Fri Jun 21, 2019 7:09 pm
Forum: Unit balancing
Topic: Mapeditor Units to be buildable units
Replies: 39
Views: 124

Re: Units

Moh556 wrote:
Fri Jun 21, 2019 10:42 am
God of kings help me to edit :|
This is the best i can do, if u still dont get then its hopeless :(
by godOfKings
Fri Jun 21, 2019 9:44 am
Forum: Maps, campaigns
Topic: Epic Campain project
Replies: 6
Views: 33

Re: Epic Campain project

ask @Stratego (dev) to teach u how to send maps :)
by godOfKings
Fri Jun 21, 2019 9:40 am
Forum: Unit balancing
Topic: Mapeditor Units to be buildable units
Replies: 39
Views: 124

Re: Units

the common rule is that, melee units only have bonus against buildings, archers bonus against melee, skirmishers against archers, cavalry against all 3 and siege BUT not against buildings, while spear units against cavalry, so dont just spout of random bonus, give the ones in game already and as i s...
by godOfKings
Fri Jun 21, 2019 9:36 am
Forum: Unit balancing
Topic: Skirmisher name IMPLEMENTED
Replies: 7
Views: 21

Re: Skirmisher name IMPLEMENTED

i believe that was fixed already, i sent the fixes via email, probably it wasnt updated in google play yet
by godOfKings
Fri Jun 21, 2019 7:15 am
Forum: Unit balancing
Topic: Mapeditor Units to be buildable units
Replies: 39
Views: 124

Re: Units

wat about bonus, they didnt have bonus? just give the gist, how much percent and against which type of units, infantry, buildings, cavalry or archers etc.
u can edit ur top post by clicking the tiny pencil image block on the top right next to the post
by godOfKings
Fri Jun 21, 2019 7:13 am
Forum: Unit balancing
Topic: Skirmisher name IMPLEMENTED
Replies: 7
Views: 21

Re: Skirmisher name

ok, i guess thats enough
by godOfKings
Fri Jun 21, 2019 7:13 am
Forum: Planetary
Topic: Railgun tank IMPLEMENTED
Replies: 29
Views: 284

Re: Railgun tank IMPLEMENTED

ok, then lets get back to basics, look again at the image that shyrik drew, and tell me, which feature of this tank makes it look not top-down view, but the sight some one would see from top a watch tower?
by godOfKings
Fri Jun 21, 2019 6:27 am
Forum: Unit balancing
Topic: Skirmisher name IMPLEMENTED
Replies: 7
Views: 21

Re: Skirmisher name

How was it named in aof @makazuwr32 ? We can copy paste the name in aos
by godOfKings
Thu Jun 20, 2019 8:23 pm
Forum: Gameplay & UI
Topic: Maceman Reskin
Replies: 4
Views: 21

Re: Maceman Reskin

he means to replace this, we dont need coolguys opinion, just which image looks better
by godOfKings
Thu Jun 20, 2019 11:21 am
Forum: Unit balancing
Topic: Mapeditor Units to be buildable units
Replies: 39
Views: 124

Re: Units

Moh556 if u really want them in u have to do research, it takes time to study stats of units and i cannot give this time to mapeditor units, if u REALLY want them in main game, then make a list of units with their stats from the game, and give the possible cost and builder for these units, post the...
by godOfKings
Wed Jun 19, 2019 5:19 pm
Forum: Unit balancing
Topic: Mapeditor Units to be buildable units
Replies: 39
Views: 124

Re: Units

More like, most of them have same or similar stats to the basic swordsman/archer/knight etc. so they become redundant

They r mainly used as different skins to the original unit in campaign to make it more historically realistic
by godOfKings
Wed Jun 19, 2019 5:15 pm
Forum: Planetary
Topic: Railgun tank IMPLEMENTED
Replies: 29
Views: 284

Re: Railgun tank IMPLEMENTED

More like, the drone (the player) that is watching the tank is closer to the ground than high above
by godOfKings
Wed Jun 19, 2019 2:24 am
Forum: Campaign map discussions
Topic: New campain project and some problems with triggers
Replies: 10
Views: 149

Re: New campain project and some problems with triggers

damn, u r a true genius my friend, even i m thinking of three maps for the same battle in my campaign, count me in watever trigger u need help with, can u describe the conditions and effects u used for the chain triggers?
by godOfKings
Wed Jun 19, 2019 2:20 am
Forum: Planetary
Topic: Railgun tank IMPLEMENTED
Replies: 29
Views: 284

Re: Railgun tank IMPLEMENTED

yes, raising the front of turret might do the trick
by godOfKings
Tue Jun 18, 2019 2:53 pm
Forum: Planetary
Topic: Railgun tank IMPLEMENTED
Replies: 29
Views: 284

Re: Railgun tank IMPLEMENTED

StormSaint373 wrote:
Fri Jun 14, 2019 8:30 pm
Here we are...

Thoughts?
This would have perfect view angle if u made it completely side ways instead of view from front
by godOfKings
Tue Jun 18, 2019 2:52 pm
Forum: Planetary
Topic: Railgun tank IMPLEMENTED
Replies: 29
Views: 284

Re: Railgun tank IMPLEMENTED

Did u see current laser tank, that looks like someone is seeing it from side, this looks like a bird is seeing from above, the view angle is too big
by godOfKings
Tue Jun 18, 2019 5:37 am
Forum: Planetary
Topic: Railgun tank IMPLEMENTED
Replies: 29
Views: 284

Re: Railgun tank IMPLEMENTED

StormSaint373 can u try to give the same black camo humans have? if needed, download the top tank and copy paste the right black pixels on to ur tank, then it will qualify as human light tank, just so u know, masterpieces r not ez to make and it will b difficult :) also i think the top part could b...
by godOfKings
Sun Jun 16, 2019 4:51 pm
Forum: New variant ideas
Topic: Legend of Superheroes
Replies: 5
Views: 213

Re: Legend of Superheroes

Dayum sarcasm level chart is OFF THE ROOF!!! :lol: :lol: :lol:
by godOfKings
Sun Jun 16, 2019 3:22 pm
Forum: Unit - infantry
Topic: Persian Immortal - IMPLEMENTED
Replies: 106
Views: 26420

Re: Persian Immortal - IMPLEMENTED

OK, I will b giving 100% melee bonus against infantry and rams with standard bonus against buildings but won't change ranged bonus, this melee bonus is same as hatamoto but it won't b op now that bonus on counter atk is removed if attacker has bonus (so a Celtic warrior can still one hit kill him if...
by godOfKings
Sun Jun 16, 2019 2:06 pm
Forum: Unit - infantry
Topic: Zweihander - IMPLEMENTED
Replies: 92
Views: 10437

Re: Zweihander - ACCEPTED

Fixed player colour of basic unit
by godOfKings
Sun Jun 16, 2019 12:47 pm
Forum: Other discussions about the game
Topic: Warning - delay on Google Play publishing from Aug 1
Replies: 7
Views: 176

Re: Warning - delay on Google Play publishing from Aug 1

That is size of image and tile, I think stratego is talking about the architecture of the program translator or something
by godOfKings
Sun Jun 16, 2019 12:27 pm
Forum: Other discussions about the game
Topic: Warning - delay on Google Play publishing from Aug 1
Replies: 7
Views: 176

Re: Warning - delay on Google Play publishing from Aug 1

Wait then to play multiplayer will I have to switch to gp from dev version?

Won't it b fine as long as I don't use any of the new units that r in dev version but not gp version?
by godOfKings
Sun Jun 16, 2019 6:23 am
Forum: Other discussions about the game
Topic: Warning - delay on Google Play publishing from Aug 1
Replies: 7
Views: 176

Re: Warning - delay on Google Play publishing from Aug 1

The dev version can still b updated right?

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