Search found 1225 matches

by StormSaint373
Sun Feb 17, 2019 5:40 am
Forum: Technologies, Spells & Abilities
Topic: Rotten Revamp
Replies: 0
Views: 11

Rotten Revamp

This spell is currently underused.

I think it would be best to have it revamped.

Rotten: would have a damage rate (Same as a heal rate for healing) ignores armor, adds poison. (Decay)

Thoughts?
by StormSaint373
Sat Feb 16, 2019 3:28 am
Forum: Units & Structures (See Races for accepted Unit Races)
Topic: Argent Pavaise Crossbowman
Replies: 15
Views: 146

Re: Argent Pavaise Crossbowman

Silver bonus vs undead, demons, and lycanthropes

But no bonuses to anyone else.
by StormSaint373
Fri Feb 15, 2019 5:43 pm
Forum: Unit - infantry
Topic: Converting Warriors
Replies: 15
Views: 148

Re: Converting Warriors

And for AoS campaign purposes

Inquisitior

Cost: 10 (hero)
Hp: 42
Att: 13
Range: 1
Armor: 2/4
Speed: 4
Vision: 6
Action/Turn: 2

Spells: Convert (100%) Range 2
by StormSaint373
Fri Feb 15, 2019 5:31 pm
Forum: Unit - infantry
Topic: Converting Warriors
Replies: 15
Views: 148

Re: Converting Warriors

Inquisition Paladin Cost: 4 Hp: 27 Att: 10 Range: 1 Armor: 3/3 Speed: 3 Vision: 4 Action/Turn: 1 Spell Resistance: 100% Convert: 30%, range 1, influenced by persuasion Heal: 7 hp (range 1) Standard bonuses vs buildings Inquisition Marksman Cost: 3 Hp: 17 Att: 7 Range: 5 Armor: 1/1 Speed: 3 Vision: 8...
by StormSaint373
Fri Feb 15, 2019 3:24 pm
Forum: Unit - infantry
Topic: Converting Warriors
Replies: 15
Views: 148

Re: Converting Warriors

Wait wat is the unit again? Well, I am a religious combatant by nature. Religion wise... While there are knight orders... Putting what I have in mind just won't work. Thus, something general to set them apart. Pious... , Devout... Maybe part of an Inquisition... The join, or be burned as a heritic,...
by StormSaint373
Fri Feb 15, 2019 3:18 pm
Forum: Units & Structures (See Races for accepted Unit Races)
Topic: Argent Pavaise Crossbowman
Replies: 15
Views: 146

Re: Argent Pavaise Crossbowman

Oh, my apologies...

Fixed.
by StormSaint373
Fri Feb 15, 2019 1:23 pm
Forum: Human
Topic: Changes for the Templars and Hospitaller.
Replies: 2
Views: 34

Re: Changes for the Templars and Hospitaller.

That's correct, Brave.
by StormSaint373
Thu Feb 14, 2019 7:39 pm
Forum: Undead
Topic: Wight Archer
Replies: 0
Views: 24

Wight Archer

Have images, but not stats, yet...
by StormSaint373
Thu Feb 14, 2019 7:36 pm
Forum: Undead
Topic: Wight warrior
Replies: 0
Views: 20

Wight warrior

I have images, but not stats, yet...
by StormSaint373
Thu Feb 14, 2019 7:25 pm
Forum: Units & Structures (See Races for accepted Unit Races)
Topic: Argent Pavaise Crossbowman
Replies: 15
Views: 146

Re: Argent Pavaise Crossbowman

I don't think damage would be reduced in this case...
Since it is launched by a steel bound crossbow
Tis only the munitions affected.
by StormSaint373
Thu Feb 14, 2019 6:35 pm
Forum: Unit - mounted
Topic: Mounted Crossbowmen
Replies: 43
Views: 9801

Re: Mounted Crossbowmen

Alright.

I'll do image, IF you don't mind chainmail...

It has grown to be my AoS style.
by StormSaint373
Thu Feb 14, 2019 6:29 pm
Forum: Unit - mounted
Topic: Mounted Crossbowmen
Replies: 43
Views: 9801

Re: Mounted Crossbowmen

Isn't mounted Crossbowman cost 5 too?
by StormSaint373
Thu Feb 14, 2019 6:12 pm
Forum: Unit - mounted
Topic: Mounted Crossbowmen
Replies: 43
Views: 9801

Re: Mounted Crossbowmen

Mechanical force...
It seems logical for it to shoot slightly farther than a shortbow.
by StormSaint373
Thu Feb 14, 2019 6:05 pm
Forum: Units & Structures (See Races for accepted Unit Races)
Topic: Argentum Sanctuary
Replies: 0
Views: 12

Argentum Sanctuary

Argentum Sanctuary
Argent Sanctuary.png
Argent Sanctuary.png (951 Bytes) Viewed 12 times
Cost: 5
Hp: 45
Att: 10
Range: 4
Vision: 6
Carry Cap: 2
Heal rate: 8

Description: a place of safety, and also a place of recruitment. A place where the Faithful can come to.
by StormSaint373
Thu Feb 14, 2019 6:00 pm
Forum: Unit - mounted
Topic: Mounted Crossbowmen
Replies: 43
Views: 9801

Re: Mounted Crossbowmen

StormSaint373 wrote:
Thu Feb 14, 2019 4:12 pm
Can the range be increased to 5, then...
by StormSaint373
Thu Feb 14, 2019 5:53 pm
Forum: Units & Structures (See Races for accepted Unit Races)
Topic: Argent Pavaise Crossbowman
Replies: 15
Views: 146

Re: Argent Pavaise Crossbowman

What about this one? He already has 2 stances...
Doubt he'd want to close...
by StormSaint373
Thu Feb 14, 2019 5:51 pm
Forum: Human
Topic: Argent Guardian
Replies: 5
Views: 35

Re: Argent Guardian

Edited.
by StormSaint373
Thu Feb 14, 2019 5:50 pm
Forum: Human
Topic: Argent Svardestave
Replies: 12
Views: 62

Re: Argent Svardestave

Edited.
by StormSaint373
Thu Feb 14, 2019 5:44 pm
Forum: Human
Topic: Argent Svardestave
Replies: 12
Views: 62

Re: Argent Svardestave

Is it permissable to fix the stats?
by StormSaint373
Thu Feb 14, 2019 5:33 pm
Forum: Human Technologies
Topic: Argent Spells and abilities
Replies: 10
Views: 93

Re: Argent Spells and abilities

From base attack, how low does the dmg need to decline...

Dmg 3?
What weapon?

I can do auxillary weapon changes, but I'll need you to do sparkles... I'm not so good with animations.
by StormSaint373
Thu Feb 14, 2019 5:06 pm
Forum: Human Technologies
Topic: Argent Spells and abilities
Replies: 10
Views: 93

Re: Argent Spells and abilities

Mmm... Well, not a bad idea. But I am not so sure about having stats lowered especially to an att of 3... • how would one tell the difference between a silvered/silverite weapon, and a regular one? • maybe an alternative? Like a smithing bonus To compensate... (A custom made mineral) (Argenite/Silve...
by StormSaint373
Thu Feb 14, 2019 4:56 pm
Forum: Human
Topic: Argent Svardestave
Replies: 12
Views: 62

Re: Argent Svardestave

There wasn't a undead bonus B4. Attack was 10 And 2 actions... The Swordstaff, in history is an armor penetrating weapon. The sword replacement still is effective. Tis just different weight distribution. Of course, this is fantasy. I still have smithing methods in mind should malleability and durabi...
by StormSaint373
Thu Feb 14, 2019 4:15 pm
Forum: Human
Topic: Argent Svardestave
Replies: 12
Views: 62

Re: Argent Svardestave

Edited, but now it seems more like a halberdier...
by StormSaint373
Thu Feb 14, 2019 4:12 pm
Forum: Unit - mounted
Topic: Mounted Crossbowmen
Replies: 43
Views: 9801

Re: Mounted Crossbowmen

Can the range be increased to 5, then...

What units are affected by blacksmith upgrades?

Nation units don't seem to be, neither to spec units...
by StormSaint373
Thu Feb 14, 2019 4:09 pm
Forum: Human Technologies
Topic: Argent Spells and abilities
Replies: 10
Views: 93

Re: Argent Spells and abilities

Silvered Weapons (active or passive?) bonus dmg to undead, demons, and werewolves Other abilities that I'd like to see For argent units (not for every unit) Etherial spells (Thunderstorm with disenchant) (Blessed Weapons, apply disenchant on hit) Convert • as well as improvements • also techs to mak...
by StormSaint373
Thu Feb 14, 2019 3:32 pm
Forum: Unit - mounted
Topic: Mounted Crossbowmen
Replies: 43
Views: 9801

Re: Mounted Crossbowmen

What is the difference?

So, essentially a ranged saphi
by StormSaint373
Thu Feb 14, 2019 2:50 pm
Forum: Unit - mounted
Topic: Mounted Crossbowmen
Replies: 43
Views: 9801

Re: Mounted Crossbowmen

Nevertheless, it'll be useless.

For what you specify, Mongol horseman has higher dmg, reg horse Archer has more range

Same bonuses. where would this win? Really?
by StormSaint373
Thu Feb 14, 2019 2:17 pm
Forum: Human Technologies
Topic: Argent Spells and abilities
Replies: 10
Views: 93

Argent Spells and abilities

@Alexander82 You have mentioned that Argent units need more or unique abilities... What would you suggest? I don't wish to steal ideas for already existing holy units. I thought etherial (disenchant on hit) Or smite (exorcism on hit) ... Would do nicely, but I trust opinions of those who see more t...

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