Search found 8268 matches

by Stratego (dev)
Thu May 09, 2019 5:18 pm
Forum: DEVELOPER version changes
Topic: version 1.087
Replies: 10
Views: 358

Re: version 1.087

new cave wall like things in AOF/AOS

(if anyone would like to make normal walls - i mean all wall stages - please contact me there are many samples of these)
by Stratego (dev)
Thu May 09, 2019 2:37 pm
Forum: Infantry
Topic: Combat Medic IMPLEMENTED
Replies: 63
Views: 250

Re: Combat Medic

fairly good! thanks!
by Stratego (dev)
Thu May 09, 2019 10:38 am
Forum: DEVELOPER version changes
Topic: version 1.087
Replies: 10
Views: 358

Re: version 1.087

the chariot techs should b placed in upgrade section with some gem cost (perhaps 5? )
ok! 3-3 cost they are
by Stratego (dev)
Thu May 09, 2019 10:34 am
Forum: Dev asks for Help
Topic: AOS Unit, tech flavour texts
Replies: 5
Views: 479

Re: AOS Unit, tech flavour texts

cool! thx
by Stratego (dev)
Thu May 09, 2019 8:00 am
Forum: DEVELOPER version changes
Topic: version v0.103
Replies: 1
Views: 34

version v0.103

version v0.102 is published
by Stratego (dev)
Thu May 09, 2019 5:55 am
Forum: Issues
Topic: campaigns and gold... IMPLEMENTED
Replies: 7
Views: 40

Re: campaigns and gold...

thanks! all 4 maps are updated! thanks!
by Stratego (dev)
Thu May 09, 2019 5:30 am
Forum: Dev asks for Help
Topic: AOS Unit, tech flavour texts
Replies: 5
Views: 479

Re: AOS Unit, tech flavour texts

aweome!they are in! thanks!
by Stratego (dev)
Wed May 08, 2019 8:16 pm
Forum: Infantry
Topic: Combat Medic IMPLEMENTED
Replies: 63
Views: 250

Re: Combat Medic

meedical camp images (differnt for each nation )
by Stratego (dev)
Wed May 08, 2019 5:51 pm
Forum: DEVELOPER version changes
Topic: version 1.087
Replies: 10
Views: 358

Re: version 1.087

we should put in a unit in AOS as i wanted to publish a version.

anyone nave suggestion which unit is ready enough to put in? (it has nice image at least)

thanks!
by Stratego (dev)
Wed May 08, 2019 5:35 pm
Forum: Infantry
Topic: Combat Medic IMPLEMENTED
Replies: 63
Views: 250

Re: Combat Medic

Tbh @Stratego (dev) , there was NO correlation between the 2. We were only mentioning that the med camps were Listed as megas B4 a fix. I was saying, it would be nice if the med camps stayed listed as megas until the actual megas got in. i did not know they were mega, whatever they are not mega so ...
by Stratego (dev)
Wed May 08, 2019 2:13 pm
Forum: Infantry
Topic: Combat Medic IMPLEMENTED
Replies: 63
Views: 250

Re: Combat Medic

ok, but again i dont get it :)

what is the connection between mega buldings and medical camp? :)
by Stratego (dev)
Wed May 08, 2019 1:11 pm
Forum: Infantry
Topic: Combat Medic IMPLEMENTED
Replies: 63
Views: 250

Re: Combat Medic

sorry again i dont understand the megas approach what i know about megas: we want them but there was no final suggestion what buildings to make as megas - i had a few suggestions tough - please chek on the topic. medic camp: it does not need to be mega sized - megas should be some extraorinary thing...
by Stratego (dev)
Wed May 08, 2019 10:35 am
Forum: Infantry
Topic: Combat Medic IMPLEMENTED
Replies: 63
Views: 250

Re: Combat Medic

i dont undersand megas in this context.

No factory building should be in infinite numbers. that would kill the game, that is why you dont see in any of the games such.
by Stratego (dev)
Wed May 08, 2019 6:47 am
Forum: Planes
Topic: Stuka (CAS)
Replies: 4
Views: 37

Re: Stuka (CAS)

all stats shoulg come from XLS.

only bonuses can alter the ma little if it had special role.
by Stratego (dev)
Wed May 08, 2019 6:44 am
Forum: Infantry
Topic: Combat Medic IMPLEMENTED
Replies: 63
Views: 250

Re: Combat Medic

they count as factories
by Stratego (dev)
Wed May 08, 2019 6:40 am
Forum: Issues
Topic: campaigns and gold... IMPLEMENTED
Replies: 7
Views: 40

Re: campaigns and gold...

StormSaint373 wrote:
Tue May 07, 2019 11:36 pm
The War to End all Wars
• Invasion of Poland

15 turns for 3 star
18 turns for 2
ok! it is set -thanks!
by Stratego (dev)
Tue May 07, 2019 9:03 pm
Forum: Issues
Topic: campaigns and gold... IMPLEMENTED
Replies: 7
Views: 40

Re: campaigns and gold...

oh. it an be because of lack of turn settings!

ok! i can set, please suggest turn limits for all non-paying maps so i can set - thanks!
by Stratego (dev)
Tue May 07, 2019 3:18 pm
Forum: Infantry
Topic: sniper +IMG
Replies: 114
Views: 5371

Re: sniper +IMG

So range 2 then? i try to avoid Or not the best idea... The reason why I ask is... • Sniper has much less hps than standard infantry - it was only a mistake not raising with other infantry - ok i raised it to • as far as I know, they aren't stealthed. - ok i gave them stealth. • and as opposed to ot...
by Stratego (dev)
Tue May 07, 2019 3:01 pm
Forum: Infantry
Topic: Medic soldier +IMG
Replies: 38
Views: 3065

Re: Medic soldier +IMG

ok, thanks! colors are good :)

but i thought they would have different images (not only by color) like other buildings.
by Stratego (dev)
Tue May 07, 2019 3:00 pm
Forum: DEVELOPER version changes
Topic: version v0.102
Replies: 5
Views: 66

Re: version v0.102

the "clean" thing wass the solution?
if yes i go make it - and try not to forget to clean before making apk.
by Stratego (dev)
Tue May 07, 2019 2:59 pm
Forum: Elf
Topic: Druidic Wisp
Replies: 12
Views: 666

Re: Druidic Wisp

Lynx Shafir wrote:
Tue May 07, 2019 10:19 am
As promised.
@makazuwr32
awesome again!
by Stratego (dev)
Tue May 07, 2019 2:58 pm
Forum: Infantry
Topic: sniper +IMG
Replies: 114
Views: 5371

Re: sniper +IMG

everything under 4000m should have 1 range in game,
so would look very bad that a 1km (max 2km) shot would be multiple tiles.
by Stratego (dev)
Tue May 07, 2019 2:29 pm
Forum: Infantry
Topic: sniper +IMG
Replies: 114
Views: 5371

Re: sniper +IMG

range 4?
must not have more range than 1 - i go check.
by Stratego (dev)
Tue May 07, 2019 11:37 am
Forum: Infantry
Topic: sniper +IMG
Replies: 114
Views: 5371

Re: sniper +IMG

they have 1 range now - dont they?
by Stratego (dev)
Tue May 07, 2019 11:12 am
Forum: Infantry
Topic: sniper +IMG
Replies: 114
Views: 5371

Re: sniper +IMG

we need to know if current sniper is good as it is now - is it?
if so we can make the new snipers.

my tought: actually i think any other unit (eg. machinegun) is better than current sniper (to kill other infantry) - so i never train snipers, what about you?
by Stratego (dev)
Tue May 07, 2019 11:10 am
Forum: Issues
Topic: Calliope bonuses...
Replies: 5
Views: 26

Re: Calliope bonuses...

what is your suggestion? (btw: that is not bad having no bonuses, bonus only needed if there are differences in damage against some other unit - so if one is not a counter unit to some other unit, than that dont need to have bonus) my opinion: i think currently katyusha (and from this calliope too) ...
by Stratego (dev)
Tue May 07, 2019 11:06 am
Forum: Infantry
Topic: Medic soldier +IMG
Replies: 38
Views: 3065

Re: Medic soldier +IMG

i think the medical center images - now we have only US version.
by Stratego (dev)
Tue May 07, 2019 5:04 am
Forum: Issues
Topic: Calliope bonuses...
Replies: 5
Views: 26

Re: Calliope bonuses...

actually i have copied katyusa stats to calliope, are those katyusa stats also wrong ?
by Stratego (dev)
Tue May 07, 2019 5:01 am
Forum: Infantry
Topic: Paratrooper IMPLEMENTED
Replies: 24
Views: 2772

Re: Paratrooper IMPLEMENTED

ok feel free to modify these, thanks!

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