Search found 117 matches

by FiredClay
Sat Jan 23, 2016 4:32 am
Forum: IMPLEMENTED - Infantry
Topic: two blades (Celtic Warrior) - IMPLEMENTED
Replies: 65
Views: 21033

Re: two blades

In a historical sense, the samurai uses a katana. A curved sword designed for fast draw(cut as draw or the draw is considered useless), to be razor sharp, and can cut through material no razor blade could without shattering. It's all about the science of the blade. A strait sword like the ones I was...
by FiredClay
Fri Jan 22, 2016 6:13 pm
Forum: Others
Topic: conditioning trigger conditions
Replies: 12
Views: 2082

conditioning trigger conditions

Is there some way to make the trigger conditions work as a false positive? In electrical circuts, it would be a nor\nand gate. How about a condition for the conditions that basically says and/or. And- all conditions must be met to activate the rest of the trigger Or- only one of the conditions must ...
by FiredClay
Fri Jan 22, 2016 6:02 pm
Forum: ARCHIVED - Answered suggestions
Topic: Knife Thrower - ANSWERED
Replies: 3
Views: 1437

Knife Thrower - ANSWERED

A knife thrower

A elite soldier who uses a sword to attack close units and trained to throw knifes to hit farther units. Renown for their agility.
by FiredClay
Fri Jan 22, 2016 5:56 pm
Forum: Unit - infantry
Topic: Hersir
Replies: 6
Views: 1454

Re: war hammer

The one told of above would use 1 weapon that needs both hands. There is a possibility that unit could be used have a lighter, shorter hammer with less attack but weilded with one hand and the other hand have a sheild. Better armor Another possibility is two lighter, shorter hammer with two attacks ...
by FiredClay
Fri Jan 22, 2016 5:45 pm
Forum: Unit - infantry
Topic: Hersir
Replies: 6
Views: 1454

war hammer

Men who use war hammers to crush heavily armored units. Relies on strength of attack to be their defense. Light armor such as leather or mail.
by FiredClay
Fri Jan 22, 2016 5:40 pm
Forum: IMPLEMENTED - Infantry
Topic: two blades (Celtic Warrior) - IMPLEMENTED
Replies: 65
Views: 21033

Re: two blades

Maybe there could be a tech for units that use weapons in both hands
by FiredClay
Fri Jan 22, 2016 5:35 pm
Forum: IMPLEMENTED - Infantry
Topic: two blades (Celtic Warrior) - IMPLEMENTED
Replies: 65
Views: 21033

two blades (Celtic Warrior) - IMPLEMENTED

Solder with two short sword that deal less damage but hit twice, therefor have higher attack power with the combined attack of two strikes.
by FiredClay
Fri Jan 22, 2016 2:07 pm
Forum: ARCHIVED - Answered suggestions
Topic: 3 diffrent units and 1 effect - ANSWERED
Replies: 5
Views: 3128

3 diffrent units and 1 effect - ANSWERED

Swordmen who use two short swords instead of a sword and sheild. The short sword have less attack power but give two attack. Elite soldiers, master knife marksmen who use light sword and light sheild, renown for their agility. Men who use war hammers. I'm not sure what they should be called but they...
by FiredClay
Thu Jan 21, 2016 2:48 am
Forum: Gameplay & UI
Topic: New movement: Permutation/swap
Replies: 2
Views: 898

Re: New movement: Permutation/swap

I can do something like this now by using terain that restricts the flow of enemy units and using some sort of jumping technique to rotate the melee troop so healers can top off their health. Three troops are in single file, the first hits and jumps to the back. The now middle one jumps forward and ...
by FiredClay
Wed Jan 20, 2016 7:57 am
Forum: Maps, campaigns
Topic: map designer templates
Replies: 11
Views: 3768

Re: map designer templates

If I had already build a draft, I could "save" it as a template and use the template in another draft to create the same place and without the usual tedious delay of having to build the terrain exactly the same way as it was done in the other draft.

This would help build storylines theme settings
by FiredClay
Wed Jan 20, 2016 2:46 am
Forum: Maps, campaigns
Topic: map designer templates
Replies: 11
Views: 3768

Re: map designer templates

It's like if your doing something important and you receive a text, instead of typing the whole thing, you can select a template that says "I'm sorry, I'm in a meeting and I will call or text once it is over. Thx!" The way this could be applied to the game would be if the same layout was used in map...
by FiredClay
Tue Jan 19, 2016 5:56 pm
Forum: Maps, campaigns
Topic: map designer templates
Replies: 11
Views: 3768

Re: map designer templates

Could we consider this the suggestion?
by FiredClay
Mon Jan 18, 2016 9:47 pm
Forum: Structures
Topic: Advancement Center Upgrade To Advance Sciences
Replies: 6
Views: 2679

Re: Advancement Center Upgrade To Advance Sciences

How about a alchemy workshop. Alchemy was the precursor to modern day science so it could help bridge the gap to future units that may be more modern. Maybe create a alchemy shop that allows foot soldiers to throw a primitive form of explosives that wait a turn to blow or loaded into some sort of wa...
by FiredClay
Mon Jan 18, 2016 9:28 pm
Forum: Campaign map discussions
Topic: Kingdom Come Campaign: Your Opinions and Thoughts
Replies: 104
Views: 49560

Re: Kingdom Come Campaign: Your Opinions and Thoughts

I like them. I haven't finished the last one yet but I will!
by FiredClay
Mon Jan 18, 2016 9:24 pm
Forum: Maps, campaigns
Topic: map designer templates
Replies: 11
Views: 3768

map designer templates

Could map designer make templates? Or is that part of auto-tiling
by FiredClay
Mon Jan 18, 2016 9:14 pm
Forum: Other discussions about the game
Topic: A new hero.
Replies: 24
Views: 7081

Re: A new leader

I have much more than just what you've seen but I have yet to iron out all the details so the story is comprehensive while worked through the medium of a storyline. The story is still in it's raw form but it is taking a good shape.
by FiredClay
Mon Jan 18, 2016 2:17 pm
Forum: Other discussions about the game
Topic: A new hero.
Replies: 24
Views: 7081

Re: A new leader

Is there some way to make a template for the map designer?
by FiredClay
Sun Jan 17, 2016 2:02 am
Forum: Other discussions about the game
Topic: A new hero.
Replies: 24
Views: 7081

A new hero.

I want a leader who uses a hammer once his nation is under threat because he once gave an oath to never bear a sword again after the his son tried to upsurt the throne from him and he had to kill his own son for the good of the whole nation. I think I have an atleast two campaigns worth of a story b...
by FiredClay
Mon Jan 04, 2016 6:46 pm
Forum: Other discussions about the game
Topic: Cheating with Bet games
Replies: 35
Views: 18431

Re: Cheating with Bet games

Please help me umderstand the limits of this game. If I saved my account before I start the betting multiplayer game, does that mean I can load the last saved gem amount? If so I maybe able to apply this to ways to obtain almost unlimited gems Also, does different combinations of teams and multiplay...
by FiredClay
Sat Jan 02, 2016 10:47 pm
Forum: New game types in the game (like capture the flag)
Topic: The maze
Replies: 8
Views: 1980

Re: The maze

Use of the fog of war could make it like the Greek mythological labyrinth
by FiredClay
Sat Jan 02, 2016 10:37 pm
Forum: New game types in the game (like capture the flag)
Topic: The maze
Replies: 8
Views: 1980

Re: The maze

I've gave thought to something similar except it's an escape from the center
by FiredClay
Sat Jan 02, 2016 10:20 pm
Forum: New game types in the game (like capture the flag)
Topic: The maze
Replies: 8
Views: 1980

Re: The maze

Try setting the map set up to 3 players and the extra player is for the walls. Give the wall movement of 1 or 2 spaces and the maze will be changing.
by FiredClay
Sat Jan 02, 2016 10:00 pm
Forum: FAQ
Topic: total gem to buy all upgrades
Replies: 10
Views: 4613

total gem to buy all upgrades

How many gem would I need to buy all the upgrade?
by FiredClay
Fri Jan 01, 2016 8:16 pm
Forum: Map Design
Topic: Map design - TRIGGERS (eg. if the hero dies)
Replies: 119
Views: 32602

Re: Map design - TRIGGERS (eg. if the hero dies)

I have a question but I'm not sure if this is the place to ask it. You see, I was playing around with the trigger editor and decided to make a unit that is impervious to affecting effects. The stone statue seemed like a good choice so I used the triggers to change owner, attack, movement, actions, r...
by FiredClay
Wed Dec 30, 2015 4:43 pm
Forum: Campaign map discussions
Topic: scout hunt
Replies: 5
Views: 2125

Re: scout hunt

I personally try to go for 1 star, then 2stars, and then go for the full 3 stars in that exact order to obtain more gems per map. I found that this is a great map to hone my grasp of strategy in this game. The first time I played the map I won in 3 turns by focusing on the town center but it took lo...
by FiredClay
Sun Dec 27, 2015 2:08 am
Forum: Campaign map discussions
Topic: scout hunt
Replies: 5
Views: 2125

scout hunt

Scout hunt, part of the campaign gorgan-delight, is great but I believe it could be a map that provokes use of skill to accomplish if the turn/star was reversed. Let me explain. I think it would demand more of a strategetic skill if the turns are less than 7 for 1 star, less than 12 for 2 stars, and...
by FiredClay
Sun Dec 27, 2015 12:16 am
Forum: New game types in the game (like capture the flag)
Topic: SURVIVAL MODE
Replies: 16
Views: 6998

Re: SURVIVAL MODE

Great idea. Maybe put it in a colloseum/gladiator theme setting

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