Search found 747 matches

by DoomsdayDragonfire
Mon Oct 01, 2018 6:29 pm
Forum: Undead
Topic: Undead Chicken-Horse riders!
Replies: 76
Views: 5330

Re: Undead Chicken-Horse riders!

Your joke leaded to this, now will you abandon your child? You had your part on this relatioship. 8-) :lol:
by DoomsdayDragonfire
Mon Oct 01, 2018 6:26 pm
Forum: Units & Structures (See Races for accepted Unit Races)
Topic: Neutral - Chicken Horses
Replies: 10
Views: 1266

Re: Neutral - Chicken Horses

2 things about metal. -Spells can oneshot it. -They are fast, so they stay on the same place for long. also, you would had to complain to the creator of the map that put it on a stategic place, the poor creature doesn't have the fault of being born that way :lol: anyway, that metal is just another o...
by DoomsdayDragonfire
Mon Oct 01, 2018 6:12 pm
Forum: Undead
Topic: Undead Chicken-Horse riders!
Replies: 76
Views: 5330

Re: Undead Chicken-Horse riders!

NO, THE BASE CAME FROM UNDEAD WARRIORS http://castlevania.wikia.com/wiki/Dead_Warrior ! Maka were the only one that disagreed fiercelly against it, because of how thin were the legs on the standard horse, and "gravity problems"... So i asked what about if i had bird like legs like chicken legs to it...
by DoomsdayDragonfire
Mon Oct 01, 2018 2:11 pm
Forum: Elf
Topic: Satyr
Replies: 58
Views: 5279

Re: Satyr

Is it armored already? It is looking a gray variant of minotaur with shield and another weapon... To better resemble satyrs, you should make them a bit more slim and with smaller horns.
by DoomsdayDragonfire
Mon Oct 01, 2018 7:57 am
Forum: Units & Structures (See Races for accepted Unit Races)
Topic: Neutral - Chicken Horses
Replies: 10
Views: 1266

Re: Neutral - Chicken Horses

Chicken horses will Rise! :B)
by DoomsdayDragonfire
Mon Oct 01, 2018 7:54 am
Forum: Undead
Topic: Undead Chicken-Horse riders!
Replies: 76
Views: 5330

Re: Undead Chicken-Horse riders!

Tankhead wrote:
Mon Oct 01, 2018 6:52 am
I can't believe it either
What you can't believe?
by DoomsdayDragonfire
Mon Oct 01, 2018 7:51 am
Forum: Undead
Topic: Corrupted clock tower
Replies: 59
Views: 3441

Re: Corrupted clock tower

Yes, it is looking a portrait, so you must make it again, and it's skills are broken aswell, if anything with vanishing stat enter there, would just be erased since they automatically vanish when reaching 0, and for undeads that is not a big deal... That means bone golems, meat golems, other summons...
by DoomsdayDragonfire
Mon Oct 01, 2018 6:55 am
Forum: Undead
Topic: Mounted undead Flail rider
Replies: 31
Views: 1827

Re: Mounted undead Flail rider

All what it would not have from basic non-mounted units would be a mounted archer, and mounted mage... But for undeads i think those would be hard to pass...
by DoomsdayDragonfire
Mon Oct 01, 2018 6:40 am
Forum: Undead
Topic: Undead Lancers
Replies: 37
Views: 2620

Re: Undead Lancers

Scalefolk probably should have at least one mounted anti-calvary aswell, but since i'm not into much of the scalefolks, i can't say what they are lacking or not.
by DoomsdayDragonfire
Mon Oct 01, 2018 6:34 am
Forum: Undead
Topic: Undead Chicken-Horse riders!
Replies: 76
Views: 5330

Re: Undead Chicken-Horse riders!

What you mean with that?
by DoomsdayDragonfire
Mon Oct 01, 2018 6:29 am
Forum: New upgrades (unit, structure, technology, effect)
Topic: Player Custom in-game Avatar unit idea
Replies: 18
Views: 1134

Re: Player Custom Avatar unit idea

Probably the best would be put an img editor like function like map editor in game, but for specifically units, but that would be a hard thing to do in the game... But sample templates with change-able parts that sounds simple, is more complex to code than it appears... So idk, but about the changea...
by DoomsdayDragonfire
Mon Oct 01, 2018 6:00 am
Forum: DEVELOPER version changes
Topic: version v1.066
Replies: 22
Views: 2995

Re: version v1.066

You mean basically alternative skins for some of the current units?
by DoomsdayDragonfire
Mon Oct 01, 2018 5:31 am
Forum: Undead
Topic: Undead Chicken-Horse riders!
Replies: 76
Views: 5330

Undead Chicken-Horse riders!

As mentioned here http://www.ageofstrategy.net/viewtopic.php?f=26&t=6240 , the starting idea was to make an undead unit riding half horse, but ended after many discussions on the chicken legged horses... Well here they are. So i used the chicken horse as base, undeadfied it (actually was the oposite...
by DoomsdayDragonfire
Mon Oct 01, 2018 5:07 am
Forum: Units & Structures (See Races for accepted Unit Races)
Topic: Neutral - Chicken Horses
Replies: 10
Views: 1266

Neutral - Chicken Horses

After many memes about my undead half horses on discord, it was born a new original hybrid for AoF lore! The chicken Horses! Half horse. Half Chicken! Google it, you won't find anything like it. To shorten its name, we have these suggestions, otherwise some units would have giantic names... -Horchic...
by DoomsdayDragonfire
Mon Oct 01, 2018 3:35 am
Forum: Undead
Topic: Undead Lancers
Replies: 37
Views: 2620

Undead Lancers

Was wondering why we don't had made a mounted anti-calvary unit yet for undeads. So i made Undead lancers, stats based on AoS lancers and Undead Knight. Undead Lancer.png Undead lancer Cost: 4 Hp: 26 Attack: 5 Range: 1 Armor: 0 P.Armor: 5 Speed: 4 Sight: 5 Action: 1 Spell Resist: 0% 50% against infa...
by DoomsdayDragonfire
Mon Oct 01, 2018 3:22 am
Forum: Others
Topic: Weather and Night Time
Replies: 70
Views: 3104

Re: Weather and Night Time

So, it is just an icon in the corner?
by DoomsdayDragonfire
Mon Oct 01, 2018 3:18 am
Forum: Others
Topic: Weather and Night Time
Replies: 70
Views: 3104

Re: Weather and Night Time

Well, i think it is a cool thing to add, daylight cycle and weather, but how you think this can be put in game? i Don't get exactly how you want this to work...
by DoomsdayDragonfire
Thu Sep 20, 2018 11:56 pm
Forum: Undead
Topic: Blood Hound - Zombie Dog - MERGED
Replies: 61
Views: 4203

Re: Blood Hound

Undead-fy oh great post!
by DoomsdayDragonfire
Thu Sep 20, 2018 11:50 pm
Forum: Undead
Topic: Forest Skeleton DISCUSSING
Replies: 52
Views: 11219

Re: Forest Skeleton DISCUSSING

I think all it needs now... Is to be put in game! :lol:
by DoomsdayDragonfire
Thu Sep 20, 2018 11:37 pm
Forum: Undead
Topic: The Phantom Update
Replies: 84
Views: 4495

Re: The Phantom Update

Lower max spell res to 60-80%, (u can't even slow them - very hard to 3 race now that decreased cost)! Now really looks as sub race (or a bunch of walking armores).. Its bad that all heavy units are immune to any spell. So 80 max would be better. Have high Phisical protection and relativ cheap cost...
by DoomsdayDragonfire
Wed Sep 19, 2018 5:31 pm
Forum: Others
Topic: P armor?
Replies: 29
Views: 8753

Re: P armor?

I would set on this way, also will put examples so you can have a better understanding of what i'm talking. Ph.Armor : Physical armour (For standard balistic weaponry, such as pulse cannons, railguns, mass drivers, PAC (particle acelerator cannons), bites, crash sources...) HE.Armor : Heat armor (Fo...
by DoomsdayDragonfire
Fri Sep 14, 2018 1:06 am
Forum: Map Editor
Topic: Multiple Level.
Replies: 18
Views: 1384

Re: Multiple Level.

AGREED, like we were talking this on discord, this would allow us to bigger possibilities... To solve Midonik problems with AoG, i suggested such thing... Take these img i made to explain space battles in AOG. In this variant. Maps would be composed from 1 to 3 layers. Surface, Orbit and Space. And ...
by DoomsdayDragonfire
Wed Aug 29, 2018 1:45 am
Forum: Undead
Topic: New roles for these guys?
Replies: 11
Views: 1380

New roles for these guys?

Since i will not be using these heroes as summon anymore, where you guys think they should be build? also cost for them? Meat Dragon MeatDragon.png HP: 100 Armor: 1/1 Power: 25 AOE: 1 Range: 1 Actions: 1 speed: 5, flying. Sight: 6 Spell resistance: 30% Abilities: Poisonous weapon (passive) Poison br...
by DoomsdayDragonfire
Wed Aug 29, 2018 1:09 am
Forum: Undead
Topic: The Veil - Concept.
Replies: 105
Views: 6070

Re: The Veil - Concept.

He?
unit_und_necromancer.png

He doesn't look like a human imo... For me it looks he is a skeleton in one tunic...
by DoomsdayDragonfire
Wed Aug 29, 2018 1:02 am
Forum: Units & Structures (See Races for accepted Unit Races)
Topic: Forum heroes
Replies: 388
Views: 26591

Re: Forum heroes

Here i am, and here it is my unit. D.D.D. (summoner) DoomsDay_Animated_Pros.png DDD.gif Active effect: Delay vanishing aura, Doomsday Aura (ignores spell resistance, 4 range), Curse on hit. HP: 45 Armor: 1/30. for a caster is too much, lower to 1/1. You are not a frontline caster so you don't need ...
by DoomsdayDragonfire
Wed Aug 29, 2018 12:41 am
Forum: Units & Structures (See Races for accepted Unit Races)
Topic: Forum heroes
Replies: 388
Views: 26591

Re: Forum heroes

Due many problems with the older version of my hero. I decided to swap it to something that fits better my nickname... But i plan to change that one and add him to The Veil later on. Btw, here is my new unit! Thx general and Discord guys to give a hand on this! DoomsDay Dragon Doomsday Dragon 10 hea...
by DoomsdayDragonfire
Sat Aug 25, 2018 4:33 am
Forum: Races
Topic: Insects
Replies: 489
Views: 40328

Re: Insects

Here is it, another one to join the band.
Wurm 2.png
by DoomsdayDragonfire
Thu Aug 23, 2018 7:54 pm
Forum: Orc
Topic: Cyclops
Replies: 88
Views: 5561

Re: Cyclops

For me, cyclops are just one eyed ogre/troll in general, so i think they should have similar stats, but whatever... I think such unit would be easily unused since you can have ettins that are just a bit weaker, but they can join the field faster, can be almost insta healed from death and deal a big ...
by DoomsdayDragonfire
Thu Aug 23, 2018 7:20 pm
Forum: Undead
Topic: Dark citadel
Replies: 66
Views: 4480

Re: Dark citadel

Yep it send to general and it is in the post, I will put here just in case someone missed:
Juggernaut 4.png


Also here is the little eye.
Corrected the canvas and added the right team color to it.
Phantismal watcher.png
by DoomsdayDragonfire
Thu Aug 23, 2018 7:04 pm
Forum: Undead
Topic: The Phantom Update
Replies: 84
Views: 4495

Re: The Phantom Update

My plan was to make a spining animation to it... But at that time i made it like that to fit the img canvas, also i was a naab on pixeling... Well i'm still but now i know some tricks xD

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