Search found 589 matches

by DoomsdayDragonfire
Sat Jun 01, 2019 5:07 pm
Forum: Humans
Topic: HAP Trooper
Replies: 29
Views: 1041

Re: HAP Trooper

It is looking nice.

Also, can we use that first hap squad as something else? Maybe as multirole squad with overall good damage and no bonuses. I think 3 cost with a pre-request research or as mercenary unit with vanishing (2), might be ok for it.
by DoomsdayDragonfire
Sat Jun 01, 2019 4:42 am
Forum: Others
Topic: Weapons used against buildings IMPLEMENTED
Replies: 9
Views: 102

Re: Weapons used against buildings Question

Well, there is no specific kind of weapon for that... Or cathegory... Any high caliber weapon is able to go well vs buildings, it all depends on the ammunition used. Fun fact: On ww2, unlike the belief that most of tank crews used to carry lots of armor piercing rounds on their tanks, it got stated ...
by DoomsdayDragonfire
Fri May 31, 2019 6:25 pm
Forum: Planetary
Topic: Mortar Infantry
Replies: 8
Views: 97

Re: Mortar Infantry

Yeah, i was thinking on just toxic at first but since you said you would like to have burning on them, i figured out that would be better to have both on it. 3 cost and 3 range sounds ok, if it seens too strong (it will anyway) we can make these hability payloads as tech research, so we can keep the...
by DoomsdayDragonfire
Fri May 31, 2019 6:10 pm
Forum: Implemented/Closed ones
Topic: M10 Tank destroyer IMPLEMENTED
Replies: 13
Views: 298

Re: M10 Tank destroyer IMPLEMENTED

I think it is ok, btw for the improved Achilles, it should have the same attack power from Firefly as they both use the same main gun.

Here are the newer images.
M10 Wolverine - New.png
M10 Wolverine - New.png (2.37 KiB) Viewed 145 times
M10 Wolverine late - New.png
M10 Wolverine late - New.png (2.47 KiB) Viewed 145 times
M10 Achilles - New.png
M10 Achilles - New.png (2.56 KiB) Viewed 145 times
M10 Achilles late - New.png
M10 Achilles late - New.png (2.67 KiB) Viewed 145 times
by DoomsdayDragonfire
Tue May 28, 2019 2:21 am
Forum: Planetary
Topic: Sniper IMPLEMENTED
Replies: 9
Views: 227

Re: Sniper

Made few attempts on those but it looked as good and camoflaged as the cardbox snake on the middle of the street... So i decided to stay on the basic.

On this they are walking.
Aog-Hum-Snipers-NotNested.png
Aog-Hum-Snipers-NotNested.png (1.87 KiB) Viewed 114 times
On this they are on alert.
Aog-Hum-Snipers-Nested.png
Aog-Hum-Snipers-Nested.png (1.92 KiB) Viewed 114 times
by DoomsdayDragonfire
Mon May 27, 2019 10:36 pm
Forum: Implemented/Closed ones
Topic: M10 Tank destroyer IMPLEMENTED
Replies: 13
Views: 298

Re: M10 Tank destroyer

Kinda hard to use xls to calculate stuff when the main visible improvements where made on parts that it doesn't simulate, like the difference of improved penetration of weapons of same caliber, if it have muzzle breakers, smoothbore or rifled barrels, armor angles, or the difference to one suspensio...
by DoomsdayDragonfire
Mon May 27, 2019 9:37 pm
Forum: Planetary
Topic: Missile Troopers
Replies: 5
Views: 57

Re: Missile Troopers

Made them, they are on the other topic.
by DoomsdayDragonfire
Mon May 27, 2019 9:35 pm
Forum: Planetary
Topic: Mortar Infantry
Replies: 8
Views: 97

Mortar Infantry

Made the mortars. Here they are.
Aog-Hum-Mortars 1.png
Aog-Hum-Mortars 1.png (3.06 KiB) Viewed 97 times
by DoomsdayDragonfire
Mon May 27, 2019 2:44 pm
Forum: Planetary
Topic: Missile Troopers
Replies: 5
Views: 57

Re: Missile Troopers

Just read that topic and I think that would be much more interesting to divide that multipurpose guy on 2 units, one being this missile one (shooting ground and air) and the other for mortars (long range bombing). On mortars we can make them have 3 payloads (the standard HE atk, one enchant weapon h...
by DoomsdayDragonfire
Mon May 27, 2019 2:29 pm
Forum: Planetary
Topic: Sniper IMPLEMENTED
Replies: 9
Views: 227

Re: Sniper

Well, i have no idea how to make that. Suggestions?
by DoomsdayDragonfire
Mon May 27, 2019 2:23 pm
Forum: Planetary
Topic: Missile Troopers
Replies: 5
Views: 57

Re: Missile Troopers

I think it is better not, i'm actually thinking on a mortar unit with chemichal/poisoning atk, tho, i don't have any of the mortar bases from aow (i'm kinda outdated) to begin with it.
by DoomsdayDragonfire
Mon May 27, 2019 12:58 pm
Forum: Planetary
Topic: Missile Troopers
Replies: 5
Views: 57

Missile Troopers

Cheap anti-armor units, can shoot on air units.
Aog-Hum-Missile troopers.png
Aog-Hum-Missile troopers.png (2.13 KiB) Viewed 57 times
by DoomsdayDragonfire
Mon May 27, 2019 12:54 pm
Forum: Planetary
Topic: Sniper IMPLEMENTED
Replies: 9
Views: 227

Re: Sniper

Made them.
by DoomsdayDragonfire
Mon May 27, 2019 1:48 am
Forum: Vehicles
Topic: M8 Greyhound Unit Transport IMPLEMENTED
Replies: 14
Views: 1861

Re: M8 Greyhound Unit Transport +IMG

Agreed, perhaps we can start with ba-20 or we could jump straight to ba-64.
And for Germans, they kinda have lots of candidates, the 200's series have the ones we are looking, both SdKfz 220 and 230 are the desired series imo.
by DoomsdayDragonfire
Sun May 26, 2019 10:47 pm
Forum: Tanks
Topic: Fiat M13/10 IMPLEMENTED
Replies: 84
Views: 685

Re: Fiat M13/10

-Implemented?
Yes.

-When?
No idea.
by DoomsdayDragonfire
Sun May 26, 2019 10:44 pm
Forum: Vehicles
Topic: M8 Greyhound Unit Transport IMPLEMENTED
Replies: 14
Views: 1861

Re: M8 Greyhound Unit Transport +IMG

Made my version of this one.
M8 Greyhound.png
M8 Greyhound.png (2.47 KiB) Viewed 241 times
by DoomsdayDragonfire
Sun May 26, 2019 5:43 pm
Forum: DEVELOPER version changes
Topic: version v0.105
Replies: 9
Views: 147

Re: version v0.105

Yep it is, but this feed is actually for the test version. And i got same download problem when attempting to download this one.
by DoomsdayDragonfire
Sun May 26, 2019 5:08 pm
Forum: Vehicles
Topic: Soviet Tracked Transport
Replies: 1
Views: 46

Re: Soviet Tracked Transport

Welp, halftracks and full tracked are really diferent vehicles... I hardly found anything about soviet halftracks beside ba-30, they found the halftracks very unreliable and expensive to have, so they only used the lend leased M3's because it came for free.
by DoomsdayDragonfire
Sat May 25, 2019 12:31 pm
Forum: Infantry
Topic: Combat Medic
Replies: 79
Views: 766

Re: Combat Medic IMPLEMENTED

I see many good stuff here, could some of the unused tents became decorations?
by DoomsdayDragonfire
Sat May 25, 2019 11:55 am
Forum: Planes
Topic: kamikaze! (japan)
Replies: 53
Views: 2731

Re: kamikaze! (japan)

Here it goes again:
Unit_Jap_M6A-K _ Winter camo.png
Unit_Jap_M6A-K _ Winter camo.png (3.02 KiB) Viewed 316 times
by DoomsdayDragonfire
Fri May 24, 2019 10:09 pm
Forum: Planetary
Topic: Sniper IMPLEMENTED
Replies: 9
Views: 227

Re: Sniper

Yeah, i was thinking that humans do require a lot more of basic infantries... The img can start by picking the aow one, add the human uniform (or maybe an ghillie suit), a second guy squating with binoculars with his gun on the back and it is good to go.
by DoomsdayDragonfire
Fri May 24, 2019 9:57 pm
Forum: Nations
Topic: United Kingdom
Replies: 82
Views: 7403

Re: United Kingdom

Looks nice.

Idk, i don't have any idea of building designs/traits used by each nation. So i'm not of much help there...
by DoomsdayDragonfire
Fri May 24, 2019 9:51 pm
Forum: Tanks
Topic: M4 Sherman Img update IMPLEMENTED
Replies: 16
Views: 310

Re: M4 Sherman Img update +IMG

Sounds good
by DoomsdayDragonfire
Fri May 24, 2019 9:50 pm
Forum: Tanks
Topic: Fiat M13/10 IMPLEMENTED
Replies: 84
Views: 685

Re: Fiat M13/10

So, milky white for Japanese and mud yellow for Italians?
by DoomsdayDragonfire
Thu May 23, 2019 3:41 am
Forum: Ships
Topic: Imperial Japanese Submarine Aircraft Carriers IMPLEMENTED
Replies: 21
Views: 754

Re: Imperial Japanese Submarine Aircraft Carriers +IMG

Looks like there is some work to do here.
Unit_Jap_M6A-Seiran _ Winter camo.png
Unit_Jap_M6A-Seiran _ Winter camo.png (3.34 KiB) Viewed 305 times
i400 - winter camo.png
i400 - winter camo.png (3.5 KiB) Viewed 305 times
i400 - winter camo - submerged.png
i400 - winter camo - submerged.png (1.65 KiB) Viewed 305 times
by DoomsdayDragonfire
Mon May 20, 2019 12:58 pm
Forum: Tanks
Topic: Fiat M13/10 IMPLEMENTED
Replies: 84
Views: 685

Re: Fiat M13/10

Well Germans are dark-grey color, so we can put green-grey for Italians without problem... And perhaps other grey-mix color or brown-green mix for Japan. White i think that fits better as main camo to the Scandinavian forces, like, for main color i believe white isn't the best choice for Japan bcz i...
by DoomsdayDragonfire
Sun May 19, 2019 9:23 pm
Forum: Tanks
Topic: Fiat M13/10 IMPLEMENTED
Replies: 84
Views: 685

Re: Fiat M13/10

"why Japan is yellow to begin?" Ah well short Forum history lesson here, Lord of Ales decided to draw them by that yellow coastal uniform Japan sometimes clothe their marines in. I thought they'd look fine in white instead, but maybe that'd make some of their figures even more weird than just going...
by DoomsdayDragonfire
Sun May 19, 2019 1:21 am
Forum: Tanks
Topic: Fiat M13/10 IMPLEMENTED
Replies: 84
Views: 685

Re: Fiat M13/10

I'm ok with light gray, perhaps slightly green or yellowed... Btw, I always found myself thinking about "why Japan is yellow to begin?", they never fought on desert to have yellow... Italians in other hand used a lot that sand/desert camo on their stuff on Africa... Perhaps we could switch the color...
by DoomsdayDragonfire
Sun May 19, 2019 12:20 am
Forum: Infantry
Topic: sniper IMPLEMENTED
Replies: 120
Views: 6041

Re: sniper +IMG

Actually, I can see something like that... The smallest part of "Messina straight" (i guess the name is something like this) is around 3,3km... The ww2 rifles could actually shoot from one side to another so it might be possible to score few kills after some attempts (at least theorically, so i like...
by DoomsdayDragonfire
Sat May 18, 2019 1:18 am
Forum: Infantry
Topic: sniper IMPLEMENTED
Replies: 120
Views: 6041

Re: sniper +IMG

I know, i was thinking about that and the problem is that it is hard to find "equilibrium" of realism and balance on this case... For this game... Dealing with distance of so different warfare fields (land, sea, air) following stuff in-risk makes it impossible to equilibrate it on a way that won't f...

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