Search found 585 matches

by DoomsdayDragonfire
Fri May 17, 2019 5:33 pm
Forum: Tanks
Topic: M4 Sherman Img update IMPLEMENTED
Replies: 16
Views: 303

Re: M4 Sherman Img update +IMG

JUMBO: thanks! Jumbo is in XLs and in game! thanks! maybe the image of jumbo could differ a bit, they now seems same as normal M4 imho *E8: what is the real difference in these properties between normal M4 and E8? (u wrote this: "larger turret, better suspension and mobility" but what does it mean ...
by DoomsdayDragonfire
Fri May 17, 2019 5:12 pm
Forum: Infantry
Topic: sniper +IMG
Replies: 116
Views: 5963

Re: sniper +IMG

Idk, i actually liked that older version (the one with 1 base range and 3 with skill)... So perhaps we could export something like the reptilian camaleons from AOG
by DoomsdayDragonfire
Fri May 17, 2019 5:07 pm
Forum: Others
Topic: Civilian stuff.
Replies: 33
Views: 622

Re: Civilian stuff.

Yeah, exactly that one, btw i just noticed that it might need the images to connect the corners other than making crosses to connect (luckly just +4 imgs). That don't seens hard to do, so I can try that.
by DoomsdayDragonfire
Wed May 15, 2019 12:53 pm
Forum: Others
Topic: Civilian stuff.
Replies: 33
Views: 622

Re: Civilian stuff.

to that hill decoration (ID:1000) to be like the one with grass? that tile alredy transparent, so sorry i dont understand what you are requesting , maybe try making an image so i understand I just want those decorations hills with transparent background (ID: 1000 hot / ID: 1001 cold) be autotiled l...
by DoomsdayDragonfire
Wed May 15, 2019 1:57 am
Forum: Infantry
Topic: sniper +IMG
Replies: 116
Views: 5963

Re: sniper +IMG

Stratego (dev) On this update, snipers are working really different, like an exported version of assassins from aos/aof, it insta kill any target (infantry, vehicles, buildings...) but is istant killed. Also, the sharpshoot hability does have 1 range... Is that intended? The unit looks very broken ...
by DoomsdayDragonfire
Tue May 14, 2019 11:56 pm
Forum: Others
Topic: Civilian stuff.
Replies: 33
Views: 622

Re: Civilian stuff.

Just checked it and looks really nice, it makes terrain transitions look really smoothly as you can see here... (Minor map spoils) Btw, could you do the same autotiling now to that hill decoration (ID:1000) to be like the one with grass? Would be very handly to do that than having that made on all-t...
by DoomsdayDragonfire
Tue May 14, 2019 12:22 pm
Forum: Others
Topic: Civilian stuff.
Replies: 33
Views: 622

Re: Civilian stuff.

Oh nice, is it uos?
by DoomsdayDragonfire
Tue May 14, 2019 2:46 am
Forum: Others
Topic: Vehicle stats/wrecks and Recovery Vehicles. ANSWERED
Replies: 2
Views: 45

Re: Vehicle stats/wrecks and Recovery Vehicles. ANSWERED

I don't think, would not be much different from the corpse and rise the death mechanic from aof adapted to reality, but unlike on aof, units can't ocuppy a tile if there is one broken tank on it, being a sort of wall, but it could be easilly destroyed (like 5/15 health depending on vehicle class) or...
by DoomsdayDragonfire
Mon May 13, 2019 8:57 pm
Forum: Units & Structures (See Nations for accepted Unit nations)
Topic: Images edit for not yet accepted factions
Replies: 13
Views: 124

Re: Images edit for not yet accepted factions

I think we should consider that, it will be nice to have images for those factions that still aren't play-able bcz of lack of basic images for them, the eventual replacements can be easilly done later if the stats are ready, but i would focus on finishing stuff for the nations that are already in an...
by DoomsdayDragonfire
Mon May 13, 2019 8:27 pm
Forum: Others
Topic: Vehicle stats/wrecks and Recovery Vehicles. ANSWERED
Replies: 2
Views: 45

Vehicle stats/wrecks and Recovery Vehicles. ANSWERED

I was reading about recovery vehicles and noticed that they where more common in combat than i ever would imagine... Tires/Tracks, suspension or engines broken, internal burnings... Or the tanks were stuck somewhere really weirdly like when falling from a cliff or sinking when attempting to cross a ...
by DoomsdayDragonfire
Mon May 13, 2019 7:39 pm
Forum: Tanks
Topic: M4 Sherman Img update IMPLEMENTED
Replies: 16
Views: 303

Re: M4 Sherman Img update +IMG

Oh sorry, forgot about this... I believe you had already found something for them at this point, but i guess it would be nice to add the aditional information about the jumbo. http://www.tanks-encyclopedia.com/ww2/US/m4a3e2-jumbo-assault-tank - production time from-to Early to late 44 - shooting ran...
by DoomsdayDragonfire
Tue May 07, 2019 7:36 pm
Forum: Tanks
Topic: T29 Heavy tank SEMI-IMPLEMENTED +IMG
Replies: 9
Views: 217

Re: T29 Heavy tank SEMI-IMPLEMENTED +IMG

Sorry i misstyped there, it is E1A4 From basic version to E1, it don't have major improvements that i could consider revelant on in-game stats, it does have the 105mm T5E2 gun that is barelly same thing than T5E1, but slighter easier to reload with 2 loaders... It does own several internal improveme...
by DoomsdayDragonfire
Tue May 07, 2019 7:04 pm
Forum: Tanks
Topic: M18 Hellcat Image update + upgrade IMPLEMENTED
Replies: 9
Views: 180

Re: M18 Hellcat Image update + upgrade +IMG

M18 90mm GMC (fearsible prototype - closed due end of war)
https://books.google.com.br/books?id=p3 ... &q&f=false
It is all the same beside top speed (over 90km/h) and gun (90mm gun)
by DoomsdayDragonfire
Tue May 07, 2019 6:47 pm
Forum: DEVELOPER version changes
Topic: version v0.102
Replies: 5
Views: 101

Re: version v0.102

I'm not sure... It worked that time after a couple attempts, we could try that again and see if that is really the solution to that problem... Btw, that made me think, would nice to have a feature to save the map drafts to cloud so we could upload them before the updates to avoid any worry or headax...
by DoomsdayDragonfire
Tue May 07, 2019 2:59 pm
Forum: DEVELOPER version changes
Topic: version v0.102
Replies: 5
Views: 101

Re: version v0.102

Won't open here... Same old boot problem... I just wonder why every update this happens :| ... I'm starting to be afraid of updates, especially bcz of the several almost finished maps on cache...
by DoomsdayDragonfire
Mon May 06, 2019 12:10 pm
Forum: Tanks
Topic: M36 - Jackson IMPLEMENTED
Replies: 6
Views: 135

Re: M36 - Jackson +IMG

76mm version is the prototype using sherman hull with "M36T74" turret from hellcat, the standard version is if i recall with "M36T78" turret with the 90mm already instaled.
There is no change on it beside engine, main weapon and the turret.
by DoomsdayDragonfire
Fri May 03, 2019 1:48 pm
Forum: Others
Topic: Civilian stuff.
Replies: 33
Views: 622

Re: Civilian stuff.

Basically, this... There is a little confusion of units in these tiles, some cliff tiles aren't crossable by vehicles, while infantry can go over it with penalty, and can cross tiles if there is a border decoration of it near... I believe that no unit should be able to stay over the borders...Infant...
by DoomsdayDragonfire
Wed May 01, 2019 4:47 pm
Forum: Others
Topic: Civilian stuff.
Replies: 33
Views: 622

Re: Civilian stuff.

Guess what, something like the buildable bridge is actually what i was looking for the town tiles, could these be put in soon? Terrain - Concrete tile 17.png Terrain - All Roads - Concrete tile 17.png Also, i just found that vehicles can't cross some of those cliff tiles (the tiles not the borders),...
by DoomsdayDragonfire
Tue Apr 30, 2019 12:32 pm
Forum: Tanks
Topic: M4 Sherman Img update IMPLEMENTED
Replies: 16
Views: 303

Re: M4 Sherman Img update.

No, they are different branches of the same three. Like "DD", "Zippo", "kangaroo", and maybe "Caliope"... Jumbo is heavy, well armored and slower variant, E8 has less armor than jumbo but bit improved than mass made versions, larger turret, better suspension and mobility. E2 being a cheaper heavy ta...
by DoomsdayDragonfire
Tue Apr 30, 2019 12:10 pm
Forum: Issues
Topic: British units (Reskin, rebalance and implementation)
Replies: 7
Views: 104

Re: British units (Reskin, rebalance and implementation)

I was kinda wanting to re-do that churchill and the other 2, and perhaps more tanks too, Currently we have these 3... -Cruiser iv -Cromwell -Churchill iv So i made this small list of tanks they can have, all tracked, so would be nice to get others aswell... Tanketes: Loyd tankete Bren Universal Carr...
by DoomsdayDragonfire
Sun Apr 28, 2019 9:16 pm
Forum: DEVELOPER version changes
Topic: version v0.101
Replies: 4
Views: 90

Re: version v0.101

Nice, time to spead the word.
by DoomsdayDragonfire
Sun Apr 28, 2019 2:05 am
Forum: Ships
Topic: Entire Naval rework!!
Replies: 7
Views: 147

Re: Entire Naval rework!!

Right now, ships speed is ok for me... Reducing it would be bad... Range, I don't think that's a problem... Their task is to deliver pain on coastal units, and they do their task well... But if you say that they require a nerf, we could test them with halved range equally. Btw, i think we should cap...
by DoomsdayDragonfire
Tue Apr 23, 2019 11:47 am
Forum: Planetary
Topic: Water patrol speeder IMPLEMENTED
Replies: 6
Views: 191

Re: Water patrol speeder READY

No problem. Same size as scout, but just bumped front for the guns and back for extra seat.
by DoomsdayDragonfire
Tue Apr 23, 2019 11:41 am
Forum: Reptilians
Topic: Jet pack greys IMPLEMENTED
Replies: 7
Views: 945

Re: Jet pack greys READY

Yep, much better to have an attachable gun on the arms to allow high precision shoots, so they don't need to worry on acidentally drop them when flying, and bcz it looks very sci-fi to me.
by DoomsdayDragonfire
Tue Apr 23, 2019 11:30 am
Forum: Reptilians
Topic: Greys psion WAITING IMAGE
Replies: 33
Views: 3628

Re: Greys psion WAITING IMAGE

Here it is: Aog-Rep-psion greys.png 8 cost and 15hp? A really valuable unit... But i think that's way too low... Perhaps, keep the base health of other greys, decrease cost to 3 or 4, add a new effect as "psionic stun" on hit that deal some damage to units and unlike emp, it just imobilize vehicles ...
by DoomsdayDragonfire
Mon Apr 22, 2019 11:47 pm
Forum: Others
Topic: Civilian stuff.
Replies: 33
Views: 622

Re: Civilian stuff.

I guess allowing the player to Build up railroads and trains on mid-match can be really cool but i think it would not work very well and not as effective as it could for now with current mechanics, but perhaps it is, but i think it might take too much efforth for an average result... Like, a separat...
by DoomsdayDragonfire
Mon Apr 22, 2019 10:45 pm
Forum: Implemented/Closed ones
Topic: M26 image update + upgrade. IMPLEMENTED
Replies: 3
Views: 93

M26 image update + upgrade. IMPLEMENTED

Right now, the current pershing img is bigger than the other tanks, and it isn't much bigger than a sherman, also the turret isn't in the back, so i made a new one for it.
M26 Pershing - improved.png
M26 Pershing - improved.png (2.32 KiB) Viewed 93 times
And also.
M26A4 Super Pershing - improved.png
M26A4 Super Pershing - improved.png (2.42 KiB) Viewed 93 times
by DoomsdayDragonfire
Mon Apr 22, 2019 8:18 pm
Forum: Reptilians
Topic: Jet pack greys IMPLEMENTED
Replies: 7
Views: 945

Re: Jet pack greys WAITING IMAGE

Made them
Aog-Rep-Jetpack greys.png
Aog-Rep-Jetpack greys.png (1.96 KiB) Viewed 212 times
by DoomsdayDragonfire
Mon Apr 22, 2019 8:15 pm
Forum: Planetary
Topic: Water patrol speeder IMPLEMENTED
Replies: 6
Views: 191

Re: Water patrol speeder

Here it is, It does have 2 frontal guns, and an armed alpha in the back seat.
Aog-Rep-Combat bike.png
Aog-Rep-Combat bike.png (1.53 KiB) Viewed 150 times
by DoomsdayDragonfire
Sun Apr 21, 2019 3:46 am
Forum: Others
Topic: Civilian stuff.
Replies: 33
Views: 622

Re: Civilian stuff.

railroad-road crossing can be problem this way too. (u need special tiles for it and current autotile logic will not handle it properly) - or railroad would be decoration? however i still feel that decorative roads could be the solution to avoid many many terrain types to make as background. Railro...

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