Search found 224 matches

by Constantin
Tue Jan 02, 2018 12:59 pm
Forum: DEVELOPER version changes
Topic: version v1.057
Replies: 60
Views: 4552

Re: version v1.057

Float corpses? You mean spawn them in water? He meant that you can move corpses with your finger across the screen with the green color of the indicator (also as a builder chooses a place to build a building), which makes grave diggers very convenient to use. Also you dont need to put them any more...
by Constantin
Mon Jan 01, 2018 7:33 pm
Forum: Championship
Topic: Tournament of Dragons
Replies: 739
Views: 60938

Re: Tournament of Dragons

I remember when there was a corpses bug and you could hit them. During this bug I did zurgo much stronger :D
by Constantin
Sun Dec 31, 2017 5:24 pm
Forum: OFF Topics
Topic: Happy New year!
Replies: 10
Views: 1113

Re: Happy New year!

Happy and good new year for all !!! :D
by Constantin
Thu Dec 28, 2017 8:14 pm
Forum: Elf Technologies
Topic: Mounting
Replies: 61
Views: 5310

Re: Mounting

Yes this is a really good idea. This will make eagle usable. While eagle is on my list of unusable units and it is almost on the last line, along with human warship and undead transportship.
by Constantin
Wed Dec 27, 2017 10:29 am
Forum: ARCHIVED
Topic: Vote 16/12/2017 31/12/2017
Replies: 21
Views: 2501

Re: Vote 16/12/2017 31/12/2017

1) Wrath
2)Lesser demon
3)Blade singer
by Constantin
Mon Dec 25, 2017 1:21 pm
Forum: OFF Topics
Topic: Merry christmas
Replies: 31
Views: 2667

Re: Merry christmas

Merry Christmas Alexander and everyone!
by Constantin
Sat Dec 16, 2017 4:17 pm
Forum: DEVELOPER version changes
Topic: version v1.056
Replies: 6
Views: 988

Re: version v1.056

Yes olog hai is real tank! In combination with orc shaman and troll shaman, he can hold out for a long time in battles and make many destructions. Even buffed lifelink and ds Drake knight will not be able to destroy it .. P.S. Also him image! Thanks to the creator of this image! It's awesome good! T...
by Constantin
Tue Dec 12, 2017 8:58 pm
Forum: Others
Topic: New terrarians crystalls
Replies: 12
Views: 2097

Re: New terrarians crystalls

Else two.
by Constantin
Tue Dec 12, 2017 8:56 pm
Forum: Others
Topic: New terrarians crystalls
Replies: 12
Views: 2097

Re: New terrarians crystalls

Another crystal type
by Constantin
Mon Dec 11, 2017 6:40 pm
Forum: Others
Topic: New terrarians crystalls
Replies: 12
Views: 2097

Re: New terrarians crystalls

Stratego (dev) wrote:seems little big to me, are these free, or custom made?
They are free, because I made them. I also make another type of crystal, think tomorrow I will send it.
by Constantin
Sun Dec 10, 2017 7:38 pm
Forum: Others
Topic: New terrarians crystalls
Replies: 12
Views: 2097

Re: New terrarians crystalls

Any recommendations? Can this be implemented?
by Constantin
Sat Dec 09, 2017 8:17 pm
Forum: Others
Topic: New terrarians crystalls
Replies: 12
Views: 2097

Re: New terrarians crystalls

Else two crystals
by Constantin
Sat Dec 09, 2017 8:16 pm
Forum: Others
Topic: New terrarians crystalls
Replies: 12
Views: 2097

New terrarians crystalls

I made some big crystals for maps and campaigns.
by Constantin
Sat Dec 09, 2017 3:20 pm
Forum: ARCHIVED
Topic: Vote 1/12/2017 15/12/2017
Replies: 17
Views: 2393

Re: Vote 1/12/2017 15/12/2017

1) imperial crosbowmen
2) improved shields
3) gryph rider
by Constantin
Fri Dec 08, 2017 9:36 pm
Forum: OFF Topics
Topic: Happy Birthday SovietColonel
Replies: 5
Views: 858

Re: Happy Birthday SovietColonel

Happy birthday!
by Constantin
Tue Dec 05, 2017 2:08 pm
Forum: Gameplay & UI
Topic: Black list
Replies: 3
Views: 965

Re: Black list

I probably guess what kind of players you're talking about. I'm also annoyed replay turn, since it gives the player the opportunity to correct his mistakes in the turn and improve his turn made. Black list really should be a useful option for multiplayer games.
by Constantin
Mon Dec 04, 2017 1:55 pm
Forum: Reporting Issues
Topic: Skirmisher Bonuses
Replies: 12
Views: 2242

Re: Skirmisher Bonuses

The human Skirmisher is unable to take on a unit that it even has a bonus against. The orc axe throwers, elven archers, and Undead ranged units in which the skirmishers are supposed to be able to defeat are staying the skirmishers instead. The Human Skirmishers are unable to fight effectively, even...
by Constantin
Mon Dec 04, 2017 12:34 pm
Forum: AoF Votes and Polls
Topic: Rebalancing trebuchet and ent demolisher bonuses.
Replies: 19
Views: 2114

Rebalancing trebuchet and ent demolisher bonuses.

I noticed that fodder cannon had been completely changed to become very useful against Giants, dragons etc. Also orc demolisher, who uses a large log, was changed, receiving bonuses against giants and dragons. I think using a pretty big stone trebuchet and ent demolisher should also get bonuses agai...
by Constantin
Mon Dec 04, 2017 10:07 am
Forum: Map & campaign ideas
Topic: Dragonland
Replies: 11
Views: 1220

Re: Dragonland

I just burned the enemies out there using the fire breath of the blue dragon.
by Constantin
Sun Dec 03, 2017 8:46 pm
Forum: Reporting Issues
Topic: Skirmisher Bonuses
Replies: 12
Views: 2242

Re: Skirmisher Bonuses

Also he don't have bonus against skeletons archers.
And I think he should get a small bonus against dragons (at a rate of 50%) like troll headhunter has a bonus against dragons.
by Constantin
Fri Dec 01, 2017 6:44 pm
Forum: Map & campaign ideas
Topic: Fire master campaign!
Replies: 6
Views: 1447

Fire master campaign!

I started creating a new campaign dedicated to fire units of different races.Description: Fire units are combined to resist different units fearing fire (trolls, undeads, etc). The fire fearing units decided to destroy the fire magic. Do not let them do it xD!
by Constantin
Fri Dec 01, 2017 7:14 am
Forum: OFF Topics
Topic: Happy Birthday to Typhoon!
Replies: 7
Views: 1585

Re: Happy Birthday to Typhoon!

Happy birthday!!!
by Constantin
Tue Nov 28, 2017 9:24 pm
Forum: IMPLEMENTED
Topic: Orc Axe Thrower Upgrades Not Dropping Corpses IMPLEMENTED
Replies: 2
Views: 676

Re: Orc Axe Thrower Upgrades Not Dropping Corpses IMPLEMENTE

I also noticed that he does not get poisoning from a poison archer
by Constantin
Tue Nov 28, 2017 1:33 pm
Forum: ARCHIVED
Topic: some rebalancing for the orc dragon - ARCHIVED
Replies: 142
Views: 14470

Re: some rebalancing for the orc dragon

In fact, undeads are good against dragon, if you use mummies, banshe and one or more lich. The main problem of this unit appeared when he received a 2 power range. It easy way to destroy several units. Especially against vulnerable elfs rangers. Yes, and at the beginning of the game on short maps, o...
by Constantin
Tue Nov 28, 2017 5:51 am
Forum: OFF Topics
Topic: Happy Birthday Constantin!
Replies: 18
Views: 1795

Re: Happy Birthday Constantin!

Alexander82 wrote:Is it today? Happy birthday!
No, it was November 23, but thanks anyway!
by Constantin
Tue Nov 28, 2017 5:48 am
Forum: Others
Topic: Here from New tiles
Replies: 93
Views: 6575

Re: Here from New tiles

Good terrarian images! especially the mixing of sand and water in the last image. This will all be useful for maps and campaigns.
by Constantin
Mon Nov 27, 2017 7:42 pm
Forum: Units & Structures (See Races for accepted Unit Races)
Topic: Unit Conversion
Replies: 3
Views: 1432

Re: Unit Conversion

In AOF units is stronger in physical stats than in AOS. convertion of a strong unit can be a serious problem here. Also the priest in AOF costs two turns, even though he already has exorcism and the addition of convertion will make it too strong. If add such units in AOF, then I think the cost is no...
by Constantin
Mon Nov 27, 2017 6:39 pm
Forum: Others
Topic: Russian Infantry Redesign
Replies: 5
Views: 1470

Re: Russian Infantry Redesign

LordOfAles wrote:Others?
Yes this is a good image !!!! But the Russian infantry did not always wear hats ...
by Constantin
Sun Nov 26, 2017 5:30 pm
Forum: Techs
Topic: Wheel Blades Tech - IMPLEMENTED
Replies: 24
Views: 2672

Re: bladed wheels

Puss_in_Boots wrote:400%

4 x 1 = 4?

Where did 5 damage come from?
this is +1 initial damage. 400% is like adding additional damage to the initial
by Constantin
Sun Nov 26, 2017 2:38 pm
Forum: Map & campaign ideas
Topic: Orc rpg campaign!
Replies: 15
Views: 2217

Re: Orc rpg campaign!

4th map

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