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I do not think that the all ranged units should ONLY shoot or ONLY moved. For example, horse archers or horsetype archers(dryad, centaur) can attack on the move, but their accuracy must decrease, because they do not aim the shot.
You forgot add mend rateLordOfAles wrote:Worker
Mend rate: 2
Mend rate: 4
Builders: Some future robot factory
10 for 1 I think and 15 for second worker
- Sat Oct 14, 2017 8:04 pm
- Forum: DEVELOPER version changes
- Topic: version v1.051
- Replies: 13
- Views: 3886
I found a strange thing.In newest version, I destroyed emeny structure(have emeny unit inside).But that emeny become invisible(just image disappeared, still can attack,everything fine after quit and open campaign again). Also, the ornithopter can't move into dark and grey tiles.:( Yes tamtam is abs...
- Fri Oct 13, 2017 8:39 am
- Forum: Units & Structures (See Races for accepted Unit Races)
- Topic: Dryad and centaurs not affected by tech
- Replies: 6
- Views: 2667
I do not think dryads need to improve shooting. They already have a poisons attack and bonuses against many units. Centaur also has many bonuses
- Fri Oct 06, 2017 6:22 pm
- Forum: Map & campaign ideas
- Topic: 30x30 maps max size
- Replies: 26
- Views: 3984
idk as you do its, but when I try to make a map larger than 30x30, the map editor simply forbids me to do this.Midonik wrote:Sing lies,you can make 40×40 map. (Second Orcs-Elves war map in my Orcs conquest campaing)
- Wed Jan 11, 2017 5:42 pm
- Forum: Dev asks for Help
- Topic: Screenshots Wanted!
- Replies: 11
- Views: 2672
Ok COOLguy, I'll send them to Daniel in normal formatCOOLguy wrote:Awesome good starts! Thanks guys!
Constantin: could you email them to us or upload them without compressing them? (they will need good resolution) Thank you!