Search found 1192 matches

by Ayush Tiwari
Sat Oct 07, 2017 7:39 am
Forum: Unit - mounted
Topic: mounted teutonic knight
Replies: 8
Views: 3744

Re: mounted teutonic knight

Yes and it can be a very great Castle unit especially in huge sized maps :P .
This one had my 50 posts completed.
by Ayush Tiwari
Fri Oct 06, 2017 12:49 pm
Forum: IMPLEMENTED - Mounted
Topic: Mahout - (anti building and cavalry elephant) - IMPLEMENTED
Replies: 124
Views: 11007

Re: Mahout

Please someone make it for me because I am really WORST! at this pixel art. I tried out following ones to make-Novix,8 bit painter,Pixly(good one),Pixel Art If someone can make then I am very pleased. I know many of you don't know how it looks but it is also like common elephants. Search Mahout on G...
by Ayush Tiwari
Fri Oct 06, 2017 10:09 am
Forum: Planes
Topic: B-21 Super Fortress Bomber.
Replies: 15
Views: 2054

B-21 Super Fortress Bomber.

The Crew that dropped the Atomic Bomb at Heroshima. The B-21 SUPERFORTRESS BOMBER. It would require a lot of turns(like 12 or 13) But its attack power could finish 5 grids at one shot and requires cooldown of 3 or 4 turns. And also a full game effect if the place where it is dropped.In the 5 grids w...
by Ayush Tiwari
Fri Oct 06, 2017 9:58 am
Forum: Campaign map discussions
Topic: persuasion and. other tech questions. - ANSWERED
Replies: 2
Views: 2394

Re: persuasion and. other tech questions. - ANSWERED

Yes, but some of them (which have an effect on certain buildings)like Church To Cathedral need to be done in each Church.
So if in 1 church only you do that research then only that one church will become Cathedral.
Seems like that paper was burnt 10 times a day,
but only 5 times in 3 years
by Ayush Tiwari
Wed Oct 04, 2017 8:37 am
Forum: Gameplay & UI
Topic: unit range indicator (red) before move IMPLEMENTED
Replies: 5
Views: 1529

Re: unit range indicator (red) before move

Yes it would also help in a more careful attack using archers.
by Ayush Tiwari
Tue Oct 03, 2017 2:36 pm
Forum: IMPLEMENTED - Mounted
Topic: Mahout - (anti building and cavalry elephant) - IMPLEMENTED
Replies: 124
Views: 11007

Re: Mahout

here is the new one
by Ayush Tiwari
Tue Oct 03, 2017 1:38 pm
Forum: IMPLEMENTED - Mounted
Topic: Mahout - (anti building and cavalry elephant) - IMPLEMENTED
Replies: 124
Views: 11007

Re: Mahout

I think those elephants are hard to edit(for me).
by Ayush Tiwari
Mon Oct 02, 2017 1:28 pm
Forum: Techs
Topic: New techs: "move or shot" and "move or attack"
Replies: 3
Views: 1346

Re: New techs: "move or shot" and "move or attack"

Or it could be a UNIT.
A unit with really strong power.
Something more than OP.
And the condition should be
That it can only move or attack in a turn.And it
Should be the strongest produceable unit of the game.


However just a suggestion.
And I liked your idea.
by Ayush Tiwari
Mon Oct 02, 2017 1:19 pm
Forum: OFF Topics
Topic: Looking at Japanese Navy
Replies: 4
Views: 1790

Re: Looking at Japanese Navy

Were they really the images of destroyers.
OR
Just a joke on which I didnt laugh
by Ayush Tiwari
Mon Oct 02, 2017 12:56 pm
Forum: Techs
Topic: Scope and Aiming
Replies: 2
Views: 904

Re: Scope and Aiming

Rifle is not related to that time.It is more modern in some ways.
But your ideas were good.But what do you exactly mean by
5% more .
I mean what is going to increase?
by Ayush Tiwari
Mon Oct 02, 2017 12:51 pm
Forum: Campaign map discussions
Topic: The Suhari Kingdom
Replies: 32
Views: 6986

The Suhari Kingdom

As I told In The Struggle Of Grubania Topic that I wont be making it for some time. I mentioned this also that another campaign The Roll Of Dice I am making. I think the name isn't good enough so with a new name and first four map designed- The Suhari Kingdom has be started for preparation. I may ne...
by Ayush Tiwari
Mon Oct 02, 2017 11:11 am
Forum: Orc
Topic: Unit - insane orc MTG
Replies: 15
Views: 1951

Re: Unit - insane orc MTG

Another feature could be
Splash damge or healing or High morale to wolf raider(Wargs and Wolf Raider are siad to be the orcs best friends.
by Ayush Tiwari
Mon Oct 02, 2017 10:59 am
Forum: Map Design
Topic: Map design - How to make intro texts for the maps (html)
Replies: 12
Views: 9160

Re: Map design - How to make intro texts for the maps (html)

Very great fun.
I understood then very well.
But could you tell me how to put maps and text colours.
by Ayush Tiwari
Mon Oct 02, 2017 8:35 am
Forum: Infantry
Topic: Battalion Zośka
Replies: 12
Views: 1705

Re: Battalion Zośka

They were good in movement and In game it could also be like it could capture Cities.And good against infranty ONLY(because they were used for infranty rescue, and scouting.)
by Ayush Tiwari
Mon Oct 02, 2017 8:32 am
Forum: Infantry
Topic: Battalion Zośka
Replies: 12
Views: 1705

Re: Battalion Zośka

Additional information can be found here:
https://googleweblight.com/i?u=https:// ... a&hl=en-IN
by Ayush Tiwari
Mon Oct 02, 2017 5:25 am
Forum: Unit - infantry
Topic: Indian Unit- Rathveera
Replies: 6
Views: 1326

Re: Indian Unit- Rathveera

Yes.
I think you are right because Indian chariots were really heavy.Also they were pulled by three or four horses.
So movement 4or5.
by Ayush Tiwari
Sun Oct 01, 2017 11:29 am
Forum: Map Editor
Topic: Triggers of name and dialog ANSWERED
Replies: 2
Views: 1247

Triggers of name and dialog ANSWERED

I was preparing my campaign and the triggers in one map were like this- 1st Trigger Cond:Player no. 1 turn no.1 Eff: Change obj name Eff: Change obj name Eff: Message dialog Eff: Message Dialog Cond: Obj destroyed Eff: Declare Victory The last set of cond/eff worked. The first set of cond/eff(s) did...
by Ayush Tiwari
Sun Oct 01, 2017 8:06 am
Forum: Structures
Topic: Caravanserai
Replies: 30
Views: 1831

Re: Ghurhshaal

So here is something detailed-
An ancient Indian building used in production of Indian units.
Some units which I have told for it on thisbforum are-
1.Mahout
2.Rathveera
3.Rajput
by Ayush Tiwari
Sun Oct 01, 2017 8:04 am
Forum: IMPLEMENTED - Mounted
Topic: Mahout - (anti building and cavalry elephant) - IMPLEMENTED
Replies: 124
Views: 11007

Re: Mahout

And I think there are lot of horses but just two elephant .Why can't we add some?
by Ayush Tiwari
Sun Oct 01, 2017 3:45 am
Forum: IMPLEMENTED - Mounted
Topic: Mahout - (anti building and cavalry elephant) - IMPLEMENTED
Replies: 124
Views: 11007

Re: Mahout

That is a truth that we have elephant but............
ONLY 2.
So I think that a little more variety could be good.
Plus there are NO INDIAN UNIT in the game.
by Ayush Tiwari
Sat Sep 30, 2017 12:15 pm
Forum: New game types in the game (like capture the flag)
Topic: Fast game mode
Replies: 10
Views: 3579

Re: Fast game mode

Idea is good but I think that then,there needs to be something really less like 40 to 50 turns max.
by Ayush Tiwari
Sat Sep 30, 2017 12:11 pm
Forum: IMPLEMENTED - Mounted
Topic: Mahout - (anti building and cavalry elephant) - IMPLEMENTED
Replies: 124
Views: 11007

Re: Mahout

Hope this one looks better........

I've deleted this image
by Ayush Tiwari
Fri Sep 29, 2017 4:14 am
Forum: IMPLEMENTED - Mounted
Topic: Mahout - (anti building and cavalry elephant) - IMPLEMENTED
Replies: 124
Views: 11007

Re: Mahout

My drawings are too bad but.........
by Ayush Tiwari
Fri Sep 29, 2017 2:54 am
Forum: Maps, campaigns
Topic: Football Map ABANDONED
Replies: 2
Views: 917

Football Map ABANDONED

I have made a football map as an AoS fan map. Please can you get it published Stratego.
by Ayush Tiwari
Fri Sep 29, 2017 2:20 am
Forum: Campaign map discussions
Topic: i need help - campaign ambition the mission is mercenaries
Replies: 6
Views: 2968

Re: i need help - campaign ambition the mission is mercenari

Oh sorry! I was playing a different level.
by Ayush Tiwari
Thu Sep 28, 2017 10:32 am
Forum: IMPLEMENTED - Mounted
Topic: Mahout - (anti building and cavalry elephant) - IMPLEMENTED
Replies: 124
Views: 11007

Mahout - (anti building and cavalry elephant) - IMPLEMENTED

Mahout
Definition-A true cavalry of India. Capable of defeating any infranty battle threat. No weakness except halberdiers and siege weapons excluding balista.Weapon is a chain or A gadda(a Indian weapon)
Attack-25
Hp-40
Armour-5
Pierce armour-5
Movement-3
Building-Tc and stable
Range-1
by Ayush Tiwari
Thu Sep 28, 2017 10:26 am
Forum: Unit - mounted
Topic: new hero unit black knight
Replies: 9
Views: 3113

Re: new hero unit black knight

It could be more better with a name like Dark Knight.
I am not speaking about batman I hope. :D
by Ayush Tiwari
Thu Sep 28, 2017 10:15 am
Forum: Unit - infantry
Topic: Rajput
Replies: 1
Views: 1071

Rajput

Rajput :
Definition-A strong melee unit represents India and has a long sword but NO SHIELD and a powerful armour.
Attack-17
Hp-20
Armor-4
Pierce armor- no idea but it was good at this work.
by Ayush Tiwari
Thu Sep 28, 2017 10:08 am
Forum: Unit - infantry
Topic: Indian Unit- Rathveera
Replies: 6
Views: 1326

Indian Unit- Rathveera

There are NO INDIAN units in the game. I think rathveera-the Indian chariot with a mace in hand. Stats- Attack-12 Hp-30/30 Range-1 Movement-8 Armour-2 Pierce armor- no idea but having a mace it should be more than average. Definition-An ancient Indian unit with a mace in hand, strong and can be buil...
by Ayush Tiwari
Thu Sep 28, 2017 8:20 am
Forum: Structures
Topic: Caravanserai
Replies: 30
Views: 1831

Ghurhshaal

An Indian building which produces elephants and cavalries of India. The units I will try to tell soon in units section.

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