Search found 1658 matches
- Thu Dec 27, 2018 3:57 pm
- Forum: Introduction (AOW design leader: Samuel & Professiona_Gamer)
- Topic: Tasks before publishing AOW
- Replies: 129
- Views: 24421
I have the help file completed and I will send it to you.
- Mon Dec 03, 2018 4:36 pm
- Forum: Gameplay & UI
- Topic: Attack/fight/move animation ideas
- Replies: 13
- Views: 1036
Animations for fighting (such as barrel smoke for cannons) are very cool but impossible with the current art style we have. Yes we can upgrade the sprites (arrows, axe .Etc) for ranged units and even add attack sprites for mele units. Which I totally support. However animations like a sword man over...
I will be absent from the community indefinitely. All my projects I have put on hold except the infantry redesign on AoWW, which I hope to make more progress on in the coming months. (And to think I once thought I could do it in 4 days. That clearly didn't work out.) Aside from that, my presence he...
- Sun Oct 28, 2018 6:41 pm
- Forum: Structures
- Topic: Keep. (A castle keep) IMPLEMENTED
- Replies: 9
- Views: 1457
i made a fort unit already 2x2 size. is this what this topic ment? Well do remember this was [ I think older ] that the fort topic otherwise they are they are pretty much same thing. The only difference is that the keep is a mini castle with all sorts of defenses, a fort can be made out of mud, log...
I think your right. I looked into it and I found some interesting things. One is that you cannot copy levels, art work or other in-game assets. But you can copy the game idea (what the game is about.) But we still have another issue. We need way more units, I'd say about 10 more to even put it on th...
- Wed Oct 24, 2018 12:44 am
- Forum: Recruiting
- Topic: The Hounds of justice wants you!
- Replies: 8
- Views: 4517
Hello! We are the HOJ, the neebe friendly, actively participating, fun filled usergroup striving to give all topics justice. Do you want to learn how to make images? Or possibly learn how to mod? Our experienced members will teach you how to, unlike other user groups. However we all ways have time t...
Well we have 3 top issues... 1 we don't have rights to the game. If we did make a copy of this game and submitted it on goggle play it would probably get struck down. Two, It needs more units. And 3 I really don't want to play this game.
- Wed Oct 24, 2018 12:12 am
- Forum: Units & Structures (See Nations for accepted Unit nations)
- Topic: AOW: Interesting or useful sources for images assets
- Replies: 24
- Views: 5192
What do you guys think of this image for AOWW?
I know this is a little old, but Roman infantry were very advanced because of their many many skills, such as building defenses, farming and carrying all of their provisions with them. Julius Caesar had his men build galleys to cross the British channel for crying out loud! So I think we should have...
- Tue Oct 23, 2018 11:46 pm
- Forum: Unit - water (ships)
- Topic: COG - Crusader ship IMPLEMENTED
- Replies: 11
- Views: 944
Being the father of the carrack, the Cog did not have any gunpowder weapons. These ships were used to transport the crusaders on the first crusade but also were used as a fighting ships (Totally mele). I personally think this ship should have 1 garrison space. Thanks! https://img.bhs4.com/36/a/36a81...
- Wed Oct 17, 2018 11:05 pm
- Forum: Guns
- Topic: Russian 57mm anti tank gun ZiS-2 +IMG
- Replies: 60
- Views: 6112
This JSON is good, and I reckon the Unit is ready for implementation. I tested it, and it seems very well balanced. <string name="UNIT_RU_AT_ZIS2">57 mm Zis2</string> unit_ru_at_zis2.png Renamed the Image. @Stratego (dev), what do you think? Is it ready? I think the shadow should be straighter and ...
- Thu Oct 11, 2018 5:16 pm
- Forum: Implemented/Closed ones
- Topic: sniper IMPLEMENTED
- Replies: 122
- Views: 8448
I like the camouflage idea and it has been talked over before. With the stats we have now this unit is totally an attack unit. Which is not bad, but it should mainly be a defensive unit in bunkers IMHO. I have an idea for this unit (when we get the Duck implemented) as a special forces unit that wou...
This amphibious vehicle could carry troops across water and over land very quickly and was used mainly for special ops operations. I personally like the look of this unit and its purposes are numerous. It should only carry 1 infantry and have a cost of 3 or 4. Thanks! https://cdn.britannica.com/s:30...
The Italian navy had the best battle cruisers because of their balance between fire power, armor and speed. Unlike the British battle cruisers which had supper fire power but no armor. In one battle three British battle cruisers were sunk because some German U-boats took the advantage of their week ...
Very cool!! Us should be the flag or the greem star? I was thinking more of a white star like this one here.Or the army air force star (which is below the army star). I personally think we should use the army star. https://i.pinimg.com/originals/d1/bc/a6/d1bca612d971597ef9bebcfab9f79cd4.jpg http://...
- Tue Sep 25, 2018 2:12 pm
- Forum: Under the Hood studies
- Topic: Belfry - unit json 2(implementing a new unit) PASSED
- Replies: 28
- Views: 4249
Okay I have sent the JSON VIA email.