Search found 4570 matches

by makazuwr32
Sat Dec 30, 2017 8:25 am
Forum: Elf
Topic: Eagle Elf Archer/Eagle Quick Archer/Eagle Fire Archer
Replies: 57
Views: 4385

Re: Eagle Elf Archer/Eagle Quick Archer/Eagle Fire Archer

I just don't think that it is normal. Also if someone else will also vote for this then so be it.
But first thing first - everyone agreed with stats?
by makazuwr32
Sat Dec 30, 2017 8:23 am
Forum: Elf
Topic: Revamp of Eagles
Replies: 6
Views: 1197

Revamp of Eagles

I suggest the rewamp of eagles:

Hp - 22
Attack - 8 (+33,3%)
Range - 1
Armor - 0/0
Dodges - 0%/0%/50%
Actions - 1
Speed - 5 (-16.67%)
Sight - 5 (+25%)
Cost - 4 turns (-20%)
Trainable at Temple of nature, Great Tree.

Can be mounted.
Eagle Archers
Mounting
by makazuwr32
Sat Dec 30, 2017 8:19 am
Forum: Elf
Topic: Eagle Elf Archer/Eagle Quick Archer/Eagle Fire Archer
Replies: 57
Views: 4385

Re: Eagle Elf Archer/Eagle Quick Archer/Eagle Fire Archer

No because they don't need to fly to point-blank range to attack in melee.
by makazuwr32
Sat Dec 30, 2017 8:17 am
Forum: Elf
Topic: Eagle Elf Archer/Eagle Quick Archer/Eagle Fire Archer
Replies: 57
Views: 4385

Re: Eagle Elf Archer/Eagle Quick Archer/Eagle Fire Archer

Its weaknesses are any archer unit, vampires, gargoules, dragons and giants (from bone tower one, flesh golem...)
NOT a polearm land units. (How can they damage them so good? throw in the air thier spears?)
Also i thought about rebalancing of eagles.
by makazuwr32
Sat Dec 30, 2017 8:11 am
Forum: Unit - infantry
Topic: Cossacks - complete revamp of idea
Replies: 8
Views: 1550

Re: Cossacks - complete revamp of idea

Updated stats, increased Brawler cost, added probability to be upgraded in blacksmith.
by makazuwr32
Sat Dec 30, 2017 8:01 am
Forum: Old Votes - ARCHIVED
Topic: NEW YEAR VOTE!
Replies: 46
Views: 4384

Re: NEW YEAR VOTE!

And cossacks can play also good strategic role.
by makazuwr32
Sat Dec 30, 2017 7:58 am
Forum: Elf
Topic: Eagle Elf Archer/Eagle Quick Archer/Eagle Fire Archer
Replies: 57
Views: 4385

Re: Eagle Elf Archer/Eagle Quick Archer/Eagle Fire Archer

Eagles of Warcraft 3 are huge and are smaller than gryphons but just a bit. (825 hp of gryphons VS 600 hp of Eagles)
Eagle Archers gain health of both Eagle and archer - you are merging two units into one, so why hp should stay the same?
by makazuwr32
Sat Dec 30, 2017 7:47 am
Forum: Championship
Topic: Campaign of Valor! (AoS)
Replies: 214
Views: 14218

Re: Campaign of Valor! (AoS)

It was a hard decision but council of Seven Frozen Towns (tm) said to stay and defend the territory at all costs from maradeurs of east.
So DoomCarrot, your Doom awaits you in the battle of the Frozen Valley. Try your best, as nation of Seven Frozen Towns (tm) will NOT give up so easily!
by makazuwr32
Sat Dec 30, 2017 7:38 am
Forum: Elf
Topic: Eagle Elf Archer/Eagle Quick Archer/Eagle Fire Archer
Replies: 57
Views: 4385

Re: Eagle Elf Archer/Eagle Quick Archer/Eagle Fire Archer

Actually i don't think that sentinel on eagles is a good idea. 1. archers are main force of elves. 2. archers have lighter armor compared to sentinel. 3. even for 11 turns (5 for eagle and 6 for sentinel) this unit would be extremly op for elves. I thought for sentinels about suggesting of mounting ...
by makazuwr32
Fri Dec 29, 2017 2:52 pm
Forum: Maps, campaigns
Topic: "Asterix and ..." Campain cycle. CLOSED
Replies: 7
Views: 1416

Re: "Asterix and ..." Campain cycle.

Is anyone wants to become a secondary character of their choice in campain? Availible secondary characters for now: Random Gaul Villagers (about 10) (will be used almost in all campain cycle) Random roman legionaries (up to 20) (will be used almost in all campain cycle) Roman Centurions (4) (will be...
by makazuwr32
Thu Dec 28, 2017 10:55 pm
Forum: Elf Technologies
Topic: Mounting
Replies: 61
Views: 5208

Re: Mounting

First at all - the AI will not live for long enough to get serious amount of them.
On the largest map - Millersland - i killed 2 AI (ork and elf, allied) for humans for less than 30 turns.
by makazuwr32
Thu Dec 28, 2017 6:57 pm
Forum: Elf Technologies
Topic: Mounting
Replies: 61
Views: 5208

Re: Mounting

Could we implement it as killing 2 units to create one?
by makazuwr32
Thu Dec 28, 2017 5:03 pm
Forum: Elf
Topic: Eagle Elf Archer/Eagle Quick Archer/Eagle Fire Archer
Replies: 57
Views: 4385

Re: Eagle Elf Archer/Eagle Quick Archer/Eagle Fire Archer

Updated theme name, updated a bit first post.
by makazuwr32
Thu Dec 28, 2017 5:02 pm
Forum: Elf Technologies
Topic: Mounting
Replies: 61
Views: 5208

Re: Mounting

Yes.
And before you also must build the Great tree AND Elf Archery to research "Mounting"

As i said in the Mount Eagles - They'll be mid/late game units for Elves.
by makazuwr32
Thu Dec 28, 2017 3:52 pm
Forum: Championship
Topic: Campaign of Valor! (AoS)
Replies: 214
Views: 14218

Re: Campaign of Valor! (AoS)

Tropical islands i really don't like and White Field is also not so good because there almost no plase to build a castle
by makazuwr32
Thu Dec 28, 2017 3:27 pm
Forum: Championship
Topic: Campaign of Valor! (AoS)
Replies: 214
Views: 14218

Re: Campaign of Valor! (AoS)

DoomCarrot wrote:... because some players will probably be killed in the first few rounds, and under a gradual system like that, some players may never get to take the first/close to first turn.
I'm afraid, that that player can be me.
by makazuwr32
Thu Dec 28, 2017 2:01 pm
Forum: Elf Technologies
Topic: Mounting
Replies: 61
Views: 5208

Re: Mounting

They'll become the most powerful archer unit in the game. And most healthy archer unit also because of arrow dodge, flying and increased health so i think that even 7 gems can be the cost.
by makazuwr32
Thu Dec 28, 2017 1:28 pm
Forum: Elf
Topic: Eagle Elf Archer/Eagle Quick Archer/Eagle Fire Archer
Replies: 57
Views: 4385

Re: Dragon Archer/Dragon Quick Archer/Dragon Fire Archer

Of course you can to make any images! because as for now i'm bad at drawings. also i don't think that they need to be buildable in the great tree. And because this unit is flying, than i don't think that it need any armor at all. Arrow Dodge maybe. But i still think that this will be too OP. Edit: u...
by makazuwr32
Thu Dec 28, 2017 1:27 pm
Forum: Elf Technologies
Topic: Mounting
Replies: 61
Views: 5208

Re: Mounting

Of course buyable.
I think for 6-9 gems.
by makazuwr32
Thu Dec 28, 2017 1:07 pm
Forum: Elf
Topic: Eagle Elf Archer/Eagle Quick Archer/Eagle Fire Archer
Replies: 57
Views: 4385

Re: Dragon Archer/Dragon Quick Archer/Dragon Fire Archer

Alright.
But they then must have increased health by 11 i think (by archer's health)
I'll edit theme now.
by makazuwr32
Thu Dec 28, 2017 12:30 pm
Forum: Elf
Topic: Eagle Elf Archer/Eagle Quick Archer/Eagle Fire Archer
Replies: 57
Views: 4385

Eagle Elf Archer/Eagle Quick Archer/Eagle Fire Archer

Mounted Eagles pack: Eagle Elf Archer Eagle Quick Archer Eagle Fire Archer Eagle Elf Swordman Eagle Elf Warrior Stats: 33 Hp + unit hp 0/0 armor Attack - same as normal unit's +1. Range - same as normal unit's. 5 Speed 9 sight. Affected by all elven craftsman's upgrades (bows for archers, swords for...
by makazuwr32
Thu Dec 28, 2017 12:17 pm
Forum: Elf Technologies
Topic: Mounting
Replies: 61
Views: 5208

Mounting

allows to mount eagles all elven/quick/fire archers. Cost is 8 turns, researched at Elf archery or at Great tree. Unlocks ability to mount eagles for Elven/Quick/Fire Archers. To mount eagle Archer must be near it to use ability. Mounted eagle loses 1-2 speed and mounted archer loses armor upgrades,...
by makazuwr32
Thu Dec 28, 2017 7:21 am
Forum: Human
Topic: Tavern or mercenary post
Replies: 29
Views: 3578

Re: Tavern or mercenary post

I like this idea but units there must be cheaper or better compared to usual units of the races because this building would be away from your TC and you can recruit money couriers in TC (for humans).
Also each human money courier costs 2 turns and he also must come to pay to this building.
by makazuwr32
Thu Dec 28, 2017 7:07 am
Forum: Championship
Topic: Campaign of Valor! (AoS)
Replies: 214
Views: 14218

Re: Campaign of Valor! (AoS)

About rounds i think that better order of play is not "Regular round, Reversed order round" because Puss_in_boots will have 2 actions in a row and at the end of round i will have 2 actions in a row while everyone else wouldn't. I suggest next order (also it is a bit more complicated): Each round has...
by makazuwr32
Thu Dec 28, 2017 6:55 am
Forum: Unit balancing
Topic: area damage of ballista IMPLEMENTED
Replies: 71
Views: 4233

Re: area damage of ballista

But other siege weapons could kill it faster due to range (exept rams)
And ships also have higher range for attack (if they have one) to counter ballista
by makazuwr32
Wed Dec 27, 2017 10:36 pm
Forum: OFF Topics
Topic: Merry christmas
Replies: 31
Views: 2505

Re: Merry christmas

We in russia celebrate christmas 7th of january. so for us it is really early ;)
by makazuwr32
Wed Dec 27, 2017 9:54 pm
Forum: Other
Topic: RULES For Campaign of Honor/Campaign of Valor
Replies: 66
Views: 5127

Re: RULES For Campaign of Honor/Campaign of Valor

Or (really old one) Dune 2000 for a campain
by makazuwr32
Wed Dec 27, 2017 9:41 pm
Forum: Other
Topic: RULES For Campaign of Honor/Campaign of Valor
Replies: 66
Views: 5127

Re: RULES For Campaign of Honor/Campaign of Valor

better idea:
For smaller maps (20x20 and 25x25) you need 75% of your opponent's points to retreat
and for larger maps (30x30 and larger) you need 60% of your opponent's point to retreat
by makazuwr32
Wed Dec 27, 2017 9:37 pm
Forum: Other
Topic: RULES For Campaign of Honor/Campaign of Valor
Replies: 66
Views: 5127

Re: RULES For Campaign of Honor/Campaign of Valor

I agree Doom, but i think that you still can retreat while you have more than 50% of your opponent's points.
(For example in our game for now i have 872 points and you have 1605. i can still retreat, but after your turn if i have less than 50% of your points, than i can't save my army)
by makazuwr32
Wed Dec 27, 2017 9:24 pm
Forum: Other
Topic: RULES For Campaign of Honor/Campaign of Valor
Replies: 66
Views: 5127

Re: RULES For Campaign of Honor/Campaign of Valor

Agree. But only if you have 50%+1 or so points of your opponent.
If there is several opponents then count the one with the least points.

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