Search found 1553 matches

by StormSaint373
Tue Jan 30, 2018 7:02 pm
Forum: Human
Topic: Sacred Tracker
Replies: 124
Views: 10656

Re: Sacred Tracker

Just let me know what you think...
by StormSaint373
Fri Jan 26, 2018 3:10 pm
Forum: Human
Topic: Sacred Tracker
Replies: 124
Views: 10656

Re: Sacred Tracker

Or if you prefer...
by StormSaint373
Fri Jan 26, 2018 3:09 pm
Forum: Human
Topic: Sacred Tracker
Replies: 124
Views: 10656

Re: Sacred Tracker

Try this...
by StormSaint373
Tue Jan 23, 2018 6:44 pm
Forum: Undead Technologies
Topic: Combined Bones
Replies: 39
Views: 3142

Re: Combined Bones

Nevertheless, This tech is useful and can be a means to employ a unit that is already in the game, not to mention that effective siege undead is difficult to come across as it is. And the Skeleton Monster is balanced and approved, I say that this should be implemented. It works just like the summon ...
by StormSaint373
Tue Jan 23, 2018 2:49 pm
Forum: Human
Topic: Sacred Tracker
Replies: 124
Views: 10656

Re: Sacred Tracker

Figured it out, but how do you suggest it be altered?
by StormSaint373
Tue Jan 23, 2018 2:38 pm
Forum: Human
Topic: Sacred Tracker
Replies: 124
Views: 10656

Re: Sacred Tracker

Will take some time to get done.
Still trying to figure out how to change canvas without losing work.

Face is hidden by hood... Drawn over head to hide identity from enemies.
by StormSaint373
Tue Jan 23, 2018 2:07 pm
Forum: Human
Topic: Sacred Tracker
Replies: 124
Views: 10656

Re: Sacred Tracker

How about this?

Changed color from grey to burgandy.
Added backside to leather hauberk.
Changed position of Crossbow.

Hope you like it.
by StormSaint373
Fri Jan 19, 2018 10:49 am
Forum: Human
Topic: Sacred Tracker
Replies: 124
Views: 10656

Re: Sacred Tracker

Worked on these 2 images all night. This should be an improvement, less black= more details noticed.

I hope the developer finds them adequate...
by StormSaint373
Fri Jan 19, 2018 4:46 am
Forum: Others
Topic: checking if poison affects undeads
Replies: 6
Views: 774

Re: checking if poison affects undeads

The strength of the undead is their immunities.even the weakest skeleton is formidable for the fact that it is already dead In all RPGs: Undead are immune to poison, disease, death magic ( they are dead) tis the point... But they should take more than just 1 point of fire damage per shot, I mean THA...
by StormSaint373
Fri Jan 19, 2018 4:35 am
Forum: Human
Topic: Sacred Tracker
Replies: 124
Views: 10656

Re: Sacred Tracker

Salt and a special salve used for healing purposes.

The salt clots the blood while the Healing Salve works like hydrogen peroxide, cleaning the wound, preventing infection, and promoting healing.

Ok, ok... Healing Salve is essentially a healing mud.

Salve just sounds better :mrgreen:
by StormSaint373
Fri Jan 19, 2018 4:25 am
Forum: Unit - infantry
Topic: Germanic Berserker
Replies: 5
Views: 707

Re: Germanic Berserker

Besides... Barbarians will move to fast for the healers to keep up!

I could rename it to the Saxon Berserker, since that is the region that Germania is in. It is only a couple decades earlier in the space of history.
by StormSaint373
Fri Jan 19, 2018 4:23 am
Forum: Unit - infantry
Topic: Germanic Berserker
Replies: 5
Views: 707

Re: Germanic Berserker

Actually I was thinking that the Berserker would have a trample attack like the elephant. The problem for the Berserker is it is difficult to put out on to the field. But maybe an increase in maximum attacks... Barbarians in history are always implementing offensive tactics, and the Berserker is the...
by StormSaint373
Thu Jan 18, 2018 5:38 pm
Forum: ARCHIVED
Topic: Vote 15/01/2018 28/01/2018
Replies: 18
Views: 2004

Re: Vote 15/01/2018 28/01/2018

1. Forest Skeletons
2. Minotaur and upgrades
3. Orc Slaver
by StormSaint373
Thu Jan 18, 2018 4:49 pm
Forum: Unit - infantry
Topic: Germanic Berserker
Replies: 5
Views: 707

Re: Germanic Berserker

The unrivaled unit to literally break apart the enemy. Their combat ferocity is unmatched and they were the Pinnacle Elite unit of the barbarians during the times of Rome!
by StormSaint373
Thu Jan 18, 2018 4:45 pm
Forum: Unit - infantry
Topic: Germanic Berserker
Replies: 5
Views: 707

Germanic Berserker

Berserkers are extremely ferocious, aggressive, indomitable warriors with no thought for personal safety once the rage of battle comes upon them. They will use chants, strong drink, potions, rituals and even self mutilation to whip themselves into a fighting frenzy. Once the madness is upon them, li...
by StormSaint373
Thu Jan 18, 2018 12:55 pm
Forum: Human
Topic: Sacred Tracker
Replies: 124
Views: 10656

Re: Sacred Tracker

Edited.

Reduced Spell Resistance to 25% to allow bit of resistance due to skills.
Averaged out SR so it will be balanced.

Sorry about the confusion.

Thx for your help. Do let me know of anything else.
by StormSaint373
Thu Jan 18, 2018 12:49 pm
Forum: Undead Technologies
Topic: Mtg - Dark ritual
Replies: 1
Views: 386

Re: Mtg - Dark ritual

NICE!!!
by StormSaint373
Thu Jan 18, 2018 12:45 pm
Forum: Undead Technologies
Topic: Ghast
Replies: 6
Views: 584

Re: Ghast

In most sources that I have seen...

Ghouls and Ghast are able to paralyze the foes that he hits.

Just thought it would be an interesting factor in the game.
by StormSaint373
Thu Jan 18, 2018 2:02 am
Forum: Human
Topic: Unit: Werewolf (Humans)
Replies: 174
Views: 24733

Re: Unit: Werewolf (Undeads)

I like it. I think it would be interesting to see in the game.

Well done.
by StormSaint373
Thu Jan 18, 2018 1:30 am
Forum: Human
Topic: Sacred Tracker
Replies: 124
Views: 10656

Re: Sacred Tracker

Restating Stats Sacred Tracker ( Elite Human) High Man Cost: 7 Hp: 37 Attack: 10 (Ranged) Attack: 13 (Melee) Range: 7 (Ranged) Range: 1 (Melee) Armor: 1 Pierce Armor: 3 Speed: 3 (1)mountains Sight: 7 Action/Turn: 2/2 Spell Resistance: 25% Size: 1x1 Bonuses: All Undead=100% Vampire=350% Lich=150% Spe...
by StormSaint373
Thu Jan 18, 2018 12:28 am
Forum: Human
Topic: Sacred Tracker
Replies: 124
Views: 10656

Re: Sacred Tracker

Tis his skills that keep him alive!

Used right... He will become a fearsome opponent.

Check the stats on the first page to see what he can do.
by StormSaint373
Thu Jan 18, 2018 12:25 am
Forum: Human
Topic: Sacred Tracker
Replies: 124
Views: 10656

Re: Sacred Tracker

I posted that the Silvered Weapons have the burning effect earlier. Thus the Crossbow would be effective against the undead. There are times when the most crafty Huntsman is unable to get away, thus that is what the Silvered Sword is for. He has two attacks per turn and his bonuses allow him to coun...
by StormSaint373
Wed Jan 17, 2018 11:48 pm
Forum: Undead Technologies
Topic: Ghast
Replies: 6
Views: 584

Re: Ghast

It is copyrighted under the Wizards of the Coast. But, it could be renamed could it? I do not wish to cause trouble. It just seemed to be a logical upgrade to the ghoul. Being that it was from the Monster Manual as well. I am a huge D&D fan and I saw so many creatures from the Monster Manual in this...
by StormSaint373
Wed Jan 17, 2018 11:30 pm
Forum: Undead Technologies
Topic: Ghast
Replies: 6
Views: 584

Re: Ghast

I can check...

I have seen it in other games such as Neverwinter Nights 1 and 2
by StormSaint373
Wed Jan 17, 2018 5:40 pm
Forum: Human
Topic: Sacred Tracker
Replies: 124
Views: 10656

Re: Sacred Tracker

"humans have many specialized units against any kind of enemy".
by StormSaint373
Wed Jan 17, 2018 5:35 pm
Forum: Human
Topic: Prodigy squire or merc
Replies: 9
Views: 844

Re: Prodigy squire or merc

In all fantasy games, humans were the most adaptable of all the races, taking a few qualities of the others and implementing some of their own. It is what makes humankind powerful and unique.

The special units and upgrades are what make the humans strong, not the raw basic units themselves.
by StormSaint373
Wed Jan 17, 2018 5:08 pm
Forum: Undead Technologies
Topic: Ghast
Replies: 6
Views: 584

Ghast

Upgrade to the ghoul.
It turns them into a stronger undead, a ghast.
(6 turns)

This undead can paralyze the foes that he bites. (Curse Effect!)

Upgrade also
Attack : +3
Speed:+1

I know that he may be a bit of a mouthful... Lol

Let me know what you think!
by StormSaint373
Wed Jan 17, 2018 5:00 pm
Forum: IMPLEMENTED - ARCHIVED
Topic: Temple of Nature - IMPLEMENTED
Replies: 27
Views: 2254

Re: Temple of Nature

Hmm. Catchy! I like it.
by StormSaint373
Wed Jan 17, 2018 4:45 pm
Forum: Undead
Topic: Unit idea-Ghost Scout
Replies: 3
Views: 597

Re: Unit idea-Ghost Scout

What makes it unique to the forces of the undead?
How is it different from the shade?

I do not mean to sound critical, but the shade has those qualities.

Would you tell me how it is unique and desirable as opposed to other undead?
by StormSaint373
Wed Jan 17, 2018 4:18 pm
Forum: Units & Structures (See Races for accepted Unit Races)
Topic: Sergeant - FINALIZED
Replies: 98
Views: 9609

Re: Sergeant

I like it. *Two thumbs up*

Go to advanced search