Heavy Lancer - IMPLEMENTED

These suggestions are in the game

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Alexander82
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Heavy Lancer - IMPLEMENTED

Post by Alexander82 » Thu Feb 26, 2015 11:44 pm

The Heavy lancer should be an upgrade for lancers
It might have extra bonuses to damage if he already moved that turn (a charge-like attack)
You might also make that heavy lancers upgrade if you make the standard heavy knight upgrade (instead of making a new one)
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knight 32x32.png
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Alexander82
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Re: Heavy Lancer

Post by Alexander82 » Fri Feb 27, 2015 10:38 am

I edited the image
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knight 32x32.png
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Re: Heavy Lancer

Post by Alexander82 » Fri Feb 27, 2015 11:49 am

Some icon with different look
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knight 32x32 big shield.png
knight 32x32 big shield.png (19.06 KiB) Viewed 12747 times
knight 32x32 shield on right arm.png
knight 32x32 shield on right arm.png (19.06 KiB) Viewed 12747 times
knight 32x32 big lance.png
knight 32x32 big lance.png (19.06 KiB) Viewed 12747 times
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Re: Heavy Lancer

Post by COOLguy » Fri Feb 27, 2015 2:56 pm

Wow, dude. You have been busy. :)

Yes this is a great idea. I guess the tech cost is 6 turns as well. It will match the lancer against the heavy knight.
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Re: Heavy Lancer

Post by Alexander82 » Fri Feb 27, 2015 2:59 pm

Hehe thank you
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Re: Heavy Lancer

Post by ollie444 » Fri Feb 27, 2015 5:59 pm

These pictures are of jousters, who weren't used in battle, i'm afraid. They were only used for entertainment in tournaments. Just change the colors a bit, and thin down the lance, then I think your good to go. Nice idea, btw

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Re: Heavy Lancer

Post by Alexander82 » Fri Feb 27, 2015 11:48 pm

Thank you. Which one should i work on?
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Re: Heavy Lancer

Post by balint » Sat Feb 28, 2015 7:43 pm

the shield on right arm guy. I like that.
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Re: Heavy Lancer

Post by Alexander82 » Sun Mar 01, 2015 12:28 am

the smaller one right?
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Re: Heavy Lancer

Post by COOLguy » Sun Mar 01, 2015 1:46 am

It is the one that is named "shield on right arm" that he is referring to. :)
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Re: Heavy Lancer

Post by Alexander82 » Sun Mar 01, 2015 12:36 pm

How are these?
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knight 32x32 shield on right arm Color 4.png
knight 32x32 shield on right arm Color 4.png (19.25 KiB) Viewed 12698 times
knight 32x32 shield on right arm Color 3.png
knight 32x32 shield on right arm Color 3.png (19.25 KiB) Viewed 12698 times
knight 32x32 shield on right arm Color 2.png
knight 32x32 shield on right arm Color 2.png (16.75 KiB) Viewed 12698 times
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Re: Heavy Lancer

Post by Alexander82 » Sun Mar 01, 2015 12:37 pm

You might also keep the jouster icon for special event maps or game modes
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Re: Heavy Lancer

Post by COOLguy » Sun Mar 01, 2015 10:38 pm

They are good! :)

A few suggestions:

1) You can make the canvas a bit larger (32*40) then you are able to complete the super-lance.
2) It may be better to use a slightly off-color since red is a player color.
3) You might think about using the knight (rider of the other horsemen edited onto your horse) from the other units. That way this one will fit in better.

Just my suggestions. :)
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Josh

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Re: Heavy Lancer

Post by Alexander82 » Mon Mar 02, 2015 12:37 am

1) 40 for width or height?
2) Ok, do you think it would be good to make it of the player color?
3) I wanted to give the feeling of an heavily armored knight, but i'll give it a try :)
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Re: Heavy Lancer

Post by COOLguy » Mon Mar 02, 2015 1:31 am

1) 32*40 (xy) 40 is the height
2) Sorry I confused you there. What you have as pink will be the player color. (The Shield) But red is a player color (in game) so having that much red will be odd if it is blue's heavy lancer. So I suggest making what you have as red into an off-red color. So that it is not confused with player color in-game.
3) I mean like how it is on the chariot, and new hussars. You can edit him so it appears that he has more armor, but if you start from the same base for the guy, he will fit in better.

Just my suggestions. :)
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Josh

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Re: Heavy Lancer

Post by Alexander82 » Mon Mar 02, 2015 1:52 am

Ok, what about it now?
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knight 32x40 shield on right arm Color 4.png
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Re: Heavy Lancer

Post by COOLguy » Mon Mar 02, 2015 3:54 am

Wow. :) My thoughts are that it is an improvement on your other ones. Daniel, what do you think? (and patroid)

A bit of shading is needed to give it depth, and maybe the horses legs look a bit odd. It is good! :)
Thanks!
Josh

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Re: Heavy Lancer

Post by Stratego (dev) » Mon Mar 02, 2015 4:04 am

yes, they look good, but they also needs more work on details/shading.

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Re: Heavy Lancer

Post by Alexander82 » Mon Mar 02, 2015 10:07 am

Is that better now?
i'm watching other units and i think it look more similar now
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Re: Heavy Lancer

Post by COOLguy » Mon Mar 02, 2015 2:29 pm

It is great! :) Much better - you are improving.

A couple things: You didn't keep the same light source on your shadowing. The horse and the shield had opposite light and dark areas. You didn't keep up the shading for the flower designs on the horse: the pink area around the horse was shaded lighter, but the designs were the exact same color as the other designs in the darker part.

So I fixed those to show you what I mean. And on one I experimented with putting the other guy's head on there. :)

Tell me what you think.
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32x40_heavylance2.png
32x40_heavylance2.png (2.01 KiB) Viewed 12647 times
32x40_heavylance.png
32x40_heavylance.png (2.06 KiB) Viewed 12647 times
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Re: Heavy Lancer

Post by Alexander82 » Mon Mar 02, 2015 2:51 pm

They look much better now, about the head i liked the idea of a closed helmet for this unit, but maybe it's just a matter of taste
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Re: Heavy Lancer

Post by balint » Mon Mar 02, 2015 6:29 pm

hi,
I think we should modify his lance a bit, because it look like a cannon to me :)
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Re: Heavy Lancer

Post by Stratego (dev) » Mon Mar 02, 2015 7:23 pm

they look much better, however i suggest using or existing horses (we have many versions already).
and make the guy sitting that horse, and also the horse clothing can be placed on the existing horse.

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Re: Heavy Lancer

Post by Alexander82 » Mon Mar 02, 2015 11:54 pm

Done! Do you think is ok?
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Heavy Lancer 32x40 InGame Horse.png
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Re: Heavy Lancer

Post by Stratego (dev) » Mon Mar 02, 2015 11:58 pm

cool!
there was a "cannon" like suggestion, can u change that? (and maybe position the lance a bit it does not seems it is in his hand)

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Re: Heavy Lancer

Post by Alexander82 » Tue Mar 03, 2015 12:26 am

i'll try, :)
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Re: Heavy Lancer

Post by Alexander82 » Tue Mar 03, 2015 1:03 am

How's that one?
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Heavy Lancer 32x40 New Lance.png
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Re: Heavy Lancer

Post by balint » Tue Mar 03, 2015 5:25 am

that is great :)
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Re: Heavy Lancer

Post by Stratego (dev) » Tue Mar 03, 2015 5:45 am

i like it!
maybe 1 pixel thinner lance? (just to taste that too)

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Re: Heavy Lancer

Post by Alexander82 » Tue Mar 03, 2015 1:47 pm

let me try, the angle is a bit difficult :D
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