Mongolian horseman - IMPLEMENTED

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Dgkfadomo777
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Mongolian horseman - IMPLEMENTED

Post by Dgkfadomo777 » Fri Apr 03, 2015 7:41 pm

Mongolian horseman were accurate quick firing calvaryman armed with a short bow, they had amazing accuracy and speed while attacking, so they should have the power of a slinger (since shortbows are weak) and fire twice. Same stats as horse archer except have 100% percent conversion resistance because they are national units

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DoomCarrot
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Re: Mongolian horseman

Post by DoomCarrot » Sat Apr 04, 2015 2:48 pm

So basically, it would have stats like a speedy, mounted slinger :)

I actually really like this idea, probably because the mongols were millions of horses of sheer bad@$$ :D
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Alexander82
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Re: Mongolian horseman

Post by Alexander82 » Sat Apr 04, 2015 5:44 pm

I like it too +1
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ejm29
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Re: Mongolian horseman

Post by ejm29 » Sun Apr 12, 2015 12:52 pm

+2 :)

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Alexander82
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Re: Mongolian horseman

Post by Alexander82 » Sun Apr 12, 2015 2:39 pm

A basic concept.
What you think about it?
I'll work on shades and details after some feedback
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Re: Mongolian horseman

Post by DoomCarrot » Mon Apr 13, 2015 3:53 am

Hah, I think you just about nailed the mongolian style.

I already like :)
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Alexander82
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Re: Mongolian horseman

Post by Alexander82 » Thu Apr 23, 2015 6:37 am

i added some shading
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Re: Mongolian horseman

Post by ollie444 » Thu Apr 23, 2015 5:44 pm

Why is everything diagonal? It kinda makes him look like a robot...

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Alexander82
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Re: Mongolian horseman

Post by Alexander82 » Thu Apr 23, 2015 10:08 pm

now?
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Re: Mongolian horseman

Post by Stratego (dev) » Fri Apr 24, 2015 4:26 am

i think they did not use crossbows, am i wrong?

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Alexander82
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Re: Mongolian horseman

Post by Alexander82 » Fri Apr 24, 2015 4:52 am

that is a short bow
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Re: Mongolian horseman

Post by Stratego (dev) » Fri Apr 24, 2015 5:35 am

oh.
i am sorry, than my suggestion : his arm is too straight, i thought that that is a body of a crossbow.

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Alexander82
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Re: Mongolian horseman

Post by Alexander82 » Fri Apr 24, 2015 10:37 am

How's now?
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Re: Mongolian horseman

Post by Stratego (dev) » Fri Apr 24, 2015 3:41 pm

idea: what if the bow is in the right side of the horse? (so we can see how he ignites the bow)

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Alexander82
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Re: Mongolian horseman

Post by Alexander82 » Fri Apr 24, 2015 3:43 pm

i might try
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Re: Mongolian horseman

Post by Stratego (dev) » Fri Apr 24, 2015 3:51 pm

and also not pointing the arrow upwards but horizontal or only a little higher.

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Alexander82
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Re: Mongolian horseman

Post by Alexander82 » Fri Apr 24, 2015 5:20 pm

here
if you like it i'll add shades too
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ollie444
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Re: Mongolian horseman

Post by ollie444 » Fri Apr 24, 2015 9:48 pm

Much better.

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Re: Mongolian horseman

Post by DoomCarrot » Thu Apr 30, 2015 2:46 pm

Looks very realistic, I like :)
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Re: Mongolian horseman

Post by Stratego (dev) » Thu Apr 30, 2015 6:35 pm

yes better, however the bow is too far from the human (unnaturally)
and he also needs some more details/shading

but looks good overall!

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Alexander82
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Re: Mongolian horseman

Post by Alexander82 » Fri May 01, 2015 6:44 am

Are you sure about the bow? The man on the horse is pretty "extended" like pointing before itself. I think the lenght is ok, but if you want i can edit it
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Re: Mongolian horseman

Post by Ness » Fri May 01, 2015 7:39 am

It is great but arm is too long. It is like monkeys arm.

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Alexander82
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Re: Mongolian horseman

Post by Alexander82 » Tue May 05, 2015 2:54 pm

Added shades and shortened the arm
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Re: Mongolian horseman

Post by Ness » Tue May 05, 2015 3:53 pm

Arm looks weird

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Re: Mongolian horseman

Post by Darkknight » Mon May 11, 2015 9:35 am

What is the difference between horse archer and mongolian horseman?

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Re: Mongolian horseman

Post by Darkknight » Mon Jun 08, 2015 12:22 am

Stats
Cost 4
Hp 22
Attack 5
Range 4
Armor 0
Pierce armor 0
Speed 6
Sight 6
Action 2
Spell resistance 100%

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RiverRaider 1097
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Re: Mongolian horseman

Post by RiverRaider 1097 » Mon Jun 08, 2015 3:12 am

Nice lookin unit spell resistance and speed is awesome )
and remember,wherever your at,there you are

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Re: Mongolian horseman

Post by Ness » Mon Jun 08, 2015 12:39 pm

Nice stats but cost should be 5 or 6

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Re: Mongolian horseman

Post by Darkknight » Thu Jun 11, 2015 10:25 am

Ness wrote:Nice stats but cost should be 5 or 6
I dont think people will use it if it cost 5 or 6 becuase it is not that powerful (it is like a mounted slinger). Cost 4 is good.

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Re: Mongolian horseman

Post by Ness » Thu Jun 11, 2015 11:25 am

But compared to slinger it makes more damage and compared to horse archer it faster and it is unconvertable. And it would make horse archer useless.

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