Mahout - (anti building and cavalry elephant) - IMPLEMENTED

These suggestions are in the game

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Puss_in_Boots
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Re: Mahout

Post by Puss_in_Boots » Fri Nov 10, 2017 1:08 pm

Standard elephants have 120hp, why should this one have less?
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LordOfAles
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Re: Mahout

Post by LordOfAles » Fri Nov 10, 2017 1:08 pm

Why less? Nobody will use it
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Re: Mahout

Post by MightyGuy » Fri Nov 10, 2017 1:11 pm

I think he want to make it cheaper
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Re: Mahout

Post by Ayush Tiwari » Fri Nov 10, 2017 1:11 pm

Attack should be 25.If you are an Indian,or even if not,gadda was like a powerful mace.Which could tear once head in a shot(Yes we should not make it so realistic so
...........attack 20 and HP (oh I thought HP 40 is very much........120HP for this too) or still less)

And it would still be OP if I make it cheaper in that case
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Re: Mahout

Post by Ayush Tiwari » Fri Nov 10, 2017 1:12 pm

Mighty Guy congratulations for 2000th post
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Re: Mahout

Post by LordOfAles » Fri Nov 10, 2017 1:13 pm

Congrats dude! :)
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Re: Mahout

Post by Puss_in_Boots » Fri Nov 10, 2017 1:13 pm

Ayush Tiwari wrote:Mighty Guy congratulations for 2000th post
Yeah, congratulations! :D
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Re: Mahout

Post by Puss_in_Boots » Fri Nov 10, 2017 1:16 pm

New Stats suggestions:
Cost:8
Attack:23, no trample
Hp:120
Armor:3
Pierce:4
Movement:3
Range:1
Sight:5
It can kill man at arms with single shot, even if he has armor techs researched.
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Re: Mahout

Post by LordOfAles » Fri Nov 10, 2017 1:17 pm

See this is more reasonable
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Re: Mahout

Post by Puss_in_Boots » Fri Nov 10, 2017 1:18 pm

How about a 100% bonus on factory and all infantry units too?
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Re: Mahout

Post by Ayush Tiwari » Fri Nov 10, 2017 1:20 pm

Stats are good but no tranple?Its the coolest thing I see in attacking units
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Re: Mahout

Post by LordOfAles » Fri Nov 10, 2017 1:25 pm

I see it has a gold thingie, so no trample
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Re: Mahout

Post by godOfKings » Fri Nov 10, 2017 2:56 pm

How about attack 15? It is already very dangerous with 3 speed
Or attack 17 and bonus same as maceman?It is basically a maceman on an elephant
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Re: Mahout

Post by godOfKings » Fri Nov 10, 2017 3:00 pm

And gadda, no matter how strong is never strong enough to destroy a castle so same bonus as mace man on castles
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Re: Mahout

Post by LordOfAles » Fri Nov 10, 2017 3:11 pm

Agreed
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Re: Mahout

Post by MightyGuy » Fri Nov 10, 2017 11:09 pm

I didn't Read Your Sayings.. Anyone can list below the all Discussing STATS And Other Information?
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Re: Mahout

Post by Ayush Tiwari » Sat Nov 11, 2017 6:08 am

Mahout
Cost:8
Attack:17 or 15 UNCORFIRMED
no trample
Hp:120
Armor:3
Pierce:4
Movement:3
Range:1
Sight:5
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Re: Mahout

Post by Stratego (dev) » Sat Nov 11, 2017 6:47 am

image is not transparent.

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Re: Mahout

Post by Ayush Tiwari » Sat Nov 11, 2017 6:49 am

I did not understand.Did you mean a white background,or something else?
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Re: Mahout

Post by MightyGuy » Sat Nov 11, 2017 8:20 am

the image must be transparent because your image is not transparent (Black Background must be erased or cleared)
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Re: Mahout

Post by MightyGuy » Sat Nov 11, 2017 8:21 am

MightyGuy wrote:the image must be transparent because your image is not transparent (Black Background must be erased or cleared)

BTW, the image file is jpg.. it should be PNG..

i ll try to fix it
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Ayush Tiwari
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Re: Mahout

Post by Ayush Tiwari » Sat Nov 11, 2017 8:40 am

in png
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Re: Mahout

Post by LordOfAles » Sat Nov 11, 2017 8:47 am

You probably want this
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Re: Mahout

Post by Ayush Tiwari » Sat Nov 11, 2017 8:51 am

Nice.Just resize the upper side.That area is very much free.
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Re: Mahout

Post by LordOfAles » Sat Nov 11, 2017 8:55 am

Its 64x32, it doesnt need to resize because in the game you wont be bothered by that, rightly because its transparent
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Re: Mahout

Post by Stratego (dev) » Sat Nov 11, 2017 8:56 am

Ayush Tiwari wrote:Nice.Just resize the upper side.That area is very much free.
no! it must be 64px heighted exactly, the upper part will be transparent.

i am afraid the jpg was messed up the pixels, do we hane never ever compressed version?

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Re: Mahout

Post by MightyGuy » Sat Nov 11, 2017 8:57 am

I will try to edit
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Re: Mahout

Post by Stratego (dev) » Sat Nov 11, 2017 9:01 am

Avalyn wrote:Hey, I thought I'd try my hand at this, if you don't mind. Is it close to what you want?
i suggest starting from here, this was not compressed

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Re: Mahout

Post by LordOfAles » Sat Nov 11, 2017 9:07 am

Well i edited from there lol
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Re: Mahout

Post by MightyGuy » Sat Nov 11, 2017 9:17 am

I think you need to make it mace? if not I will just try to make it a yellow staff
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