delete mechanism of [friend] map is not working properly

Issues in the game itself, so no crash report but anything that works badly / or other way it should- but without a crash.
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tamtam12345
Posts: 544
Joined: Wed Mar 30, 2016 8:41 am

delete mechanism of [friend] map is not working properly

Post by tamtam12345 » Wed Feb 27, 2019 2:41 am

I found that some [friend] maps that I saw few weeks ago still exists. (eg.12345) I think these maps should be deleted if no one joined. (within 2~3? days)

tamtam12345
Posts: 544
Joined: Wed Mar 30, 2016 8:41 am

Re: delete mechanism of [friend] map is not working properly

Post by tamtam12345 » Wed Feb 27, 2019 2:42 am

@Stratego (dev)

Stratego (dev)
Site Admin
Posts: 7841
Joined: Fri Apr 25, 2014 9:28 pm

Re: delete mechanism of [friend] map is not working properly

Post by Stratego (dev) » Wed Feb 27, 2019 6:42 am

they should get opened so anyone can join - is it opened already?

tamtam12345
Posts: 544
Joined: Wed Mar 30, 2016 8:41 am

Re: delete mechanism of [friend] map is not working properly

Post by tamtam12345 » Thu Feb 28, 2019 6:01 am

No. Seems that you disallow [friend] maps as [opened].
viewtopic.php?f=13&t=6600&p=82421#p82421
And I think this is a good time to check activeness of players that hold these maps. I think it is needed to join all opened friend maps first to see actual respond rate.

If the rate is low again, I think it is needed to build a new delete mechanism to filter these non active player maps.
Eg. Badge>=3 ---> move map to [opened]
Badge<3 ---> delete map and return gems

What do you think? @Stratego (dev)

Stratego (dev)
Site Admin
Posts: 7841
Joined: Fri Apr 25, 2014 9:28 pm

Re: delete mechanism of [friend] map is not working properly

Post by Stratego (dev) » Thu Feb 28, 2019 6:52 am

could be but very long time coding.
i'd rather remove friend game option :)
btw: are they useful?

tamtam12345
Posts: 544
Joined: Wed Mar 30, 2016 8:41 am

Re: delete mechanism of [friend] map is not working properly

Post by tamtam12345 » Sun Mar 03, 2019 4:26 am

I am not sure because I don't have much time to play...It's better to get more opinions. :)

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