Graphics - Terrain tileset

Stratego (dev)
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Graphics - Terrain tileset

Post by Stratego (dev) » Tue Sep 13, 2016 5:00 am

Hi!

I am very in the need to make the terrain tileset more detailed in WW2 version.

So if anyone interested in making a few tiles (even from age of strategy tileset by making them 64px), please write me and help making it!

there are two kind
- ground level terrain
- decoration level

I can send you the AOS tilesets, so you can see
a) what images we currently have
b) and what we can easily turn to 64x64
c) and how a tileset is structured

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samuelch
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Re: Terrain tileset

Post by samuelch » Tue Sep 13, 2016 3:22 pm

Do you like these wreckages for decoration?
Attachments
wreck 2.png
wreck 2.png (4.46 KiB) Viewed 4979 times
tank wrecked.png
tank wrecked.png (2.92 KiB) Viewed 4979 times
wreckage.png
wreckage.png (3.2 KiB) Viewed 4979 times
My pfp is made by Chiefchirpa.
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Midonik
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Re: Terrain tileset

Post by Midonik » Tue Sep 13, 2016 4:05 pm

Tank wreck look cool.
Support new AoS variant, Age of Galaxy,its sci-fi themed: http://www.androidutils.com/forum/viewforum.php?f=135
All help will be welcome.

Fielderan Crown's Great Hetman
http://www.androidutils.com/forum/viewt ... =66&t=4729

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Alpha
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Re: Terrain tileset

Post by Alpha » Tue Sep 13, 2016 4:59 pm

Add dead bodies!
Awoo~ my dudes!

Stratego (dev)
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Re: Terrain tileset

Post by Stratego (dev) » Tue Sep 13, 2016 8:22 pm

no dead bodies please.

images: good idea to have such, but please make more recognizable things, these images are too dark.

eg. tank: it is good to have it darker - showing a "burnt" tank, but
- its outline should still be visible
- and i suggest removing the tover as it fell down, or almost fell down,
- maybe a little caterpillar damage.

the other two image i can not recognize at all.

but the indea is nice, we need such decorations! thanks!

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Alpha
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Re: Terrain tileset

Post by Alpha » Tue Sep 13, 2016 10:04 pm

K I guess I know why you don't want dead bodies :?
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samuelch
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Re: Terrain tileset

Post by samuelch » Wed Sep 14, 2016 1:52 pm

New wrecked tank.
Attachments
tank wrecked.png
tank wrecked.png (2.62 KiB) Viewed 4961 times
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samuelch
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Re: Terrain tileset

Post by samuelch » Wed Sep 14, 2016 2:25 pm

Some jungle assets.
Attachments
tree1.png
tree1.png (3.21 KiB) Viewed 4956 times
shelter.png
shelter.png (2.52 KiB) Viewed 4956 times
watch.png
watch.png (3.85 KiB) Viewed 4956 times
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Alpha
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Re: Terrain tileset

Post by Alpha » Wed Sep 14, 2016 2:26 pm

The Shelter's should be good for structures for infantry to in.
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Stratego (dev)
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Re: Terrain tileset

Post by Stratego (dev) » Sat Sep 24, 2016 10:35 pm

I think we need standard terrains at first.
we have so far
- water
- grass
- one kind of woods
- a few mountains

we need the most
- roads
- bridges
- snow
- desert
- desert decorations
- fields (like corn field/whet fields or something)
- the nice "cliff" thing from AOS would be also nice. (it has snow version too)
- some decorations (crades, burnt tanks, flaming barrels, tracks, bushes, rocks, plants, flowers maybe and so on)


anyone interested in designing them? i can send all we have in AOS for a starting point.

Midonik
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Re: Terrain tileset

Post by Midonik » Fri Sep 30, 2016 6:38 pm

Image
I make street. I think it look good.
Support new AoS variant, Age of Galaxy,its sci-fi themed: http://www.androidutils.com/forum/viewforum.php?f=135
All help will be welcome.

Fielderan Crown's Great Hetman
http://www.androidutils.com/forum/viewt ... =66&t=4729

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MightyGuy
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Re: Terrain tileset

Post by MightyGuy » Fri Nov 04, 2016 1:52 am

cool! i will try make a few.
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MightyGuy
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Re: Terrain tileset

Post by MightyGuy » Fri Nov 04, 2016 3:05 am

Dirt Mountain
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Twin Mountain.png
Twin Mountain.png (5.13 KiB) Viewed 4824 times
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Stratego (dev)
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Re: Terrain tileset

Post by Stratego (dev) » Thu Nov 10, 2016 9:05 pm

samuelch wrote:New wrecked tank.
this one is cool, i am about to put it in.

bit i need some flames too.

here is my version
neutral_wreck_tank1.png
neutral_wreck_tank1.png (3.33 KiB) Viewed 4803 times
hoever i think it would be nice to be flaming, with an animation, the second image is about to be animated, if anyone could make it animated would be nice (the flame should be put on the wreckage - one or more flaming parts.)
neutral_wreck_tank_to_be_animated.png
neutral_wreck_tank_to_be_animated.png (3.68 KiB) Viewed 4803 times

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MightyGuy
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Re: Terrain tileset

Post by MightyGuy » Fri Nov 11, 2016 4:54 am

i think Alexander can do that.
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Alpha
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Re: Terrain tileset

Post by Alpha » Fri Nov 11, 2016 2:06 pm

I prefer smoke.
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Alexander82
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Re: Terrain tileset

Post by Alexander82 » Fri Nov 25, 2016 8:45 pm

how's that
Attachments
flaming tank.gif
flaming tank.gif (8.5 KiB) Viewed 4742 times
Flaming tank.png
Flaming tank.png (21.5 KiB) Viewed 4742 times
Age of Fantasy design leader

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MightyGuy
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Re: Terrain tileset

Post by MightyGuy » Sat Nov 26, 2016 12:17 am

the fire is not moving??? ?_? i think the shape of fire is not moving...
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Alpha
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Re: Terrain tileset

Post by Alpha » Sat Nov 26, 2016 2:03 am

Its moving but slightly (If you look very closely, and its also glowing.
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MightyGuy
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Re: Terrain tileset

Post by MightyGuy » Sat Nov 26, 2016 7:44 am

Yes its glowing but slightly moving.
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Detros
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Re: Terrain tileset

Post by Detros » Thu Dec 15, 2016 12:18 pm

Daniel (the dev) wrote:I think we need standard terrains at first.
we have so far
- water
- grass
- one kind of woods
- a few mountains

we need the most
- roads
- bridges
- snow
- desert
- desert decorations
- fields (like corn field/whet fields or something)
- the nice "cliff" thing from AOS would be also nice. (it has snow version too)
- some decorations (crades, burnt tanks, flaming barrels, tracks, bushes, rocks, plants, flowers maybe and so on)


anyone interested in designing them? i can send all we have in AOS for a starting point.
Why not to take from AoS all that is already there?

Harbloro123
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Joined: Mon Feb 27, 2017 10:42 am

Re: Graphics - Terrain tileset

Post by Harbloro123 » Tue Feb 28, 2017 2:09 pm

What did you use to create some Pixels Picture....I'm just here to help you guys... :)

Midonik
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Re: Graphics - Terrain tileset

Post by Midonik » Tue Feb 28, 2017 3:24 pm

Im using pixel editor on my Android phone. But its not best way,you can use gimp 2 on pc.
Support new AoS variant, Age of Galaxy,its sci-fi themed: http://www.androidutils.com/forum/viewforum.php?f=135
All help will be welcome.

Fielderan Crown's Great Hetman
http://www.androidutils.com/forum/viewt ... =66&t=4729

Harbloro123
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Re: Graphics - Terrain tileset

Post by Harbloro123 » Wed Mar 01, 2017 11:28 am

Is this good???..... This is Renault FT-17 Light Howitzers this things used for World War 1 and World War 2.
Attachments
Renault FT-17 Light Howitzer.png
Renault FT-17 Light Howitzer.png (1.31 KiB) Viewed 4368 times

Harbloro123
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Re: Graphics - Terrain tileset

Post by Harbloro123 » Wed Mar 01, 2017 11:44 am

Renault FT-17 (Squad Support)it has no Cannon just Machine but it has big Health (100-120)..
Attachments
Renault (Squad Support).png
Renault (Squad Support).png (1.17 KiB) Viewed 4368 times

Harbloro123
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Re: Graphics - Terrain tileset

Post by Harbloro123 » Wed Mar 01, 2017 12:00 pm

. BTW can you add my Renault's and others tank in your Game

Harbloro123
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Re: Graphics - Terrain tileset

Post by Harbloro123 » Wed Mar 01, 2017 12:04 pm

Schneider CA.... This beast could break through caltrops and barbed wire.it Equipped with Shrapnel Cannon and Hotchkiss Machine gun.....I would love it if you add this in your game.
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Schneider CA .png
Schneider CA .png (832 Bytes) Viewed 4366 times

Harbloro123
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Re: Graphics - Terrain tileset

Post by Harbloro123 » Wed Mar 01, 2017 12:29 pm

Saint Chamond.it has 4 Machine guns, 75mm Shell and Shrapnel zshell.
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Saint Chamond.png
Saint Chamond.png (1.18 KiB) Viewed 4366 times

Midonik
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Re: Graphics - Terrain tileset

Post by Midonik » Wed Mar 01, 2017 12:53 pm

Look ok,but add colour and team color
Support new AoS variant, Age of Galaxy,its sci-fi themed: http://www.androidutils.com/forum/viewforum.php?f=135
All help will be welcome.

Fielderan Crown's Great Hetman
http://www.androidutils.com/forum/viewt ... =66&t=4729

Stratego (dev)
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Re: Graphics - Terrain tileset

Post by Stratego (dev) » Sat Sep 16, 2017 4:40 am

any terrain ideas, samples?

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