Fire Dragon

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makazuwr32
Posts: 4700
Joined: Tue Oct 17, 2017 9:29 am
Location: Moscow, Russia

Fire Dragon

Post by makazuwr32 » Fri Jul 06, 2018 10:23 am

Fire dragon
Cost - 9 turns, Trainable at Rune Mansion only. Counts as Giant. Doesn't fly. For producing you need to research a tech "Fire Binding" for 8 turns first (in Rune Mansion as well)
Hp - 90.
Attack - 30, 400% bonus to Mega Buildings.
Range - 1.
Armor - 2/7
Speed - 4 (2 on mountains)
Sight - 6.
Spell Resist - 100%
Abilities:
Elemental - It can't be affected by any buffs/debuffs (spells, auras...), can't be healed in buildings (only via spells!), can't be poisoned.
Can be slowed.
Liquid Fire (same as burning but affects all living units as well, also stackable)
Fire Breath - fireball at range 3 and cooldown 3.
Aura of Burning - All burnable enemy units next to this unit automatically get a stack of burning effect at the beginning of their owner turn.

Can't be transported by Zeppelins or wagons. Also please make this unit unique to dwarves - no summoning or any way of getting it for other races.

Image
Last edited by makazuwr32 on Wed Aug 01, 2018 7:01 am, edited 10 times in total.

Midonik
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Joined: Mon Sep 05, 2016 5:27 pm
Location: Poland

Re: Fire Dragon

Post by Midonik » Fri Jul 06, 2018 10:31 am

Move it to mega building, it's to strong to be produced in mansion.
Support new AoS variant, Age of Galaxy: http://www.androidutils.com/forum/viewforum.php?f=135
All help will be welcome.

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makazuwr32
Posts: 4700
Joined: Tue Oct 17, 2017 9:29 am
Location: Moscow, Russia

Re: Fire Dragon

Post by makazuwr32 » Fri Jul 06, 2018 10:40 am

Removed counter bonuses, increased cost by 1.

Also it is summoned by dwarven priests and rune mages deep inside of Rune Mansion.
I don't want to move him to mega dwarven.
Remember that only thing that it can gain from other units are damage and healing.

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