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More Flying units for Dwarves: Gryphon Rider, Gryphon Shaman, Sky Conqueror (unique)

Posted: Fri Jul 13, 2018 6:30 pm
by makazuwr32
More fluing units for dwarves
Gryphon Rider
Cost - 6 turns, Trainable at Barracks, Kingdom under Mountain.
Hp - 52
Attack - 15, melee type damage deals, 50% bonus to infantries and giants. Can gain all dwarven weapon upgrades. (throws his hammer at target)
Range - 3
Power Range - 1
Armor - 3/0, can gain all dwarven armor upgrades.
Speed - 4
Sight - 7
Abilities:
Storm hammer - Deals 10 damage to target unit and stuns it for 1 turn (curse-like effect), Range - 3 tiles, cooldown - 4 turns.
Counts as Flying, Mounted.


Gryphon Shaman
Cost - 8 turns, trainable at Rune Mansion, Kingdom under Mountain.
Hp - 40
Attack - 12, melee type damage deals, 50% bonus to infantries and giants. Can gain all dwarven weapon upgrades. (throws his hammer at target)
Range - 4
Armor - 2/0, can gain all dwarven armor upgrades.
Speed - 4
Sight - 8
Heal rate - 15
Abilities:
Healing, Can target only flying allied units.
Thunder shield - Adds 15 additional magic retalion damage in melee to target unit, cooldown 2 turns, range - 2 tiles. Can target only allied non-mechanical units. Effect lasts 3 counters (no turns limit though), Counter this way applied even if unit dies from attack.
Thunder Storm (same as elven wizard one, no research is needed)
Disenchant weapon (passive)
Counts as Flying, Mounted.


Sky Conqueror - unique flying Mega Building (counts both as building and as flying unit), Size - 2x2. Cost for buying - 15 gems.
Hp - 500, can be built only by Dwarven Engeneer.
Construction rate bonus - -50% (with dwarven workers it will take 100 actions to make it because they will add 5hp/action)
Mend rate bonus - 400%
Attack - 0
Actions/turn - 4
Range - 1
Armor - 8/8
Speed - 3 (flying)
Sight - 10.
Carry Capacity - 4
Heal Rate - 15
Mend rate - 10, can mend itself.
Bonuses: standart bonuses to buildings, 50% bonus to flying units.
Produces (all these units cost by 33% less):
Helicopter
Dwarven Engeneer
Dwarven Mortar
Dwarven Rifleman
Zeppelin Carrier
War Zeppelin
(Or Dwafnes Zeppelin because its name isn't changed for now as suggested)
Steam tank
Siege Engine
Battle Tank
Abilities:
Sky conquering (aura) - all enemy flying units loose 1 speed in range 6 OR all allied flying units gain +1 speed in range 4
Fire storm - Fireball with range 4 and no cooldown. deals as usual 10 damage.
Cannon shot - Deals 20 melee-type damage to single target at range 8, affected by bonuses, no cooldown.
Cannon volley - fireball-like ability, deals 30 damage to all targets, no effect applied, range - 6, cooldown 2 turns. Forcibly sets cooldown of Cannon shot to 2 turns.
Immune to burning effect.

Images for inspiration:
Gryphon rider
Image
Skybreaker
Image

Re: More Flying units for Dwarves: Gryphon Rider, Gryphon Shaman, Skybreaker (unique)

Posted: Fri Jul 13, 2018 6:34 pm
by General Brave
You want a giant flying aircraft carrier?

Re: More Flying units for Dwarves: Gryphon Rider, Gryphon Shaman, Skybreaker (unique)

Posted: Fri Jul 13, 2018 7:04 pm
by makazuwr32
I want a flying fortress that produces gunpowder-based units.

Re: More Flying units for Dwarves: Gryphon Rider, Gryphon Shaman, Skybreaker (unique)

Posted: Fri Jul 13, 2018 7:42 pm
by General Brave
You only want one to be made.

Re: More Flying units for Dwarves: Gryphon Rider, Gryphon Shaman, Skybreaker (unique)

Posted: Fri Jul 13, 2018 7:45 pm
by Patrol3110
interesting ideas, everything sounds balanced. Although the skybreaker has a little low health for its cost, i would advice to bring it up by 50 or by 100

Re: More Flying units for Dwarves: Gryphon Rider, Gryphon Shaman, Skybreaker (unique)

Posted: Fri Jul 13, 2018 7:46 pm
by makazuwr32
Per player, yes.
It is big, 2x2 size and takes one place in Mega buildings.
Construction can be started only by Dwarven engeneer (craftsman's guild 7 turn worker)

2 @Patrol3110 - More health = even more cost.
Alas i wanted firstly for it to have 1000 health and 0% construction bonus...

But i think that flying building that can produce units at lower-than-usual-cost (-1 to their cost!), has speed 2 and 40 total damage can't have so much hp.

Re: More Flying units for Dwarves: Gryphon Rider, Gryphon Shaman, Skybreaker (unique)

Posted: Fri Jul 13, 2018 7:55 pm
by General Brave
Can 2x1 work, it be sideways. Also I don't know if you can produce only one it if it's made by a worker? You might be able to still build more. Maybe it should be build in the Craftsmen Guild.

Re: More Flying units for Dwarves: Gryphon Rider, Gryphon Shaman, Skybreaker (unique)

Posted: Fri Jul 13, 2018 8:06 pm
by makazuwr32
Nono. I want to be 2x2 Gigantic unit-building.
Also it takes 2.5 times more worker actions than Kingdom under mountain while having 4 times less hp.
As 2x2 size i meant that it takes 4 tiles on the map.

Re: More Flying units for Dwarves: Gryphon Rider, Gryphon Shaman, Skybreaker (unique)

Posted: Fri Jul 13, 2018 8:19 pm
by Menselot
I want to start making images for both of this.

Re: More Flying units for Dwarves: Gryphon Rider, Gryphon Shaman, Skybreaker (unique)

Posted: Fri Jul 13, 2018 8:39 pm
by makazuwr32
There are 3 suggested units ;)

Re: More Flying units for Dwarves: Gryphon Rider, Gryphon Shaman, Skybreaker (unique)

Posted: Fri Jul 13, 2018 9:37 pm
by Gral.Sturnn
:geek: well mak you found a way better picture tha i did props on that

Re: More Flying units for Dwarves: Gryphon Rider, Gryphon Shaman, Skybreaker (unique)

Posted: Sat Jul 14, 2018 6:31 pm
by Menselot
I really love the picture....
it will take a day to finish such an image but I will try !!!

Re: More Flying units for Dwarves: Gryphon Rider, Gryphon Shaman, Sky Conqueror (unique)

Posted: Sun Aug 05, 2018 10:24 am
by makazuwr32
Changed name of flying unique mega building, changed stats, added abilities and self mending.

Re: More Flying units for Dwarves: Gryphon Rider, Gryphon Shaman, Sky Conqueror (unique)

Posted: Sun Aug 05, 2018 2:33 pm
by Savra
Wait does all mini mega have to have 4 actions of can they have different?

Re: More Flying units for Dwarves: Gryphon Rider, Gryphon Shaman, Sky Conqueror (unique)

Posted: Sun Aug 05, 2018 3:55 pm
by makazuwr32
This one is not a regular mini mega. This is unique mini mega.
Dwarves will have normal "mini mega" as well.

Re: More Flying units for Dwarves: Gryphon Rider, Gryphon Shaman, Sky Conqueror (unique)

Posted: Sun Aug 05, 2018 6:03 pm
by Lynx Shafir
1)One griff rider is Already whit humans.
2)Also I don't like adding more flying to dwarfs until all race have something EFFECTIVE Agains flying units and own flying.
3)The Sky conqueror seems too powerful.
Combines fly tech and has Aura.
Fireball with no CD will wipe out any enemy building and fortification. (4 times in a turn?)
The dwarven players already are spamming dwarfs towers what are enough hard to take down for a basic tower.
4)Better add research too thunder storm like elf wizard needs.

Re: More Flying units for Dwarves: Gryphon Rider, Gryphon Shaman, Sky Conqueror (unique)

Posted: Sun Aug 05, 2018 6:07 pm
by General Brave
People were complaining about it being too weak, also good name change.

Re: More Flying units for Dwarves: Gryphon Rider, Gryphon Shaman, Sky Conqueror (unique)

Posted: Sun Aug 05, 2018 6:08 pm
by Tankhead
Against this idea until Scalefolk get more or stronger flying units ( thats one of they're strong point )

Re: More Flying units for Dwarves: Gryphon Rider, Gryphon Shaman, Sky Conqueror (unique)

Posted: Sun Aug 05, 2018 6:10 pm
by General Brave
More flying units you want for Scaledfolk?

Re: More Flying units for Dwarves: Gryphon Rider, Gryphon Shaman, Sky Conqueror (unique)

Posted: Sun Aug 05, 2018 6:22 pm
by Tankhead
More or stronger to ones already implemented considering they have the strongest air unit of them all.....DRAGONS...

Re: More Flying units for Dwarves: Gryphon Rider, Gryphon Shaman, Sky Conqueror (unique)

Posted: Sun Aug 05, 2018 6:28 pm
by General Brave
Do you want something else besides dragons?

Re: More Flying units for Dwarves: Gryphon Rider, Gryphon Shaman, Sky Conqueror (unique)

Posted: Sun Aug 05, 2018 6:39 pm
by Lynx Shafir
:o they have got enough dragon for a while.
Lizard and snakeman expansion firs as u said General.

Re: More Flying units for Dwarves: Gryphon Rider, Gryphon Shaman, Sky Conqueror (unique)

Posted: Sun Aug 05, 2018 6:40 pm
by General Brave
Yes that's what I said, I need help creating units.

Re: More Flying units for Dwarves: Gryphon Rider, Gryphon Shaman, Sky Conqueror (unique)

Posted: Sun Aug 05, 2018 6:43 pm
by Tankhead
My main point is i dont think other races should rival Scalefolk in air considering they have the best air units which are dragons
And yes i do have a suggestion for dragons. But ill save it for another time

Re: More Flying units for Dwarves: Gryphon Rider, Gryphon Shaman, Sky Conqueror (unique)

Posted: Sun Aug 05, 2018 6:48 pm
by General Brave
So you want the Scaledfolk to have the best air superiority?

Re: More Flying units for Dwarves: Gryphon Rider, Gryphon Shaman, Sky Conqueror (unique)

Posted: Sun Aug 05, 2018 7:00 pm
by Tankhead
Yes unless they were supposed to have superiority somewhere else?

Re: More Flying units for Dwarves: Gryphon Rider, Gryphon Shaman, Sky Conqueror (unique)

Posted: Sun Aug 05, 2018 7:05 pm
by Lynx Shafir
Please speak this in scalefolk topic!

Re: More Flying units for Dwarves: Gryphon Rider, Gryphon Shaman, Sky Conqueror (unique)

Posted: Sun Aug 05, 2018 7:05 pm
by General Brave
Ok.

Re: More Flying units for Dwarves: Gryphon Rider, Gryphon Shaman, Sky Conqueror (unique)

Posted: Sun Aug 05, 2018 7:11 pm
by Tankhead
Well yea, but we were talking about relates to this. Would be bad if dwarves rivaled scalefolk in air.

Re: More Flying units for Dwarves: Gryphon Rider, Gryphon Shaman, Sky Conqueror (unique)

Posted: Sun Aug 05, 2018 7:23 pm
by makazuwr32
This Unique mega building will take 50 engeneer (7 turn cost worker of dwarves, trainable at craftsmans guild only) actions, can be started only by engeneer, can be built only one per player.
And even more its speed can't be increased and human trebushet will deal to it 410 damage of its 500.

Extremly vurable to Acid and Acid dragon. Vurable to any artillery unit.
For exampe few fodder cannons of orcs can easily destroy it even in one turn.
Wagoned artillery will be extremly effective against this unit - before its movement can stay outside of its range of ALL its attacks and in its turn can easily move closer for deployment of 3 artillery units which easily can at least deal extremal damage to Sky Conqueror if not just destroy it.
So as i think for such unit it is normal to have no cooldown abilities.

As for Gryphons - naturally dwarves were the one who tamed them and after they teached it humans.