Reach Flying DISCUSSING

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Stratego (dev)
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Reach Flying DISCUSSING

Post by Stratego (dev) » Sat Feb 14, 2015 12:27 pm

unit who has this ability (activated) than he can attack a flying unit as he were flying.

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dust-n-steel
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Re: Ability - Reach

Post by dust-n-steel » Sat Feb 14, 2015 1:40 pm

I like it
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Re: Ability - Reach

Post by max-damage » Sat Feb 14, 2015 6:01 pm

Sounds very cool...a lot more practical as a defensive ability than just levitation...
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Alexander82
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Re: Ability - Reach

Post by Alexander82 » Wed Apr 08, 2015 10:49 am

I like the idea, that should apply to long weapon (spears, whips, chains halberds, maybe big blades and so on). The unit use this "stance" by keeping its weapon high or by swinging it (in the case of a chain) preparing to attack an enemy that comes from the sky.
The unit counts as it is flying too for the purpose of dealing damage
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Re: Ability - Reach

Post by max-damage » Mon Apr 20, 2015 10:09 am

All that remains now is for it to be implemented...i like this idea...still... ;-)
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Alexander82
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Re: Ability - Reach DISCUSSING

Post by Alexander82 » Thu Sep 07, 2017 2:34 pm

I think we should change the name of this one since reach is already in with a different effect.
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Lawrence
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Re: Ability - Reach DISCUSSING

Post by Lawrence » Tue Oct 31, 2017 8:46 am

Throwing?
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Re: Ability - Reach DISCUSSING

Post by Sunrise Samurai » Tue Oct 31, 2017 10:25 am

:lol: nice. I like it.
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