orc tech- Beserker

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orc tech- Beserker

Post by lordtalamar » Thu Sep 24, 2015 5:29 am

7 turns learning give orcs another ability like poison, plus 2 to attack for 2 rounds but minus 1 to both armors for 3 rounds. 6 round cool down

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Re: orc tech- Beserker

Post by Alexander82 » Thu Sep 24, 2015 12:56 pm

I think that the ability should be a bit more powerful and should give its downside after the effect:

What about:
2x hp, +5 attack, +2 speed, +1 action, trample(area damage) for 2 rounds
Side effect after the 2nd turn:
-10 attack (min 1), -4 speed (min 1), -3 armor, - 3 pierce armor for 2 round.

You can use it again after the end of the side effect
Using the berserk skill doesn't use up any action (you can use it and attack in the same round)
Age of Fantasy design leader

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