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Water goblin tech-sea urchin venom - ARCHIVED

Posted: Wed Oct 31, 2018 3:38 pm
by Savra
Water goblin tech- Sea Urchin venom
Image
Research:5
Effect: causes 4 dmg/turn for 3 turns, plus 1 slowing to target living.
Cool:3
Active:2 turns

Re: Water goblin tech-sea urchin venom

Posted: Wed Oct 31, 2018 5:15 pm
by Savra
This tech will take the place of the gernade.

Re: Water goblin tech-sea urchin venom

Posted: Wed Oct 31, 2018 6:18 pm
by Tankhead
Savra wrote:
Wed Oct 31, 2018 3:38 pm
Water goblin tech- Sea Urchin venom
Image
Research:5
Effect: causes 4 dmg/turn for 3 turns, plus 1 slowing to target living.
Cool:3
Lasts:2 turns
Damages for 3 turns but last 2???

Re: Water goblin tech-sea urchin venom

Posted: Wed Oct 31, 2018 6:23 pm
by Savra
It remains active for 2 so you have one turn to use it. Like orc tech weapon poisoning.

Re: Water goblin tech-sea urchin venom

Posted: Tue May 28, 2019 4:00 pm
by Alexander82
Is that like poison weapon?

Re: Water goblin tech-sea urchin venom

Posted: Fri Aug 23, 2019 2:33 pm
by Savra
Yes, but for merblins.

Re: Water goblin tech-sea urchin venom

Posted: Sun Aug 25, 2019 1:32 am
by Alexander82
Poison weapon is one of the oldest feature of orcish army and it will be revised later on (it should also include levels for other subs) and generally is a subpar ability for orcs (you can't really rely on it with such a low duration and long cooldown)

Re: Water goblin tech-sea urchin venom

Posted: Sun Aug 25, 2019 2:45 am
by Savra
I actually find it quiet useful, especially when applied to aoe units.

Re: Water goblin tech-sea urchin venom

Posted: Sun Aug 25, 2019 9:58 am
by Alexander82
Goblins are not AoE though

it should definitely last more anyway

Re: Water goblin tech-sea urchin venom

Posted: Sun Aug 25, 2019 3:29 pm
by Savra
Yes, it could last more (3 turns). And yes I know goblins aren't aoe but it could still be good for ranged units of you time it right.

Re: Water goblin tech-sea urchin venom

Posted: Sun Aug 25, 2019 6:18 pm
by Alexander82
I think i'll keep goblin grenade as it is (after all there are mines in sea battles too)

Re: Water goblin tech-sea urchin venom

Posted: Sun Aug 25, 2019 6:54 pm
by Savra
Ok. Could this be archived then?

Re: Water goblin tech-sea urchin venom

Posted: Wed Aug 28, 2019 1:07 pm
by Alexander82
Yes