Page 1 of 1

Wrath DISCUSSING

Posted: Mon Nov 28, 2016 7:36 am
by samuelch
Allow golem to hit the ground hard to produce shockwave that fear and damage all nearby enemies. Cooldown=2turns. Cost=6 turns.

Re: Wrath

Posted: Mon Nov 28, 2016 11:05 am
by Alexander82
Is it a special ability or do you jut want to add trample to the golems?

Re: Wrath

Posted: Mon Nov 28, 2016 11:09 am
by samuelch
It's a special abiltiy

Re: Wrath

Posted: Mon Nov 28, 2016 11:16 am
by Alexander82
Being a physical effect why don't we base resistance to power instead of resistance? It would be weird that a elf might resist this effect thanks to spell resistance

Re: Wrath

Posted: Mon Nov 28, 2016 11:24 am
by samuelch
Ok. Trample effect is good also.

Re: Wrath

Posted: Mon Nov 28, 2016 11:44 am
by Alexander82
I ike the active skill idea.

I was thinking it should be based on target size (like maxhp or power) instead of resistance to spells (since it is not a spell)

Re: Wrath

Posted: Mon Nov 28, 2016 12:42 pm
by samuelch
Idea for it to works:The stomping spell is only applicable to self. The spell gives the golem aura fear effect. All enemy units nearby will get fear effect.
Researched in tcs.

Re: Wrath

Posted: Mon Nov 28, 2016 10:25 pm
by Alexander82
Mmmmm What about something simpler? Attack of golems have a certain % to cause fear to the target?

Re: Wrath

Posted: Tue Nov 29, 2016 7:41 am
by MightyGuy
I agree with alexander

Re: Wrath

Posted: Tue Nov 29, 2016 9:49 am
by samuelch
That's good. Just make it 20-30%%.

Re: Wrath

Posted: Tue Nov 29, 2016 1:27 pm
by Alexander82
ok, then i'll put it into the finalized proposals as it is ready to vote

Re: Wrath

Posted: Tue Nov 29, 2016 4:24 pm
by Alpha
Wrath seems good.

Re: Wrath DISCUSSING

Posted: Sat Aug 26, 2017 3:08 am
by samuelch
I got a different idea. All golems get stomp ability. Works like the fireball spell but zero range (only on self). All enemy unit in range of this effect will lose 5 Hp and gain fear effect. Cooldown=2 turns.

Re: Wrath DISCUSSING

Posted: Sat Aug 26, 2017 11:05 am
by Alexander82
Daniel told me is not possible to make a 30% fear on attack.

We might give it a special ability that hits and cause fear or an aura of fear in a small range.

Re: Wrath DISCUSSING

Posted: Fri Sep 08, 2017 5:51 pm
by Alexander82
we should change this