Undead tech - Curse of the sea

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Savra
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Undead tech - Curse of the sea

Post by Savra » Sun Dec 16, 2018 8:16 am

Make could change.

Curse of the sea:
Cost:7
Researched at skull cove
If a ship dies by a skeleton pirates it has a 30% chance of becoming a ghost ship.
Note this is the same ghost ship in the undead coastal defence topic so it has vanishing

Doesn't seem too strong I don't think.
Last edited by Savra on Thu Dec 20, 2018 1:09 am, edited 2 times in total.

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makazuwr32
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Re: Undead tech - Skeleton crew

Post by makazuwr32 » Sun Dec 16, 2018 8:43 am

Maybe increase cost and chance.
Cost - 7 turns, chance - 30%.
makazuwr32 wrote:
Mon Sep 16, 2019 7:54 am
Please when you ask to change something argument why do you want that change. ...
Put some numbers, compare to what other races have and so on. Some real info why it must be done.
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Midonik
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Re: Undead tech - Skeleton crew

Post by Midonik » Sun Dec 16, 2018 9:19 am

Well it would need Daniel's coding. How about making undeads able to revive the ship wrecks into ghost ships?
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Lynx Shafir
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Re: Undead tech - Skeleton crew

Post by Lynx Shafir » Sun Dec 16, 2018 1:02 pm

Midonik wrote:
Sun Dec 16, 2018 9:19 am
Well it would need Daniel's coding. How about making undeads able to revive the ship wrecks into ghost ships?
That is planned.

Btw do water corpse working? - I hink does not.
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Savra
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Re: Undead tech - Skeleton crew

Post by Savra » Mon Dec 17, 2018 6:30 am

I've been wondering were water corpses are actually?
But besides that should name be changed to Davy Jones locker? :lol: :lol: :lol:

All kidding aside should we have anyone else effected by this? Or we good with the skeleton pirates?

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Savra
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Re: Undead tech - Curse of the sea

Post by Savra » Thu Dec 20, 2018 1:10 am

Updated.

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