Undead tech - Curse of the sea

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Savra
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Undead tech - Curse of the sea

Post by Savra » Sun Dec 16, 2018 8:16 am

Make could change.

Curse of the sea:
Cost:7
Researched at skull cove
If a ship dies by a skeleton pirates it has a 30% chance of becoming a ghost ship.
Note this is the same ghost ship in the undead coastal defence topic so it has vanishing

Doesn't seem too strong I don't think.
Last edited by Savra on Thu Dec 20, 2018 1:09 am, edited 2 times in total.

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makazuwr32
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Re: Undead tech - Skeleton crew

Post by makazuwr32 » Sun Dec 16, 2018 8:43 am

Maybe increase cost and chance.
Cost - 7 turns, chance - 30%.

Midonik
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Re: Undead tech - Skeleton crew

Post by Midonik » Sun Dec 16, 2018 9:19 am

Well it would need Daniel's coding. How about making undeads able to revive the ship wrecks into ghost ships?
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Lynx Shafir
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Re: Undead tech - Skeleton crew

Post by Lynx Shafir » Sun Dec 16, 2018 1:02 pm

Midonik wrote:
Sun Dec 16, 2018 9:19 am
Well it would need Daniel's coding. How about making undeads able to revive the ship wrecks into ghost ships?
That is planned.

Btw do water corpse working? - I hink does not.
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Savra
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Re: Undead tech - Skeleton crew

Post by Savra » Mon Dec 17, 2018 6:30 am

I've been wondering were water corpses are actually?
But besides that should name be changed to Davy Jones locker? :lol: :lol: :lol:

All kidding aside should we have anyone else effected by this? Or we good with the skeleton pirates?

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Savra
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Re: Undead tech - Curse of the sea

Post by Savra » Thu Dec 20, 2018 1:10 am

Updated.

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