Belfry - unit json 2(implementing a new unit)

Here i will list the apprentices and their learning tasks, so others also can follow how it goes.
Please DONT POST HERE any solutions on the given task earlier than the apprentice, you can ask questions from him tough.
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Stratego (dev)
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Belfry - unit json 2(implementing a new unit)

Post by Stratego (dev) » Mon Jun 18, 2018 10:47 pm

Your next mission is the same as were for Samuel: "Samuel - unit json 2(implementing a new unit)"

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Belfry777
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Location: AZ

Re: Belfry - unit json 2(implementing a new unit)

Post by Belfry777 » Sun Jun 24, 2018 9:28 pm

Should I just look at his post?
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.

Stratego (dev)
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Posts: 6726
Joined: Fri Apr 25, 2014 9:28 pm

Re: Belfry - unit json 2(implementing a new unit)

Post by Stratego (dev) » Mon Jun 25, 2018 6:49 am

yes

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Belfry777
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Location: AZ

Re: Belfry - unit json 2(implementing a new unit)

Post by Belfry777 » Sun Jul 08, 2018 8:01 pm

Okay sorry for putting the file on Sam's topic. Here it is.
Attachments
bld_jp_concrete_artillery.json
(4.02 KiB) Downloaded 1 time
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.

User avatar
Belfry777
Posts: 1463
Joined: Tue Oct 17, 2017 2:34 am
Location: AZ

Re: Belfry - unit json 2(implementing a new unit)

Post by Belfry777 » Mon Jul 09, 2018 10:04 pm

Stratego (dev) wrote:
Mon Jun 18, 2018 10:47 pm
Your next mission is the same as were for Samuel: "Samuel - unit json 2(implementing a new unit)"
Is this good?
A thousand may fall at your side,
And ten thousand at your right hand;
But it shall not come near you.
Only with your eyes shall you look,
And see the reward of the wicked.

Stratego (dev)
Site Admin
Posts: 6726
Joined: Fri Apr 25, 2014 9:28 pm

Re: Belfry - unit json 2(implementing a new unit)

Post by Stratego (dev) » Fri Jul 13, 2018 5:45 am

seems good but you missed things

this was the task:
- name the image properly
- make a json for it (start from a similar)
- make sure it is a mapeditor unit only


deliverables
- unit json (with new ID, next jJP id can be used: 707)
- image with nice name, and working "team coloring"
- image texting "name" and "flavour text"
- order in the buildlist json (indicating where to put this in list)
you still need these to finish:
- unit json (with new ID, next jJP id can be used: 707)
- image with nice name, and working "team coloring"
- image texting "name" and "flavour text"
- order in the buildlist json (indicating where to put this in list)[/quote]
- EXTRA: since then we have 2 images and 2 stages: occupied and unoccupied, if you can make it that is extra good! - no problem if not.
- EXTRA2: you need this sound definition too: {"soundEvent":"UNIT_ATTACK","packName":"SOUND_PACK_UNIT_ATTACK_TANK_SHOOT"},

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