Walking AT\AA vehicle IMPLEMENTED

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Midonik
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Walking AT\AA vehicle IMPLEMENTED

Post by Midonik » Mon Nov 20, 2017 7:12 pm

An variant of MB-V,that can turn from anty vehicle EMP canon to AA gun. Im not sure if we should rise cost,what do you think?
Cost:5
Attack: 4
Range: 2
Hp:45
P armor:6
Bio armor:6
Speed:2
Sight:4
Bonus against vehicles (in AV variant,as AA- against high flying,its rather for bigger targets so idk if it needs bonus against flying)
Albitly to turn from EMP cannon to AA canon and vice versa.
Yeah,tanky,slow,and usefull against two types of units,but I think it will be good.
Last edited by Midonik on Wed Jan 23, 2019 3:56 pm, edited 4 times in total.
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LordOfAles
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Re: AV/AAV (Anty-vechicle/Anty-air vehicle)

Post by LordOfAles » Sat Nov 25, 2017 11:49 am

Serpat VI
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Midonik
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Re: AV/AAV (Anty-vechicle/Anty-air vehicle)

Post by Midonik » Sat Nov 25, 2017 11:54 am

Sounds ok,others?
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Puss_in_Boots
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Re: AV/AAV (Anty-vechicle/Anty-air vehicle)

Post by Puss_in_Boots » Sat Nov 25, 2017 1:49 pm

Serpat VI is fine.
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Midonik
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Re: AV/AAV (Anty-vechicle/Anty-air vehicle)

Post by Midonik » Sat Nov 25, 2017 2:54 pm

Ok
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Midonik
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Re: Serpant IV

Post by Midonik » Wed Dec 13, 2017 6:58 pm

So, any thoughts about unit?
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DoomsdayDragonfire
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Re: Walking AT\AA vehicle WAITING IMAGE

Post by DoomsdayDragonfire » Sat Jan 19, 2019 4:44 pm

Just a question... This one is to replace that kv2 img right?
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Re: Walking AT\AA vehicle WAITING IMAGE

Post by Midonik » Sat Jan 19, 2019 5:02 pm

And the us sp artillery one, for second form. Edit this thing:
Attachments
unit_rep_tank_walking.png
unit_rep_tank_walking.png (1.41 KiB) Viewed 938 times
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DoomsdayDragonfire
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Re: Walking AT\AA vehicle WAITING IMAGE

Post by DoomsdayDragonfire » Sat Jan 19, 2019 11:25 pm

ok, done both.
WKR AT.png
WKR AT.png (986 Bytes) Viewed 928 times
WKR AA.png
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Re: Walking AT\AA vehicle WAITING IMAGE

Post by Midonik » Sun Jan 20, 2019 8:03 am

Looks nice. Where did the cabin go tho?
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Re: Walking AT\AA vehicle WAITING IMAGE

Post by DoomsdayDragonfire » Sun Jan 20, 2019 8:54 pm

Well armored on the back, i was thinking on soviet battering ram when i made (thanks to kv2 img), the project of obj 263.
obj 263.jpg
obj 263.jpg (275.91 KiB) Viewed 913 times
It is basically a far way improved version of it with legs, barelly no gun recoil since it is a energy weapon (so there is plenty free space inside it) and a already nice and improved sloped armor.
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godOfKings
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Re: Walking AT\AA vehicle WAITING IMAGE

Post by godOfKings » Mon Jan 21, 2019 6:03 am

i think instead of transformation, just keep one image and give bonus against both tanks and planes, because it is not that heavy that to just move turret up or down would require one action
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Re: Walking AT\AA vehicle WAITING IMAGE

Post by Midonik » Mon Jan 21, 2019 7:15 am

That would be quite powerful.
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godOfKings
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Re: Walking AT\AA vehicle WAITING IMAGE

Post by godOfKings » Mon Jan 21, 2019 8:24 am

ok, well it is still weak to infantry right? (esp AT infantry)
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Re: Walking AT\AA vehicle WAITING IMAGE

Post by samuelch » Mon Jan 21, 2019 11:01 am

I agree with the no transformation. It will help the bot much.
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DoomsdayDragonfire
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Re: Walking AT\AA vehicle WAITING IMAGE

Post by DoomsdayDragonfire » Mon Jan 21, 2019 1:44 pm

Probably would be better to keep the transformation and both imgs while we can't make AI make transformations, why?
Well transformation bcz it's not only the gun that can move, the back legs squating probably would be a major factor for more gun elevation in order to hit aircrafts in 90°, so it requires diferent stances when dealing with ground and air targets. Also for visual effects, isn't cool an unit with the img aiming on the horizon be able to hit with the main gun a target right above it... And bcz both are already in game just needing balance and img swaping :lol:
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