Multiplayer templates

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Stratego (dev)
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Joined: Fri Apr 25, 2014 9:28 pm

Multiplayer templates

Post by Stratego (dev) » Sat Aug 18, 2018 9:43 am

A few hours earlier i fixed the problem that "private" games did not get unlocked.
there were about 20 games that got opened.

and a few hours later they all vanished - seemingly all got joined and filled.

so i think people tend to wait for game to join instead of creating

Q1: do u know what is the reason? maybe the create button is not too intuitive?
Q2: or shall i make (as in subject i wrote) some templates that are always there and seem like you can join them however you will be the first player to join.
- if this is the solution which maps and setting shall i put there?
-- my favorite setup:
- about 20x20-30x30 mostly ground fight map (a nice one eg: "perilous ralm", "desert mediterrean", "island", "the ruined city")
- fog
- many units
- normal TC count
- 2vs2 player

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Posts: 3302
Joined: Tue Oct 17, 2017 9:29 am
Location: Moscow, Russia

Re: Multiplayer templates

Post by makazuwr32 » Sat Aug 18, 2018 10:06 am

For Q2 i recommend also for 3 players and without teams as well.
Maps can be a bit bigger - up to 40x40.
Other settings are fine as for me.
Specifically for not so genious persons
makazuwr32 wrote:
Sat Nov 03, 2018 3:52 pm
When i am saying "standart bonus to buildings" i mean this:
100% to factories
200% bonus to towers and walls
700% to mega buildings

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General Brave
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Joined: Thu Oct 19, 2017 3:12 am
Location: The Four Point Military Academy.

Re: Multiplayer templates

Post by General Brave » Sat Aug 18, 2018 1:59 pm

Yes it seems people don't really create maps, instead they join them.
Wise, Might, Loyalty. Forever stands Warfell.

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