Dojo IMPLEMENTED

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MightyGuy
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Re: Dojo

Post by MightyGuy » Sat Nov 18, 2017 11:50 am

OK.

Anyone agrees? any problems? questions? if not, I think its ready
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LordOfAles
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Re: Dojo

Post by LordOfAles » Sat Nov 18, 2017 12:00 pm

Yes it is! :)
Fear not death, for it is a path we all must take. May the Emperor guide you to the right way.

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godOfKings
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Re: Dojo

Post by godOfKings » Sun Nov 19, 2017 5:13 pm

One last thing, should its stats b similar to Roman garrison or the other factory buildings?
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For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools

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LordOfAles
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Re: Dojo

Post by LordOfAles » Sun Nov 19, 2017 5:20 pm

In my opinion it should be weaker than roman garrison, but stronger than regular factories
Fear not death, for it is a path we all must take. May the Emperor guide you to the right way.

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MightyGuy
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Re: Dojo

Post by MightyGuy » Sun Nov 19, 2017 5:36 pm

I Agree
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godOfKings
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Re: Dojo

Post by godOfKings » Sun Nov 19, 2017 6:16 pm

It can't b in between, either it should b a 5 turn cost building or a 4 turn cost building. Should it cost 4 turn but still have the Bushido aura? I say y not, churches have heal too
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools

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Puss_in_Boots
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Re: Dojo

Post by Puss_in_Boots » Fri Nov 24, 2017 6:45 am

Cost 4 is good, it can't be that hard to build or destroy a dojo.
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godOfKings
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Re: Dojo

Post by godOfKings » Fri Nov 24, 2017 2:07 pm

So a 4 cost building with similar stats to barracks and also the Bushido aura, which is kind of realistic as the dojo reminds the samurai of the strict Bushido code they always adhered to, thus they will fight more honourably near it
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools

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LordOfAles
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Re: Dojo

Post by LordOfAles » Fri Nov 24, 2017 7:11 pm

Great
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COOLguy
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Re: Dojo

Post by COOLguy » Thu Dec 14, 2017 2:55 pm

We will be implementing this unit! Stats are like the Roman Garrison save the high morale. The "Bushido aura" is not clear how it acts. If this is implemented ever as a tech or effect we can add it to this unit
Thanks!
Josh

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godOfKings
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Re: Dojo

Post by godOfKings » Thu Dec 14, 2017 4:00 pm

Keep stats like normal barracks, cost should also b same, and Bushido aura gives Japanese units +2 atk and 30% spell resistance in a 5 tile radius

It would b an effect
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools

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Ravancloak
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Re: Dojo

Post by Ravancloak » Wed Jan 03, 2018 9:05 am

Dojo needs description

Edit: Added in game
Last edited by Ravancloak on Wed Jan 03, 2018 12:09 pm, edited 1 time in total.
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godOfKings
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Re: Dojo

Post by godOfKings » Wed Jan 03, 2018 11:22 am

A building for training Japanese units, it reminds the soldiers of the strict disciplined life they led while training, and they fight with courage and honour near it
There is no place for false kings here, only those who proves themselves to b the true kings of legend, or serves under me

For I watch over this world looking for those worthy to become kings, and on the way get rid of the fakes and rule over the fools

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