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Re: Combat Medic

Posted: Wed May 22, 2019 2:37 am
by Puss_in_Boots
Something more game appropriate.

Re: Combat Medic

Posted: Wed May 22, 2019 5:38 am
by Stratego (dev)
StormSaint373 wrote:
Wed May 22, 2019 12:28 am
Whoa. . .

Im impressed...

I'm not that good.

me neither, i found them on net and resized, recolored, contoured.
Puss_in_Boots wrote:
Wed May 22, 2019 2:37 am
Something more game appropriate.

MEGA AWESOME!

can u try the other one too?

Re: Combat Medic

Posted: Wed May 22, 2019 10:20 am
by StormSaint373
Well, I suppose we can use the lessers for the beta factions... British, french, and Japan.

Re: Combat Medic

Posted: Wed May 22, 2019 12:55 pm
by Stratego (dev)
ok these are in!

we still need polishing these images:
- russian tent need some big cross on it
- ru and ger medics some divverent appearance (i just recolored us medic) - (earlier medic images seemed too big like giant humans), also medics should not have bonus against any infantry they are not so good as soldiers they are medics - or am i wrong?
- german tent seems perfectly ready.

Re: Combat Medic IMPLEMENTED

Posted: Wed May 22, 2019 11:02 pm
by Puss_in_Boots
Already made unique medics that look alike to current infantry style, and also US retexture.

Re: Combat Medic IMPLEMENTED

Posted: Wed May 22, 2019 11:45 pm
by Puss_in_Boots
Here are the Russian tents.

Re: Combat Medic IMPLEMENTED

Posted: Thu May 23, 2019 8:22 am
by Stratego (dev)
Puss_in_Boots wrote:
Wed May 22, 2019 11:02 pm
Already made unique medics that look alike to current infantry style, and also US retexture.
thanks! they are in!

Re: Combat Medic IMPLEMENTED

Posted: Thu May 23, 2019 8:29 am
by Stratego (dev)
Puss_in_Boots wrote:
Wed May 22, 2019 11:45 pm
Here are the Russian tents.
nice!
what about putting the cross in symmetric way
eg:
- one big into middle of the roof
- or like yours but into opposite "quarters"
- or not onto roof, but one to the vertical "wall" part

what do u think?

Re: Combat Medic IMPLEMENTED

Posted: Thu May 23, 2019 10:19 am
by Puss_in_Boots
Which looks better?

Re: Combat Medic IMPLEMENTED

Posted: Thu May 23, 2019 10:26 am
by Stratego (dev)
the one on top i think - seems good!

can u send me only the red cross on top? i try playing with it i may - thanks! (i mean red cross with white backgroundcircle in transparent image)

Re: Combat Medic IMPLEMENTED

Posted: Thu May 23, 2019 10:32 am
by Puss_in_Boots
Okay.

Re: Combat Medic IMPLEMENTED

Posted: Thu May 23, 2019 12:47 pm
by StormSaint373
What of the soldiers already suggested in this topic?

Re: Combat Medic IMPLEMENTED

Posted: Fri May 24, 2019 8:27 pm
by Stratego (dev)
thanks!
hereis my version based ony yours - is it good?

Re: Combat Medic IMPLEMENTED

Posted: Fri May 24, 2019 8:29 pm
by Puss_in_Boots
Yep, like what you did with the cross.
As for player color, I didn't know where to put it, so I used the door flap instead.
I think it's good for implementation.

Re: Combat Medic IMPLEMENTED

Posted: Sat May 25, 2019 12:31 pm
by DoomsdayDragonfire
I see many good stuff here, could some of the unused tents became decorations?

Re: Combat Medic IMPLEMENTED

Posted: Sat May 25, 2019 1:00 pm
by Puss_in_Boots
Some unused images can also be used as nuetral hospital buildings in unit selection of map editor.

Re: Combat Medic IMPLEMENTED

Posted: Tue May 28, 2019 9:21 pm
by Belfry777
What happened to this topic? From mega buildings to medics this thing exploded into something I don't really understand fully. Nice images however.

Re: Combat Medic IMPLEMENTED

Posted: Thu Jun 13, 2019 11:17 pm
by StormSaint373
@Stratego (dev) , what about the combat medics?

They were the initial units suggested in this topic.

Re: Combat Medic IMPLEMENTED

Posted: Fri Jun 14, 2019 4:28 am
by Stratego (dev)
all medics are in already - or is it a differen one? if so what is the difference?

Re: Combat Medic IMPLEMENTED

Posted: Fri Jun 14, 2019 1:51 pm
by StormSaint373
Different.

More costly, more combat-oriented.
Heal Rate is 10 instead of 15

See stats for details