Polishable unit images in AOS

Put here any ideas, suggestions about redesigning unit/building graphics.

Moderator: Endru1241

User avatar
Endru1241
Posts: 484
Joined: Fri Sep 11, 2015 8:43 am
Location: Poland

Re: Polishable unit images in AOS

Post by Endru1241 » Wed Oct 02, 2019 2:19 pm

You are right about holding. i'll put their right hands in front of weapon.
Whar do You mean by bent stalk? The leftmost part (from loker perspective) of arbalest weapon?

User avatar
Endru1241
Posts: 484
Joined: Fri Sep 11, 2015 8:43 am
Location: Poland

Re: Polishable unit images in AOS

Post by Endru1241 » Wed Oct 02, 2019 4:16 pm

Hands holding weapon.
Attachments
unit_archer_e_arbalest_new2.png
unit_archer_e_arbalest_new2.png (1.45 KiB) Viewed 538 times
32_unit_crossbowman_new2.png
32_unit_crossbowman_new2.png (1.35 KiB) Viewed 538 times

User avatar
Gral.Sturnn
Posts: 1140
Joined: Tue Feb 13, 2018 11:29 pm

Re: Polishable unit images in AOS

Post by Gral.Sturnn » Wed Oct 02, 2019 5:46 pm

I would personally cut the over extended part of the crossbows
~Gral.Sturnn

User avatar
Endru1241
Posts: 484
Joined: Fri Sep 11, 2015 8:43 am
Location: Poland

Re: Polishable unit images in AOS

Post by Endru1241 » Wed Oct 02, 2019 7:11 pm

Shortened.
Attachments
32_unit_crossbowman_new3.png
32_unit_crossbowman_new3.png (1.33 KiB) Viewed 526 times
unit_archer_e_arbalest_new3.png
unit_archer_e_arbalest_new3.png (1.41 KiB) Viewed 526 times

User avatar
Endru1241
Posts: 484
Joined: Fri Sep 11, 2015 8:43 am
Location: Poland

Re: Polishable unit images in AOS

Post by Endru1241 » Wed Oct 02, 2019 7:38 pm

Btw. I slightly changed the images and put it in pack.
Soldier was shortened again - sorry @Belosteel - he just looked a too big among others. Also added a litlle more visible team coloring.
Spanish rodelero was put without changes
Attachments
unit_saint_john_soldier.png
unit_saint_john_soldier.png (1.75 KiB) Viewed 524 times
unit_saint_john_halberdier.png
unit_saint_john_halberdier.png (1.34 KiB) Viewed 524 times

User avatar
Gral.Sturnn
Posts: 1140
Joined: Tue Feb 13, 2018 11:29 pm

Re: Polishable unit images in AOS

Post by Gral.Sturnn » Wed Oct 02, 2019 7:58 pm

Dont add rgb colors to the units of saint john.

They are meant for map editor only
~Gral.Sturnn

User avatar
Endru1241
Posts: 484
Joined: Fri Sep 11, 2015 8:43 am
Location: Poland

Re: Polishable unit images in AOS

Post by Endru1241 » Wed Oct 02, 2019 9:11 pm

So what?
I can easily imagine scenario in which team coloring could be used.
Besides both halbeldier and soldier already had team coloring. It's just knight lacking it.

User avatar
Gral.Sturnn
Posts: 1140
Joined: Tue Feb 13, 2018 11:29 pm

Re: Polishable unit images in AOS

Post by Gral.Sturnn » Wed Oct 02, 2019 9:14 pm

Well I still disagree, maybe add a plu on the soldiers helmet, otherwhise he would have colored feet and hands
~Gral.Sturnn

User avatar
Endru1241
Posts: 484
Joined: Fri Sep 11, 2015 8:43 am
Location: Poland

Re: Polishable unit images in AOS

Post by Endru1241 » Wed Oct 02, 2019 9:39 pm

So to make it more similar to halbeldier - fine by me:
Attachments
unit_saint_john_soldier.png
unit_saint_john_soldier.png (1.84 KiB) Viewed 516 times

User avatar
Gral.Sturnn
Posts: 1140
Joined: Tue Feb 13, 2018 11:29 pm

Re: Polishable unit images in AOS

Post by Gral.Sturnn » Wed Oct 02, 2019 9:41 pm

Haha sorry if I was a nuisance, thanks for the change
~Gral.Sturnn

User avatar
Endru1241
Posts: 484
Joined: Fri Sep 11, 2015 8:43 am
Location: Poland

Re: Polishable unit images in AOS

Post by Endru1241 » Thu Oct 03, 2019 11:10 pm

I made some finishing touches to @patroid image to better fit with other towers.
Attachments
64_unit_tds_tower4_ballista.png
64_unit_tds_tower4_ballista.png (3.27 KiB) Viewed 503 times
64_unit_tds_tower4_ballista_occupied.png
64_unit_tds_tower4_ballista_occupied.png (3.28 KiB) Viewed 503 times

Stratego (dev)
Site Admin
Posts: 9674
Joined: Fri Apr 25, 2014 9:28 pm

Re: Polishable unit images in AOS

Post by Stratego (dev) » Fri Oct 04, 2019 3:50 am

good!

knight1111
Posts: 5
Joined: Fri Oct 04, 2019 5:42 pm

Re: Polishable unit images in AOS

Post by knight1111 » Fri Oct 04, 2019 5:46 pm

OMG please implement the improved archer upgrade images from Endru, they are so good :)

User avatar
patroid
Posts: 1178
Joined: Fri Aug 08, 2014 10:58 am
Location: Germany, Berlin

Re: Polishable unit images in AOS

Post by patroid » Fri Oct 04, 2019 6:43 pm

Hi,
@Endru1241 You cant do that like that.

We need that 1 pixel wide clean black border around objects so they dont clash or mix with background tiles.
You cant just remove i cuas some old tiles stil have it wrongly.

Patroid
Attachments
balissta-5.png
do it like this pls
balissta-5.png (2.42 KiB) Viewed 444 times

User avatar
patroid
Posts: 1178
Joined: Fri Aug 08, 2014 10:58 am
Location: Germany, Berlin

Re: Polishable unit images in AOS

Post by patroid » Fri Oct 04, 2019 7:09 pm

Hi,
@knight1111 rather not. the image has plently of errors and faults.
Random differently colored pixel no proper black outline and bassic color and shading mistakes.

i corrected some and changed the crossbow to be more 'realistic'.
(i maybe made it a bit too small now)

patroid
Attachments
crossbow-endru.png
changed
crossbow-endru.png (1.18 KiB) Viewed 442 times
crossbow-endru.png
endru
crossbow-endru.png (1.02 KiB) Viewed 442 times

User avatar
Endru1241
Posts: 484
Joined: Fri Sep 11, 2015 8:43 am
Location: Poland

Re: Polishable unit images in AOS

Post by Endru1241 » Fri Oct 04, 2019 8:27 pm

patroid wrote:
Fri Oct 04, 2019 6:43 pm
You cant do that like that.
We need that 1 pixel wide clean black border around objects so they dont clash or mix with background tiles.
You cant just remove i cuas some old tiles stil have it wrongly.
Patroid
I actually put in game image with black outlines. It looked out of place. Every other tower has no outline, so I tried removing it - suddenly it looks like part of the set (only better shaded).
patroid wrote:
Fri Oct 04, 2019 7:09 pm
i corrected some and changed the crossbow to be more 'realistic'.
I am thankful for wielder shading (I didn't do anything at all to basic archer - just copy-pasted him armor from longbow upgrade, so the same can be used to improve archer image).
But this weapon doesn't look more realistic - it has no perspective.
I designed arbalest weapon based on some real image (bare weapon in attachment).

I just made it a little too big.
Also - why did You shorten his armor?
Attachments
bare weapon.png
bare weapon.png (793 Bytes) Viewed 436 times

Belosteel
Posts: 46
Joined: Fri Sep 27, 2019 11:30 am

Re: Polishable unit images in AOS

Post by Belosteel » Fri Oct 04, 2019 11:24 pm

Endru1241 wrote:
Wed Oct 02, 2019 7:38 pm
Btw. I slightly changed the images and put it in pack.
Soldier was shortened again - sorry @Belosteel - he just looked a too big among others. Also added a litlle more visible team coloring.
Spanish rodelero was put without changes
I really don't mind if someone edit's my Sprite's if it's for the better so in the future dont apologize to me.
He just looked a bit goofey because of his size so i made him a bit taller.

Stratego (dev)
Site Admin
Posts: 9674
Joined: Fri Apr 25, 2014 9:28 pm

Re: Polishable unit images in AOS

Post by Stratego (dev) » Sat Oct 05, 2019 5:07 am

I actually put in game image with black outlines. It looked out of place. Every other tower has no outline, so I tried removing it - suddenly it looks like part of the set (only better shaded).
actually outline makes this tower look beter imho.

also maybe other tower would look better with outline - but not sure.

knight1111
Posts: 5
Joined: Fri Oct 04, 2019 5:42 pm

Re: Polishable unit images in AOS

Post by knight1111 » Sat Oct 05, 2019 7:32 am

wouldn't the viking berserk also need a redesign? He's way to big compared to other units and looks so out of place. Is the size intendet?

User avatar
makazuwr32
Posts: 4494
Joined: Tue Oct 17, 2017 9:29 am
Location: Moscow, Russia

Re: Polishable unit images in AOS

Post by makazuwr32 » Sat Oct 05, 2019 7:53 am

Campain only variant is fine for me. I like that one.

User avatar
patroid
Posts: 1178
Joined: Fri Aug 08, 2014 10:58 am
Location: Germany, Berlin

Re: Polishable unit images in AOS

Post by patroid » Sun Oct 06, 2019 6:52 pm

I am thankful for wielder shading (I didn't do anything at all to basic archer - just copy-pasted him armor from longbow upgrade, so the same can be used to improve archer image).
But this weapon doesn't look more realistic - it has no perspective.
realistic ment size. crossbows are actually mostly pretty small. there were some bigger ones aswell but i would save big crossbows for the upgraded corssbowman.
it has perspective it just was hold in the same angle as your crossbow. but i changed it a bit now.
Also - why did You shorten his armor?
it shouldve been armor? well it was clearly too long for cloth and made the legs wayy to short.

patroid
Attachments
crossbow2.png
crossbow2.png (1.14 KiB) Viewed 366 times
crossbow-endru.png
s
crossbow-endru.png (1.18 KiB) Viewed 366 times
crossbow2.png
changed again
crossbow2.png (1.14 KiB) Viewed 366 times

User avatar
StormSaint373
Posts: 1665
Joined: Mon Nov 27, 2017 5:35 pm
Location: USA, East Ohio

Re: Polishable unit images in AOS

Post by StormSaint373 » Sun Oct 06, 2019 7:43 pm

Why not just make use of this Crossbow?

Armor like longbowman...
Attachments
AoS Pavaise Crosbowman.png
AoS Pavaise Crosbowman.png (1.1 KiB) Viewed 362 times
Beware the calm before the Tempest. . .

User avatar
Endru1241
Posts: 484
Joined: Fri Sep 11, 2015 8:43 am
Location: Poland

Re: Polishable unit images in AOS

Post by Endru1241 » Mon Oct 07, 2019 9:52 am

@StormSaint373 while this crossbow looks good, using this would mean changing whole unit position.

@patroid I used Your image and made changes to crossbow perspective. Upgraded one has mine.
Attachments
unit_archer_e_arbalest_new4.png
unit_archer_e_arbalest_new4.png (1.49 KiB) Viewed 342 times
32_unit_crossbowman_new5.png
32_unit_crossbowman_new5.png (1.39 KiB) Viewed 342 times

User avatar
StormSaint373
Posts: 1665
Joined: Mon Nov 27, 2017 5:35 pm
Location: USA, East Ohio

Re: Polishable unit images in AOS

Post by StormSaint373 » Mon Oct 07, 2019 12:12 pm

Perhaps, I can edit...

Tunic looks too small . . . And flat.

I'll try to use my design, just at a different angle
Beware the calm before the Tempest. . .

User avatar
StormSaint373
Posts: 1665
Joined: Mon Nov 27, 2017 5:35 pm
Location: USA, East Ohio

Re: Polishable unit images in AOS

Post by StormSaint373 » Mon Oct 07, 2019 1:00 pm

Here's Crossbowman.
Attachments
AoS Crossbowman.png
AoS Crossbowman.png (1.16 KiB) Viewed 329 times
Beware the calm before the Tempest. . .

User avatar
StormSaint373
Posts: 1665
Joined: Mon Nov 27, 2017 5:35 pm
Location: USA, East Ohio

Re: Polishable unit images in AOS

Post by StormSaint373 » Mon Oct 07, 2019 1:26 pm

And now, Arbalest.
Attachments
AoS Arbalest.png
AoS Arbalest.png (1.25 KiB) Viewed 328 times
Beware the calm before the Tempest. . .

User avatar
StormSaint373
Posts: 1665
Joined: Mon Nov 27, 2017 5:35 pm
Location: USA, East Ohio

Re: Polishable unit images in AOS

Post by StormSaint373 » Mon Oct 07, 2019 9:06 pm

Sorry, @Endru1241 , I'm no @patroid ...

But I tried to perform his style of shading...

BEHOLD!!! The knights of Christindom, The Crusaders!!!
Attachments
AoS Crusader Halberdier.png
AoS Crusader Halberdier.png (1.13 KiB) Viewed 301 times
AoS Crusader Crossbowman.png
AoS Crusader Crossbowman.png (1002 Bytes) Viewed 307 times
AoS Crusader Archer.png
AoS Crusader Archer.png (1.06 KiB) Viewed 307 times
AoS Crusader Swordsman Elite.png
AoS Crusader Swordsman Elite.png (1.01 KiB) Viewed 307 times
AoS Crusader Swordsman.png
AoS Crusader Swordsman.png (1023 Bytes) Viewed 307 times
AoS Crusader Seargent.png
AoS Crusader Seargent.png (1.19 KiB) Viewed 307 times
Beware the calm before the Tempest. . .

User avatar
Endru1241
Posts: 484
Joined: Fri Sep 11, 2015 8:43 am
Location: Poland

Re: Polishable unit images in AOS

Post by Endru1241 » Wed Oct 09, 2019 5:28 pm

There is still 3 mounted units left. If we would replace images to so much different ones - it has to as a set.
On the images - they look good - they postures are great. One little thing could be improved though - their arms are a little too long (were they shortened from 34-35 pixels height characters maybe?). It's mostly visible in halbeldier (I give his image improved as an example - set his right hand with halberd 2pixels up, 1 pixel to the right, left hand was shortened 1 pixel, changed shadow to little more natural looking, removed some pixels between his legs)

And a question - why beige instead of regular commonly used to depict crusaders white?
Attachments
AoS Crusader Halberdier.png
AoS Crusader Halberdier.png (1.31 KiB) Viewed 265 times

User avatar
StormSaint373
Posts: 1665
Joined: Mon Nov 27, 2017 5:35 pm
Location: USA, East Ohio

Re: Polishable unit images in AOS

Post by StormSaint373 » Wed Oct 09, 2019 7:49 pm

Erm, @Endru1241 , the pixels between the legs was the back part of the chain mail hauberk.

White is typically used to depict knights Templar...

The beige I thought was tan.

To show the dirt and sand that stained the cloth. And so it would set them apar from Templars, Hospitallers, and the knights of St John.
Beware the calm before the Tempest. . .

User avatar
StormSaint373
Posts: 1665
Joined: Mon Nov 27, 2017 5:35 pm
Location: USA, East Ohio

Re: Polishable unit images in AOS

Post by StormSaint373 » Wed Oct 09, 2019 7:50 pm

As for cavalry, I'll see what I can do...
Beware the calm before the Tempest. . .

Post Reply

Return to “Graphics”