version v1.040

In this forum I post the changes on the DEVELOPER version of the game.
These versions are (at the time i post them) not yet published to google play, only registered testers can download it and test it before publishing.

Non-tester forumers: if you want to get the DEVELOPER version (to see the changes sooner, or you want to try your own map designs) please EMAIL me to zerotouchsystems at gmail dot com to register yourself as a tester.
Post Reply
Stratego (dev)
Site Admin
Posts: 9196
Joined: Fri Apr 25, 2014 9:28 pm

version v1.040

Post by Stratego (dev) » Fri Sep 09, 2016 9:03 pm

version v1.039 is published.

User avatar
Alpha
Posts: 1871
Joined: Sat Aug 20, 2016 5:51 pm
Location: Illnois, Niles

Re: version v1.040

Post by Alpha » Tue Sep 13, 2016 5:51 pm

Excitement!
Awoo~ my dudes!

Stratego (dev)
Site Admin
Posts: 9196
Joined: Fri Apr 25, 2014 9:28 pm

Re: version v1.040

Post by Stratego (dev) » Sat Sep 17, 2016 6:03 am

new unit: Maori
palisade: is not only mapeditor thing anymore.

Stratego (dev)
Site Admin
Posts: 9196
Joined: Fri Apr 25, 2014 9:28 pm

Re: version v1.040

Post by Stratego (dev) » Mon Sep 26, 2016 4:56 am

palisade is built in 1 turn.

(for unit json designers: spec action: "IS_BUILD_IMMEDIATE")

User avatar
MightyGuy
Posts: 2088
Joined: Mon Sep 05, 2016 10:03 am
Location: Isengard, Middle Earth

Re: version v1.040

Post by MightyGuy » Tue Sep 27, 2016 11:52 am

i cant wait on Maori
A.K.A SacredNut

User avatar
DoomCarrot
Posts: 3089
Joined: Wed Mar 18, 2015 6:04 pm
Location: Commanding General's quarters, a tall keep above the mighty city of Carrot's Point

Re: version v1.040

Post by DoomCarrot » Tue Sep 27, 2016 12:16 pm

Maori seem to be effective at small and early games, where there are few enemy units in the area.
The day is coming when a single carrot, freshly observed, will set off a revolution.

User avatar
MightyGuy
Posts: 2088
Joined: Mon Sep 05, 2016 10:03 am
Location: Isengard, Middle Earth

Re: version v1.040

Post by MightyGuy » Tue Sep 27, 2016 12:22 pm

k
A.K.A SacredNut

User avatar
MightyGuy
Posts: 2088
Joined: Mon Sep 05, 2016 10:03 am
Location: Isengard, Middle Earth

Re: version v1.040

Post by MightyGuy » Tue Sep 27, 2016 12:25 pm

what is Maori? where this unit best use for? it is an Anti cavalry or else?
A.K.A SacredNut

User avatar
DoomCarrot
Posts: 3089
Joined: Wed Mar 18, 2015 6:04 pm
Location: Commanding General's quarters, a tall keep above the mighty city of Carrot's Point

Re: version v1.040

Post by DoomCarrot » Tue Sep 27, 2016 12:52 pm

It is light infantry that can regenerate health when it kills something.
The day is coming when a single carrot, freshly observed, will set off a revolution.

User avatar
MightyGuy
Posts: 2088
Joined: Mon Sep 05, 2016 10:03 am
Location: Isengard, Middle Earth

Re: version v1.040

Post by MightyGuy » Tue Sep 27, 2016 12:58 pm

ok, if he eat , regenerates hp COOL!!!
A.K.A SacredNut

tamtam12345
Posts: 586
Joined: Wed Mar 30, 2016 8:41 am

Re: version v1.040

Post by tamtam12345 » Thu Oct 13, 2016 4:06 pm

Battering rams don't have adding effect on pallisdes.
Skill of maroi can attack invisable units.

User avatar
DoomCarrot
Posts: 3089
Joined: Wed Mar 18, 2015 6:04 pm
Location: Commanding General's quarters, a tall keep above the mighty city of Carrot's Point

Re: version v1.040

Post by DoomCarrot » Fri Oct 14, 2016 3:35 pm

Also, disbanded knights don't seem to be weak against anti-cavalry units...
The day is coming when a single carrot, freshly observed, will set off a revolution.

Stratego (dev)
Site Admin
Posts: 9196
Joined: Fri Apr 25, 2014 9:28 pm

Re: version v1.040

Post by Stratego (dev) » Sat Oct 15, 2016 4:49 am

Battering rams don't have adding effect on pallisdes.- fixed
disbanded knights don't seem to be weak against anti-cavalry units... - fixed.

up on server in 20 minutes.

Skill of maroi can attack invisable units. - i believe all abilities/spells show this problem, please confirm.

User avatar
DoomCarrot
Posts: 3089
Joined: Wed Mar 18, 2015 6:04 pm
Location: Commanding General's quarters, a tall keep above the mighty city of Carrot's Point

Re: version v1.040

Post by DoomCarrot » Tue Oct 18, 2016 2:23 am

Awesome!
The day is coming when a single carrot, freshly observed, will set off a revolution.

Post Reply

Return to “DEVELOPER version changes”