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version v1.040

Posted: Fri Sep 09, 2016 9:03 pm
by Stratego (dev)
version v1.039 is published.

Re: version v1.040

Posted: Tue Sep 13, 2016 5:51 pm
by Alpha
Excitement!

Re: version v1.040

Posted: Sat Sep 17, 2016 6:03 am
by Stratego (dev)
new unit: Maori
palisade: is not only mapeditor thing anymore.

Re: version v1.040

Posted: Mon Sep 26, 2016 4:56 am
by Stratego (dev)
palisade is built in 1 turn.

(for unit json designers: spec action: "IS_BUILD_IMMEDIATE")

Re: version v1.040

Posted: Tue Sep 27, 2016 11:52 am
by MightyGuy
i cant wait on Maori

Re: version v1.040

Posted: Tue Sep 27, 2016 12:16 pm
by DoomCarrot
Maori seem to be effective at small and early games, where there are few enemy units in the area.

Re: version v1.040

Posted: Tue Sep 27, 2016 12:22 pm
by MightyGuy
k

Re: version v1.040

Posted: Tue Sep 27, 2016 12:25 pm
by MightyGuy
what is Maori? where this unit best use for? it is an Anti cavalry or else?

Re: version v1.040

Posted: Tue Sep 27, 2016 12:52 pm
by DoomCarrot
It is light infantry that can regenerate health when it kills something.

Re: version v1.040

Posted: Tue Sep 27, 2016 12:58 pm
by MightyGuy
ok, if he eat , regenerates hp COOL!!!

Re: version v1.040

Posted: Thu Oct 13, 2016 4:06 pm
by tamtam12345
Battering rams don't have adding effect on pallisdes.
Skill of maroi can attack invisable units.

Re: version v1.040

Posted: Fri Oct 14, 2016 3:35 pm
by DoomCarrot
Also, disbanded knights don't seem to be weak against anti-cavalry units...

Re: version v1.040

Posted: Sat Oct 15, 2016 4:49 am
by Stratego (dev)
Battering rams don't have adding effect on pallisdes.- fixed
disbanded knights don't seem to be weak against anti-cavalry units... - fixed.

up on server in 20 minutes.

Skill of maroi can attack invisable units. - i believe all abilities/spells show this problem, please confirm.

Re: version v1.040

Posted: Tue Oct 18, 2016 2:23 am
by DoomCarrot
Awesome!