version v1.040 still

In this forum I post the changes on the DEVELOPER version of the game.
These versions are (at the time i post them) not yet published to google play, only registered testers can download it and test it before publishing.

Non-tester forumers: if you want to get the DEVELOPER version (to see the changes sooner, or you want to try your own map designs) please EMAIL me to zerotouchsystems at gmail dot com to register yourself as a tester.
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Stratego (dev)
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version v1.040 still

Post by Stratego (dev) » Sat Oct 15, 2016 5:35 am

version v1.040 was published ages ago


Battering rams don't have adding effect on pallisdes.- fixed
disbanded knights don't seem to be weak against anti-cavalry units... - fixed.
new unit and its tech:
- elite light cavalry upgrading light cav.

up on server in 20 minutes.


"Skill of maroi can attack invisable units." - i believe all abilities/spells show this problem, please confirm.

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MightyGuy
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Re: version v1.041

Post by MightyGuy » Sat Oct 15, 2016 5:43 am

cool!! :D :D
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tamtam12345
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Re: version v1.041

Post by tamtam12345 » Sat Oct 15, 2016 5:59 am

Daniel (the dev) wrote: "Skill of maroi can attack invisable units." - i believe all abilities/spells show this problem, please confirm.

Seems all spells show this problem, (eg. uncle sam sniper)skill can see where hidden units are but can't identify unit s.And I can use ability to shoot and kill hidden spy and ranger, but always miss some structures and assassins.

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Re: version v1.041

Post by DoomCarrot » Tue Oct 18, 2016 2:23 am

laborers cannot go in mantlets, rather annoying... :?
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Alpha
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Re: version v1.041

Post by Alpha » Tue Oct 18, 2016 3:13 am

Considering they are have very little health and and basically build stuff Started by builders it rather makes sense
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HokanPL
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Re: version v1.041

Post by HokanPL » Wed Oct 19, 2016 5:39 am

Daniel, have you replaced my old "Demolition" map (Paths of Rome campaign ) with new one?

Stratego (dev)
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Re: version v1.040 still

Post by Stratego (dev) » Thu Oct 20, 2016 9:12 pm

demolition is in.
also it was still v1.040.

and now it is really pulished.

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MightyGuy
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Re: version v1.040 still

Post by MightyGuy » Fri Oct 21, 2016 5:34 am

Ohh! :o still v1.040 but published :D
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Re: version v1.040 still

Post by COOLguy » Fri Oct 21, 2016 1:23 pm

lol
Thanks!
Josh

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Re: version v1.040 still

Post by MightyGuy » Fri Oct 21, 2016 2:04 pm

xD
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Alpha
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Re: version v1.040 still

Post by Alpha » Fri Oct 21, 2016 2:42 pm

._.
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Re: version v1.040 still

Post by HokanPL » Mon Oct 31, 2016 8:48 pm

viewtopic.php?f=5&p=30985#p30985

Last post. Daniel, can you repair it? Last map of Paths of Rome Campaign is almost ready but I don't send it until new "Demolition" will be added (or old one replaced with new one - make sure new map'll have description from old map!!!)

Why some campaigns from Dev Version are blocked like in normal GooglePlay version?

Error with Elite Light Calvary: it should be as upgrade of Light calvary, not an separable unit, shouldn't it?

Error with one of the Romanian Unit (one of these which aren't recruitable, I don't remember which one): allied units (even mine) cannot "pass through him", this unit blocks everybody and everything like a wall.

Stratego (dev)
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Re: version v1.040 still

Post by Stratego (dev) » Mon Oct 31, 2016 11:40 pm

i believe all you wrote is already fixed and are in.
i just uploaded (up there in 10 minuteS) a new version and tell me what is still there.

thanks!

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Alpha
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Re: version v1.040 still

Post by Alpha » Tue Nov 01, 2016 1:39 am

When will it be 1.41?
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MightyGuy
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Re: version v1.040 still

Post by MightyGuy » Tue Nov 01, 2016 4:27 am

v.1041
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HokanPL
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Re: version v1.040 still

Post by HokanPL » Fri Nov 04, 2016 7:02 am

1. Triarii unit blocks still everybody like a wall, even allies.
2. My map is replaced, but with no description. Have I to type it manually or you can copy&paste text from old map?

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Re: version v1.040 still

Post by Stratego (dev) » Fri Nov 04, 2016 8:26 am

tirarii: ok i ave fixed it, on next update will be ok.
map replace: copy it from old map and paste it into new and re sent it to me (dont need to type again)

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Re: version v1.040 still

Post by HokanPL » Fri Nov 04, 2016 1:58 pm

I will type it manually, because copying descriptions of maps on my mobile is impossible. Next week (near Thursday) I'm going to send it, and last map should be ready this time

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Re: version v1.040 still

Post by Stratego (dev) » Fri Nov 04, 2016 10:00 pm

if you send me the old map i can get the text out of it

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Re: version v1.040 still

Post by HokanPL » Mon Nov 14, 2016 1:03 pm

I dont have this old map. I will type it manually tomorrow.

Triarii error still not solved, he is like a wall.

Error with trigger Remove object from buildables for player X (something like this) I've removed Centurion and 've added Triarii, Hastati and Principes. I can't recruit anything nor invent technologies in blacksmith. I didn't use Clear all buildables...

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Re: version v1.040 still

Post by Stratego (dev) » Mon Nov 14, 2016 9:16 pm

tiriarii: do you have the dev version?

triggers: i have not modified any code there recently, maybe you forgot to add all units to be default?

HokanPL
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Re: version v1.040 still

Post by HokanPL » Mon Nov 14, 2016 11:07 pm

I have updated Dev version, tomorrow I will download it one more time and check.

Triggers: So must I use trigger add all units first, and then add/remove?

Stratego (dev)
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Re: version v1.040 still

Post by Stratego (dev) » Tue Nov 15, 2016 10:17 pm

yes

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Re: version v1.040 still

Post by Lancer » Wed Nov 16, 2016 8:32 pm

Wouldnt it be hilarious when you tap on enemy/ally you wont get same voice lines when you select them? Like if you select enemy unit he might say:"What are you looking at?" Or "I shall cut you down" :D or when you tap on ally he will say "Hail Friend!"

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Re: version v1.040 still

Post by Stratego (dev) » Wed Nov 16, 2016 9:05 pm

good idea! wouly you make/find such .ogg files?

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Re: version v1.040 still

Post by Midonik » Wed Nov 16, 2016 9:10 pm

Yes,right now eneymy units says: "Yes sir." :)
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Alexander82
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Re: version v1.040 still

Post by Alexander82 » Wed Nov 16, 2016 9:55 pm

I remember that in the warcraft series they put thos eastr eggs if you clicked too much on a single unit.
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Lancer
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Re: version v1.040 still

Post by Lancer » Thu Nov 17, 2016 7:02 pm

who even voiced the normal voices? maybe he can do some more for enemy/allys?

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