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version v1.041

Posted: Wed Nov 16, 2016 10:03 pm
by Stratego (dev)
version v1.040 published a while ago.

now in version v1.041:
- new tech reach
- and all engine bugfixes we made since then (eg. the accidentally deleted DRAFT maps bug is fixed, and ones we discussed in AOF)

Re: version v1.041

Posted: Wed Nov 16, 2016 11:28 pm
by Alexander82
I love it ;)

Re: version v1.041

Posted: Thu Nov 17, 2016 3:53 am
by MightyGuy
nice!

Re: version v1.041

Posted: Thu Nov 17, 2016 1:03 pm
by Alpha
Finally, Now i can make proper formations and tactics!

Re: version v1.041

Posted: Fri Nov 18, 2016 2:57 am
by DoomCarrot
hehehe, this update just changed aos forever :lol:

Re: version v1.041

Posted: Fri Nov 18, 2016 6:32 am
by Stratego (dev)
no, it is a conventional +power upgrade.

Re: version v1.041

Posted: Fri Nov 18, 2016 7:25 am
by Alexander82
Why? It has to give just +1 range...

Re: version v1.041

Posted: Fri Nov 18, 2016 5:01 pm
by DoomCarrot
Awww, well then aos isn't changed forever yet :lol:

Re: version v1.041

Posted: Fri Dec 09, 2016 10:01 pm
by Stratego (dev)
Hatamoto is in! thanks!

Re: version v1.041

Posted: Sat Dec 10, 2016 2:39 am
by Alpha
YASSASASASAS

Re: version v1.041

Posted: Sat Dec 10, 2016 3:01 am
by Alpha
I tried it....... Holy crap its very OP.

Re: version v1.041

Posted: Sat Dec 10, 2016 9:18 am
by MightyGuy
cool! I combine Hatamoto & Helbierd , i made a combo! Hatamoto + Helbierd = Twin Slasher xD

Re: version v1.041

Posted: Sat Dec 10, 2016 5:01 pm
by DoomCarrot
WORKER1212 wrote:I tried it....... Holy crap its very OP.
Meh. It is very good, but I would be interested to see one team use them and another use man-at-arms in a game.

Re: version v1.041

Posted: Sun Dec 11, 2016 5:45 pm
by Alpha
I did a Hatamoto vs a Man at arms. The man at arms lost by a big margin.

Re: version v1.041

Posted: Sun Dec 11, 2016 5:46 pm
by Alpha
Hatamoto*

Re: version v1.041

Posted: Fri Dec 30, 2016 6:30 am
by DoomCarrot
I would hope so since samurai are supposed to be somewhat anti infantry