version v1.055

In this forum I post the changes on the DEVELOPER version of the game.
These versions are (at the time i post them) not yet published to google play, only registered testers can download it and test it before publishing.

Non-tester forumers: if you want to get the DEVELOPER version (to see the changes sooner, or you want to try your own map designs) please EMAIL me to zerotouchsystems at gmail dot com to register yourself as a tester.
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Stratego (dev)
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version v1.055

Post by Stratego (dev) » Wed Nov 22, 2017 6:53 am

version v1.053+54 is published

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Re: version v1.055

Post by Stratego (dev) » Tue Dec 12, 2017 9:39 pm

new decoration tiles - uos 20

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Puss_in_Boots
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Re: version v1.055

Post by Puss_in_Boots » Wed Dec 13, 2017 2:56 am

A Christmas tree?
:D
I was just starting the development of a 2017 map, so I dont miss the due date. It takes me over a week to design a map. I hope 2 will be enough.
RED, WHITE and BLUE!

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Re: version v1.055

Post by Stratego (dev) » Wed Dec 13, 2017 4:07 am

christmas tree was put in earlier, now it is coffins, crystal, gems and mybe something else i dont remember, all in the "obst" category

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Puss_in_Boots
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Re: version v1.055

Post by Puss_in_Boots » Wed Dec 13, 2017 11:35 am

Never seen one before the update...
Oh well! :P
The new grave might could also be used.
RED, WHITE and BLUE!

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Re: version v1.055

Post by Stratego (dev) » Wed Dec 13, 2017 9:17 pm

again 9 new decorations - in decoration/obst section

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Re: version v1.055

Post by Stratego (dev) » Sun Dec 24, 2017 3:17 pm

2 new decoration (crístals)
also many 30+ obstacles, even tall 64px trees, here attached too

both in AOS and AOF uos 20

also here is a json for a 64x32 and a 64x64 neutral unit from the new 30 obstacles - if anyone interested
Attachments
unit_neutral_tree_pine1.json
(2.95 KiB) Downloaded 42 times
unit_neutral_tree_snowpine_big1.json
(2.96 KiB) Downloaded 40 times
neutrals.PNG
neutrals.PNG (29.78 KiB) Viewed 1407 times

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General Brave
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Re: version v1.055

Post by General Brave » Sun Dec 24, 2017 3:59 pm

There are cool, but some need another version where it is facing the opposite way.
Wise, Might, Loyalty. Forever stands Warfell.

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DoomCarrot
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Re: version v1.055

Post by DoomCarrot » Sun Dec 24, 2017 4:38 pm

Woah cool stuff!
The day is coming when a single carrot, freshly observed, will set off a revolution.

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Re: version v1.055

Post by Stratego (dev) » Mon Dec 25, 2017 10:45 pm

i have found a serious bug in aos/aof: tha AI will not ever use transportships. the bug is in since i have made that the ai will not consume all slots in a factory (it was many updates before)
i wander how no one noticed :)

fixed in AOS/AOF, uos 20

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General Brave
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Re: version v1.055

Post by General Brave » Mon Dec 25, 2017 11:13 pm

I wonder when the next update.
Wise, Might, Loyalty. Forever stands Warfell.

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DoomCarrot
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Re: version v1.055

Post by DoomCarrot » Wed Dec 27, 2017 10:22 pm

Well, the AI didn't hesitate to use a USELESS transport ship in the imperfect valley game I had with sunrise.... :evil:
The day is coming when a single carrot, freshly observed, will set off a revolution.

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Re: version v1.055

Post by Stratego (dev) » Wed Dec 27, 2017 10:39 pm

the transportship bug is fixed, it is already uos.

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Ayush Tiwari
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Re: version v1.055

Post by Ayush Tiwari » Sat Jan 13, 2018 5:16 am

Stratego (dev) wrote:the transportship bug is fixed, it is already uos.
Yes,I think it was important.
God bless you says the emperor (yeah,I know you want to bow me,but you can't)

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