Dwarves

Here you can discuss what kind of races should be in the game.
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balint
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Re: dwarves

Post by balint » Sun Jan 18, 2015 11:41 pm

Im my opinion it is good, that is dark.
Dwarves like to hide in the mountains, or create large halls.
but their buildings are always dark
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patroid
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Re: dwarves

Post by patroid » Tue Jan 20, 2015 6:57 pm

Like them.

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dust-n-steel
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Re: dwarves

Post by dust-n-steel » Fri Jan 30, 2015 10:29 pm

Dwarves Race Status:

Race Symbol: Image

Buildings:

Tavern: Image

Shooting Stand: Image

Mountain Stronghold [Mega Mansion]: Image

Units
Worker: Image
Standard Worker Unit

Axeman: Image
Strong infantrist, should need 4 turns

Musketeer: Image
Good distance fighter
best version: a shot is very strong but the musketeer has to reload his weapon the thurn after
when this isn't possible: good infantrist, shoult need 4 turns also

Beserk: Image
Axe fighter with double-strike ability and a better armor then the Axeman

Bear Rider: Image
Dwarven cavalery, 1 movement slower then normal riders but hard lance attack

Bombarde: Image
Unit from the Mountain Stronghold, cannon
Last edited by dust-n-steel on Sat Jan 31, 2015 2:11 am, edited 12 times in total.
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Stratego (dev)
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Re: dwarves

Post by Stratego (dev) » Fri Jan 30, 2015 10:54 pm

they are awesome especially the buildings!
Could you pin this post to the top of the thread?
i tried but i did not find how to do that :)

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dust-n-steel
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Re: dwarves

Post by dust-n-steel » Fri Jan 30, 2015 10:55 pm

Ok, then I we'll manage it otherwise :)
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Re: dwarves

Post by dust-n-steel » Fri Jan 30, 2015 11:42 pm

*Bear Rider Added
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Re: dwarves

Post by dust-n-steel » Sat Jan 31, 2015 12:43 am

* Updated most infantry images and added a short description for each
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Re: dwarves

Post by dust-n-steel » Sat Jan 31, 2015 1:34 am

* Mountain Stronghold added
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Re: dwarves

Post by dust-n-steel » Sat Jan 31, 2015 2:05 am

* Bombarde added
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balint
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Re: dwarves

Post by balint » Sat Jan 31, 2015 10:00 pm

hi, in my opinion the bombarde is a but too ,,new''
what about a large cannon?
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Re: dwarves

Post by Stratego (dev) » Sat Jan 31, 2015 10:40 pm

too ,,new''
i presume this ment to be too "modern", and yes it is.

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balint
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Re: dwarves

Post by balint » Sun Feb 01, 2015 11:36 am

I thinkbthe axes need a bit change, because rhey looknlike maces...
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dust-n-steel
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Re: dwarves

Post by dust-n-steel » Sun Feb 01, 2015 12:14 pm

It's based on the Dwaener idea from Skyrim, I'd really like it, but I can make it more built out of metal and wood
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Re: dwarves

Post by max-damage » Sun Feb 01, 2015 3:28 pm

Daniel (the dev) wrote:cool symbol! however previously i imagined axes for them.

In most classic fantasy (I'm EXTREMELY familiar with this genre), dwarves mainly use battle-axes, warhammers and short maces in combat...some specialized troops use short pikes, as well, but it's unusual to see that...the majority of their combat practices involved defensive tactics--they aren't known for leaving their underground strongholds very often, unless someone REALLY pissed them off....

(I realise I'm a bit off-topic with this, but there isn't really another thread up in which to put this point...)
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Alexander82
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Re: dwarves

Post by Alexander82 » Tue Mar 03, 2015 6:40 pm

They might have different kind of mounted units
Dwarven riders on war pony (it's not an unusual mount for dwarves) that might be some sort of light cavalry
Dwarven Boar riders, some more like an heavy riders, with strong charges damage
Dwarven Bear riders(maybe on polar bears) that would be something like the war elephant

As for other ideas they could have something like a steam cart, riflemen and crossbowmen
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Alexander82
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Re: dwarves

Post by Alexander82 » Tue Mar 03, 2015 6:44 pm

max-damage wrote:
Daniel (the dev) wrote:cool symbol! however previously i imagined axes for them.

In most classic fantasy (I'm EXTREMELY familiar with this genre), dwarves mainly use battle-axes, warhammers and short maces in combat...some specialized troops use short pikes, as well, but it's unusual to see that...the majority of their combat practices involved defensive tactics--they aren't known for leaving their underground strongholds very often, unless someone REALLY pissed them off....

(I realise I'm a bit off-topic with this, but there isn't really another thread up in which to put this point...)
They don't leave often but they are generally trained in fighting menaces from the underground, like goblin, orcs and dragons, anyway the backgrounds may vary based on the story you are reading
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Alexander82
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Re: dwarves

Post by Alexander82 » Tue Mar 03, 2015 7:33 pm

i tried to work on a boar rider
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32x40 Dwarven Boar Rider.png
32x40 Dwarven Boar Rider.png (19.64 KiB) Viewed 9876 times
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ejm29
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Re: dwarves

Post by ejm29 » Wed Mar 04, 2015 11:52 am

Nice image! But the boar looks a little like a cat. Though i dont know what it is about it that looks like a cat. :)

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Alexander82
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Re: dwarves

Post by Alexander82 » Wed Mar 04, 2015 11:55 am

i still need to work on the boar look, i wanted to give a concept for the unit
if you like it i'll continue working on it
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Alexander82
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Re: dwarves

Post by Alexander82 » Wed Mar 04, 2015 12:33 pm

i've made two versions with a new boar, i prefer to see armored dwarfs (they are master smiths and rely mainly on they'r tactics and great equipment), so i made the 2nd one a bit more "covered"
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32x40 Dwarven Boar Rider New Boar.png
32x40 Dwarven Boar Rider New Boar.png (20.69 KiB) Viewed 9867 times
32x40 Dwarven Boar Rider Armored Dwarf.png
32x40 Dwarven Boar Rider Armored Dwarf.png (17.88 KiB) Viewed 9867 times
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ollie444
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Re: dwarves

Post by ollie444 » Fri Mar 06, 2015 6:36 pm

Cool! This could be like their strongest unit! I like 2 best.

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Coronel
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Re: dwarves

Post by Coronel » Mon Mar 16, 2015 12:09 am

dust-n-steel wrote:And a shooting stand. Image
I think dwarves shouldn't have archers... to make bows there size they wouldnt shoot far enough... Javaliners? Slingers?
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Alexander82
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Re: dwarves

Post by Alexander82 » Mon Mar 16, 2015 2:09 am

Altough in many settings they can use bows i think that crossbows and guns fit them more
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Alexander82
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Re: dwarves

Post by Alexander82 » Sun Mar 22, 2015 2:10 pm

Any chance to see the dwarf race?
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Stratego (dev)
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Re: dwarves

Post by Stratego (dev) » Sun Mar 22, 2015 10:04 pm

only after launching AOF to be public.

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Alexander82
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Re: dwarves

Post by Alexander82 » Sat Mar 28, 2015 11:20 am

I'm working on a design for a Dwarven Defender, do you like it?
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ollie444
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Re: dwarves

Post by ollie444 » Sun Mar 29, 2015 10:20 am

Looks awesome! Add some shadow for more three dimensional effect

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Re: dwarves

Post by Stratego (dev) » Sun Mar 29, 2015 10:31 am

i think he is too tall to be a dwarf isnt he?

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Alexander82
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Re: dwarves

Post by Alexander82 » Sun Mar 29, 2015 11:57 am

I sized it on another unit, maybe is an effect given by the armor and the horns, and maybe, by the axe position, his shape is wider than humans', i might try to shorten a bit more his legs tough
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Alexander82
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Re: dwarves

Post by Alexander82 » Sun Mar 29, 2015 12:19 pm

do you like it more like this? (i'll work later on shades)
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