creations/creators race

Here you can discuss what kind of races should be in the game.
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Tankhead
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Re: creations/creators race

Post by Tankhead » Sun Aug 19, 2018 10:44 pm

Really curious what others think of this as a race
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Tankhead
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Re: creations/creators race

Post by Tankhead » Sun Aug 26, 2018 5:24 am

Got any idea what any unit should look like so far @makazuwr32 with a picture
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Tankhead
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Re: creations/creators race

Post by Tankhead » Sun Aug 26, 2018 7:25 pm

FFT-Bomb.jpg
A monster enveloped by raging flames that feed on the highly flammable oil exuded by its body.
Bombs are floating fiery monsters in Final Fantasy Tactics. They are of the Fire element are thus have a weakness to Water and have a resistance to Ice, and are immune to Earth-element attacks because of their levitation. When reaching critical HP levels, they are fond of using the Self-Destruct ability, which decimates a large area around the Bomb.

This could be in failed experiment faction

OF COURSE we can't straight steal they're idea so im thinking a fireball with a silly yet scary face. And maybe change the flame color to team color?

It purpose is to burn structures and siege and all of his attacks are fire base.
He gets no self destruct ability ( I can see players abuse that ability )
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makazuwr32
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Re: creations/creators race

Post by makazuwr32 » Mon Aug 27, 2018 6:00 am

Nice idea also i think self destruction must be still on them but in way as goblins have grenades.

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Tankhead
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Re: creations/creators race

Post by Tankhead » Mon Aug 27, 2018 6:53 am

makazuwr32 wrote:
Mon Aug 27, 2018 6:00 am
Nice idea also i think self destruction must be still on them but in way as goblins have grenades.
How about if the bombs HP lower at a certain percentage, the "self destruct" ability is available to use. This way you can't just spam bombs and explode them
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makazuwr32
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Re: creations/creators race

Post by makazuwr32 » Mon Aug 27, 2018 6:56 am

No.
I am thinking about different way:
1. Self destruct is only usage for bomb.
2. It has 0 cast range and 2 affect range.
3. It kills bomb and deals 10 damage to all units.

Basically it will become weaker goblin grenade.
Also cost must be 3 turns and it can't be constructed.

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Tankhead
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Re: creations/creators race

Post by Tankhead » Mon Aug 27, 2018 7:01 am

makazuwr32 wrote:
Mon Aug 27, 2018 6:56 am
No.
I am thinking about different way:
1. Self destruct is only usage for bomb.
2. It has 0 cast range and 2 affect range.
3. It kills bomb and deals 10 damage to all units.

Basically it will become weaker goblin grenade.
Also cost must be 3 turns and it can't be constructed.
Well with that concept this unit can also be a summoned unit for another unit in the future
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Lynx Shafir
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Re: creations/creators race

Post by Lynx Shafir » Mon Aug 27, 2018 7:05 am

Early phase to plan anything fix
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What your scars tell about you?

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