Dwarves rework

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Alexander82
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Re: Dwarves rework

Post by Alexander82 » Sat Sep 14, 2019 2:38 pm

Better but tha goat and the rider seems to have different angles
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Savra
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Re: Dwarves rework

Post by Savra » Sat Sep 14, 2019 2:52 pm

This better?

Also beer, or at least the tankard.
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Dwarf scout.png
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DreJaDe
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Re: Dwarves rework

Post by DreJaDe » Sat Sep 14, 2019 5:16 pm

It became.more unnatural than your first work.

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Puss_in_Boots
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Re: Dwarves rework

Post by Puss_in_Boots » Sat Sep 14, 2019 9:21 pm

If dwarves are getting mountain goats, give them .2 mountain walk.
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Alexander82
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Re: Dwarves rework

Post by Alexander82 » Sat Sep 14, 2019 9:22 pm

I meant that the goat should take the unit angle, not vice-versa xD
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Alexander82
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Re: Dwarves rework

Post by Alexander82 » Sat Sep 14, 2019 9:22 pm

Puss_in_Boots wrote:
Sat Sep 14, 2019 9:21 pm
If dwarves are getting mountain goats, give them .2 mountain walk.
I was considering that
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Savra
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Re: Dwarves rework

Post by Savra » Sat Sep 14, 2019 11:21 pm

?
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Alexander82
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Re: Dwarves rework

Post by Alexander82 » Sun Sep 15, 2019 8:44 am

there is still something strange. I will try editing your latest mount if you don't mind
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Alexander82
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Re: Dwarves rework

Post by Alexander82 » Sun Sep 15, 2019 8:45 am

Also, btw, I've made a different mace for another unt and I'd like to replace it
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Savra
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Re: Dwarves rework

Post by Savra » Sun Sep 15, 2019 3:13 pm

Ok.

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Alexander82
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Re: Dwarves rework

Post by Alexander82 » Sun Sep 15, 2019 10:09 pm

my attempt
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Alexander82
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Re: Dwarves rework

Post by Alexander82 » Sun Sep 15, 2019 10:09 pm

btw I noticed that on the board images seem more blurry
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Savra
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Re: Dwarves rework

Post by Savra » Sun Sep 15, 2019 10:54 pm

What do you mean?

Btw, looks great.

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Alexander82
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Re: Dwarves rework

Post by Alexander82 » Sun Sep 15, 2019 11:12 pm

I mean that the image looks better on my local files

anyway I've made just some adjustments to your work. I'm glad you like it.

I was actually thinking to make both goat and pony (goat can be an excellent mountainwalker)
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Savra
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Re: Dwarves rework

Post by Savra » Mon Sep 16, 2019 3:41 am

Goat should be fine, pony we should save for halflings for humans.

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Savra
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Re: Dwarves rework

Post by Savra » Mon Sep 16, 2019 6:12 am

How's these? 2 could use some work on the goats armour maybe.
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makazuwr32
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Re: Dwarves rework

Post by makazuwr32 » Mon Sep 16, 2019 7:16 am

I think if we will use goat as scout it should not have any additional armor.

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Alexander82
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Re: Dwarves rework

Post by Alexander82 » Mon Sep 16, 2019 8:24 am

maybe... @Savra, would you mind trying to make a pony rider? i thin we might actually have 2 units (one explorer and one mountainwalker)
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Alexander82
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Re: Dwarves rework

Post by Alexander82 » Mon Sep 16, 2019 8:26 am

btw I love your mace's design. I think I will use those one some other dwarven units.
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Savra
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Re: Dwarves rework

Post by Savra » Mon Sep 16, 2019 2:27 pm

Ok, I'll try the pony rider then. What weapon should he have?

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Alexander82
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Re: Dwarves rework

Post by Alexander82 » Mon Sep 16, 2019 2:28 pm

Maybe a short sword
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Savra
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Re: Dwarves rework

Post by Savra » Tue Sep 17, 2019 3:10 am

Now a note, I'm not very good at drawing horse's, or much cavalry in general, but here was my attempt from scratch. Shading looks patchy though.
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pony scout.png
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Stratego (dev)
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Re: Dwarves rework

Post by Stratego (dev) » Tue Sep 17, 2019 4:41 am

Images are getting nice, my suggestion is the animal position is too 45degree and too topview, a little sider and less than 45degree would fit better for the 3d view of everything.
Also animals better recognizabe from side(er)view, this way you can not recognize them what they are.

so the degree somewhere between this and the current total sideview horses,
32_unit_horse_archer.png
32_unit_horse_archer.png (1.19 KiB) Viewed 187 times
pony scout.png
pony scout.png (2.12 KiB) Viewed 187 times
for example the boar rider was in better angle imgo , this:
AoF_Boar_Scout_2.png
AoF_Boar_Scout_2.png (1.62 KiB) Viewed 189 times
this was also interesting pose, i like movemental poses so not all units face and stand the exact same direction always.
Dwarf scout.png
Dwarf scout.png (2.16 KiB) Viewed 189 times
my extra suggestion is the weapon: i suggest some more natural weapon position, that mostly means not vertical and not horizontal, but in various degrees between them

but they very are nice!

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Savra
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Re: Dwarves rework

Post by Savra » Tue Sep 17, 2019 4:54 am

Hm, ok noted. I'll look into this. :)

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Puss_in_Boots
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Re: Dwarves rework

Post by Puss_in_Boots » Sun Sep 29, 2019 11:57 am

Honestly, I liked the 3Dish mounts, but they could use lighter, smaller shadows.
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Alexander82
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Re: Dwarves rework

Post by Alexander82 » Sun Sep 29, 2019 12:46 pm

I agree with @Stratego (dev) tough. Maybe the angle was too 45º
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Puss_in_Boots
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Re: Dwarves rework

Post by Puss_in_Boots » Sun Sep 29, 2019 1:01 pm

Tried something.
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