IMPORTANT: READ THIS BEFORE OPENING A TOPIC - Suggestions rules

Here talk about units and structures.
IMPORTANT!: Every unit type and structure type should be in a separate topic.
So if you have a new unit idea than open a new topic for it!
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Alexander82
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IMPORTANT: READ THIS BEFORE OPENING A TOPIC - Suggestions rules

Post by Alexander82 » Sun Jun 30, 2019 2:42 pm

To prevent your topics being locked, when suggesting a unit you should define:

- unit name (or at least some possible names)
- unit concept (where unit's powers come from? Why does it work in a certain way? For instance an accurate fencer shouldn't have trample, while a brute using a big weapon can)
- image (having an image ready for your ideas is strongly suggested but if you haven't one you should at least provide a concept for it)
- stats (cost, power, range and so on)
- role of the unit (should it be an offensive caster, a healer, a fighter...)
- description of active/passive abilities and possibly how to make those effects comparing them to existing ones (new effects similar to existing one make more likely a suggestion to be implemented)
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Stratego (dev)
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Re: Suggestions rules

Post by Stratego (dev) » Sun Jun 30, 2019 6:53 pm

i made it sticky post.

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Alexander82
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Re: Suggestions rules

Post by Alexander82 » Mon Jul 01, 2019 7:30 am

Thanks! I had forgot to do it 😂
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